GLuint facing = 0;
LOCAL_VARS(3);
-/* fprintf(stderr, "%s\n", __FUNCTION__); */
+/* fprintf(stderr, "%s\n", __func__); */
v[0] = (VERTEX *)GET_VERTEX(e0);
v[1] = (VERTEX *)GET_VERTEX(e1);
VERT_SAVE_RGBA( 2 );
if (VB->BackfaceColorPtr->stride) {
- ASSERT(VB->BackfaceColorPtr->stride == 4*sizeof(GLfloat));
+ assert(VB->BackfaceColorPtr->stride == 4*sizeof(GLfloat));
if (!DO_FLAT) {
VERT_SET_RGBA( v[0], vbcolor[e0] );
if (HAVE_SPEC && VB->BackfaceSecondaryColorPtr) {
GLfloat (*vbspec)[4] = VB->BackfaceSecondaryColorPtr->data;
- ASSERT(VB->BackfaceSecondaryColorPtr->stride == 4*sizeof(GLfloat));
+ assert(VB->BackfaceSecondaryColorPtr->stride == 4*sizeof(GLfloat));
if (!DO_FLAT) {
VERT_SAVE_SPEC( 0 );
if (HAVE_SPEC && VB->BackfaceSecondaryColorPtr) {
GLfloat (*vbspec)[4] = VB->BackfaceSecondaryColorPtr->data;
- ASSERT(VB->BackfaceSecondaryColorPtr->stride==4*sizeof(GLfloat));
+ assert(VB->BackfaceSecondaryColorPtr->stride==4*sizeof(GLfloat));
if (!DO_FLAT) {
VERT_SAVE_SPEC( 0 );