#define VERT_RESTORE_SPEC( idx )
#endif
-static void TAG(unfilled_tri)( GLcontext *ctx,
+static void TAG(unfilled_tri)( struct gl_context *ctx,
GLenum mode,
GLuint e0, GLuint e1, GLuint e2 )
{
}
-static void TAG(unfilled_quad)( GLcontext *ctx,
+static void TAG(unfilled_quad)( struct gl_context *ctx,
GLenum mode,
GLuint e0, GLuint e1,
GLuint e2, GLuint e3 )