vbo_draw_method(struct vbo_exec_context *exec, enum draw_method method)
{
if (exec->last_draw_method != method) {
- exec->ctx->NewState |= _NEW_ARRAY;
+ struct gl_context *ctx = exec->ctx;
+ ctx->Driver.UpdateState(ctx, _NEW_ARRAY);
exec->last_draw_method = method;
}
}