LOCALVARS
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
GLfloat (*col)[4];
- GLuint col_stride;
+ GLuint col_stride, col_size;
GLfloat (*coord)[4] = VB->NdcPtr->data;
GLuint coord_stride = VB->NdcPtr->stride;
GLfloat *v = (GLfloat *)dest;
col = VB->ColorPtr[0]->data;
col_stride = VB->ColorPtr[0]->stride;
+ col_size = VB->ColorPtr[0]->size;
/* fprintf(stderr, "%s(small) importable %x\n", */
/* __FUNCTION__, VB->importable_data); */