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vbo: signal _NEW_ARRAY when transitioning between glBegin/End, glDrawArrays
[mesa.git]
/
src
/
mesa
/
vbo
/
vbo_exec_api.c
diff --git
a/src/mesa/vbo/vbo_exec_api.c
b/src/mesa/vbo/vbo_exec_api.c
index 4be016925c960d1c9d292e15b56182d6c60db976..cb5f9ae522b2673b91778193f3f7599ad07a503b 100644
(file)
--- a/
src/mesa/vbo/vbo_exec_api.c
+++ b/
src/mesa/vbo/vbo_exec_api.c
@@
-701,6
+701,8
@@
static void GLAPIENTRY vbo_exec_Begin( GLenum mode )
return;
}
+ vbo_draw_method(exec, DRAW_BEGIN_END);
+
if (ctx->Driver.PrepareExecBegin)
ctx->Driver.PrepareExecBegin(ctx);