GLuint start;
GLuint count;
GLint basevertex;
- GLsizei num_instances;
+ GLuint num_instances;
+ GLuint base_instance;
};
/* Would like to call this a "vbo_index_buffer", but this would be
typedef void (*vbo_draw_func)( struct gl_context *ctx,
- const struct gl_client_array **arrays,
const struct _mesa_prim *prims,
GLuint nr_prims,
const struct _mesa_index_buffer *ib,
GLuint max_index,
vbo_draw_func draw );
-int
-vbo_sizeof_ib_type(GLenum type);
+static inline int
+vbo_sizeof_ib_type(GLenum type)
+{
+ switch (type) {
+ case GL_UNSIGNED_INT:
+ return sizeof(GLuint);
+ case GL_UNSIGNED_SHORT:
+ return sizeof(GLushort);
+ case GL_UNSIGNED_BYTE:
+ return sizeof(GLubyte);
+ default:
+ assert(!"unsupported index data type");
+ /* In case assert is turned off */
+ return 0;
+ }
+}
void
vbo_get_minmax_indices(struct gl_context *ctx, const struct _mesa_prim *prim,
void vbo_bind_arrays(struct gl_context *ctx);
size_t
-count_tessellated_primitives(const struct _mesa_prim *prim);
+vbo_count_tessellated_primitives(GLenum mode, GLuint count,
+ GLuint num_instances);
+
+void
+vbo_sw_primitive_restart(struct gl_context *ctx,
+ const struct _mesa_prim *prim,
+ GLuint nr_prims,
+ const struct _mesa_index_buffer *ib);
void GLAPIENTRY
_es_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a);