/*
* mesa 3-D graphics library
- * Version: 6.5
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
/**
- * \file vbo_context.h
- * \brief VBO builder module datatypes and definitions.
+ * \brief Public interface to the VBO module
* \author Keith Whitwell
*/
#ifndef _VBO_H
#define _VBO_H
+#include <stdbool.h>
#include "main/glheader.h"
+#include "main/draw.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
-struct gl_client_array;
struct gl_context;
-struct gl_transform_feedback_object;
-
-struct _mesa_prim {
- GLuint mode:8; /**< GL_POINTS, GL_LINES, GL_QUAD_STRIP, etc */
- GLuint indexed:1;
- GLuint begin:1;
- GLuint end:1;
- GLuint weak:1;
- GLuint no_current_update:1;
- GLuint pad:19;
-
- GLuint start;
- GLuint count;
- GLint basevertex;
- GLsizei num_instances;
-};
-
-/* Would like to call this a "vbo_index_buffer", but this would be
- * confusing as the indices are not neccessarily yet in a non-null
- * buffer object.
- */
-struct _mesa_index_buffer {
- GLuint count;
- GLenum type;
- struct gl_buffer_object *obj;
- const void *ptr;
-};
+GLboolean
+_vbo_CreateContext(struct gl_context *ctx, bool use_buffer_objects);
+void
+_vbo_DestroyContext(struct gl_context *ctx);
-GLboolean _vbo_CreateContext( struct gl_context *ctx );
-void _vbo_DestroyContext( struct gl_context *ctx );
-void _vbo_InvalidateState( struct gl_context *ctx, GLuint new_state );
+void
+vbo_exec_invalidate_state(struct gl_context *ctx);
+void
+_vbo_install_exec_vtxfmt(struct gl_context *ctx);
-typedef void (*vbo_draw_func)( struct gl_context *ctx,
- const struct _mesa_prim *prims,
- GLuint nr_prims,
- const struct _mesa_index_buffer *ib,
- GLboolean index_bounds_valid,
- GLuint min_index,
- GLuint max_index,
- struct gl_transform_feedback_object *tfb_vertcount );
+void
+vbo_initialize_exec_dispatch(const struct gl_context *ctx,
+ struct _glapi_table *exec);
+void
+vbo_initialize_save_dispatch(const struct gl_context *ctx,
+ struct _glapi_table *exec);
+void
+vbo_exec_FlushVertices(struct gl_context *ctx, GLuint flags);
+void
+vbo_save_SaveFlushVertices(struct gl_context *ctx);
-/* Utility function to cope with various constraints on tnl modules or
- * hardware. This can be used to split an incoming set of arrays and
- * primitives against the following constraints:
- * - Maximum number of indices in index buffer.
- * - Maximum number of vertices referenced by index buffer.
- * - Maximum hardware vertex buffer size.
- */
-struct split_limits {
- GLuint max_verts;
- GLuint max_indices;
- GLuint max_vb_size; /* bytes */
-};
+void
+vbo_save_NotifyBegin(struct gl_context *ctx, GLenum mode,
+ bool no_current_update);
+void
+vbo_save_NewList(struct gl_context *ctx, GLuint list, GLenum mode);
-void vbo_split_prims( struct gl_context *ctx,
- const struct gl_client_array *arrays[],
- const struct _mesa_prim *prim,
- GLuint nr_prims,
- const struct _mesa_index_buffer *ib,
- GLuint min_index,
- GLuint max_index,
- vbo_draw_func draw,
- const struct split_limits *limits );
+void
+vbo_save_EndList(struct gl_context *ctx);
+void
+vbo_save_BeginCallList(struct gl_context *ctx, struct gl_display_list *list);
-/* Helpers for dealing translating away non-zero min_index.
- */
-GLboolean vbo_all_varyings_in_vbos( const struct gl_client_array *arrays[] );
-GLboolean vbo_any_varyings_in_vbos( const struct gl_client_array *arrays[] );
-
-void vbo_rebase_prims( struct gl_context *ctx,
- const struct gl_client_array *arrays[],
- const struct _mesa_prim *prim,
- GLuint nr_prims,
- const struct _mesa_index_buffer *ib,
- GLuint min_index,
- GLuint max_index,
- vbo_draw_func draw );
-
-static inline int
-vbo_sizeof_ib_type(GLenum type)
-{
- switch (type) {
- case GL_UNSIGNED_INT:
- return sizeof(GLuint);
- case GL_UNSIGNED_SHORT:
- return sizeof(GLushort);
- case GL_UNSIGNED_BYTE:
- return sizeof(GLubyte);
- default:
- assert(!"unsupported index data type");
- /* In case assert is turned off */
- return 0;
- }
-}
+void
+vbo_save_EndCallList(struct gl_context *ctx);
+
+
+void
+vbo_delete_minmax_cache(struct gl_buffer_object *bufferObj);
+
+void
+vbo_get_minmax_index_mapped(unsigned count, unsigned index_size,
+ unsigned restartIndex, bool restart,
+ const void *indices,
+ unsigned *min_index, unsigned *max_index);
void
vbo_get_minmax_indices(struct gl_context *ctx, const struct _mesa_prim *prim,
const struct _mesa_index_buffer *ib,
GLuint *min_index, GLuint *max_index, GLuint nr_prims);
-void vbo_use_buffer_objects(struct gl_context *ctx);
+void
+vbo_sw_primitive_restart(struct gl_context *ctx,
+ const struct _mesa_prim *prim,
+ GLuint nr_prims,
+ const struct _mesa_index_buffer *ib,
+ GLuint num_instances, GLuint base_instance,
+ struct gl_buffer_object *indirect,
+ GLsizeiptr indirect_offset);
-void vbo_always_unmap_buffers(struct gl_context *ctx);
-void vbo_set_draw_func(struct gl_context *ctx, vbo_draw_func func);
+const struct gl_array_attributes*
+_vbo_current_attrib(const struct gl_context *ctx, gl_vert_attrib attr);
-void vbo_check_buffers_are_unmapped(struct gl_context *ctx);
-void vbo_bind_arrays(struct gl_context *ctx);
+const struct gl_vertex_buffer_binding*
+_vbo_current_binding(const struct gl_context *ctx);
-size_t
-count_tessellated_primitives(const struct _mesa_prim *prim);
void GLAPIENTRY
_es_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a);
void GLAPIENTRY
_es_VertexAttrib4fv(GLuint indx, const GLfloat* values);
+#ifdef __cplusplus
+} // extern "C"
+#endif
+
#endif