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t_dd_dmatmp: Use addition instead of subtraction in loop bounds
[mesa.git]
/
src
/
mesa
/
tnl_dd
/
t_dd_tritmp.h
diff --git
a/src/mesa/tnl_dd/t_dd_tritmp.h
b/src/mesa/tnl_dd/t_dd_tritmp.h
index 6fe2c8294a0bdd48ce67689a25a12377975c77d3..2176f1f1667387affee656dd033c9b1a6623dc3f 100644
(file)
--- a/
src/mesa/tnl_dd/t_dd_tritmp.h
+++ b/
src/mesa/tnl_dd/t_dd_tritmp.h
@@
-121,7
+121,7
@@
static void TAG(triangle)( struct gl_context *ctx, GLuint e0, GLuint e1, GLuint
GLuint facing = 0;
LOCAL_VARS(3);
-/* fprintf(stderr, "%s\n", __
FUNCTION
__); */
+/* fprintf(stderr, "%s\n", __
func
__); */
v[0] = (VERTEX *)GET_VERTEX(e0);
v[1] = (VERTEX *)GET_VERTEX(e1);