#ifndef _VBO_H
#define _VBO_H
-#include "mtypes.h"
+#include "main/mtypes.h"
struct _mesa_prim {
GLuint mode:8;
GLenum type;
struct gl_buffer_object *obj;
const void *ptr;
- GLuint rebase;
};
vbo_draw_func draw );
+void vbo_use_buffer_objects(GLcontext *ctx);
+
+
+void vbo_set_draw_func(GLcontext *ctx, vbo_draw_func func);
+
+
#endif