st/mesa: fix fallout from xfb changes.
[mesa.git] / src / mesa / vbo / vbo_exec_array.c
index c5019b1aa590fb4e0309fd1461088830f6e85d0e..f0245fd08cc19b03018dd9c8ee86e08f6e789196 100644 (file)
@@ -37,8 +37,6 @@
 #include "main/enums.h"
 #include "main/macros.h"
 #include "main/transformfeedback.h"
-#include "main/sse_minmax.h"
-#include "x86/common_x86_asm.h"
 
 #include "vbo_context.h"
 
@@ -80,152 +78,6 @@ vbo_check_buffers_are_unmapped(struct gl_context *ctx)
 }
 
 
-
-/**
- * Compute min and max elements by scanning the index buffer for
- * glDraw[Range]Elements() calls.
- * If primitive restart is enabled, we need to ignore restart
- * indexes when computing min/max.
- */
-static void
-vbo_get_minmax_index(struct gl_context *ctx,
-                    const struct _mesa_prim *prim,
-                    const struct _mesa_index_buffer *ib,
-                    GLuint *min_index, GLuint *max_index,
-                    const GLuint count)
-{
-   const GLboolean restart = ctx->Array._PrimitiveRestart;
-   const GLuint restartIndex = _mesa_primitive_restart_index(ctx, ib->type);
-   const int index_size = vbo_sizeof_ib_type(ib->type);
-   const char *indices;
-   GLuint i;
-
-   indices = (char *) ib->ptr + prim->start * index_size;
-   if (_mesa_is_bufferobj(ib->obj)) {
-      GLsizeiptr size = MIN2(count * index_size, ib->obj->Size);
-      indices = ctx->Driver.MapBufferRange(ctx, (GLintptr) indices, size,
-                                           GL_MAP_READ_BIT, ib->obj,
-                                           MAP_INTERNAL);
-   }
-
-   switch (ib->type) {
-   case GL_UNSIGNED_INT: {
-      const GLuint *ui_indices = (const GLuint *)indices;
-      GLuint max_ui = 0;
-      GLuint min_ui = ~0U;
-      if (restart) {
-         for (i = 0; i < count; i++) {
-            if (ui_indices[i] != restartIndex) {
-               if (ui_indices[i] > max_ui) max_ui = ui_indices[i];
-               if (ui_indices[i] < min_ui) min_ui = ui_indices[i];
-            }
-         }
-      }
-      else {
-#if defined(USE_SSE41)
-         if (cpu_has_sse4_1) {
-            _mesa_uint_array_min_max(ui_indices, &min_ui, &max_ui, count);
-         }
-         else
-#endif
-            for (i = 0; i < count; i++) {
-               if (ui_indices[i] > max_ui) max_ui = ui_indices[i];
-               if (ui_indices[i] < min_ui) min_ui = ui_indices[i];
-            }
-      }
-      *min_index = min_ui;
-      *max_index = max_ui;
-      break;
-   }
-   case GL_UNSIGNED_SHORT: {
-      const GLushort *us_indices = (const GLushort *)indices;
-      GLuint max_us = 0;
-      GLuint min_us = ~0U;
-      if (restart) {
-         for (i = 0; i < count; i++) {
-            if (us_indices[i] != restartIndex) {
-               if (us_indices[i] > max_us) max_us = us_indices[i];
-               if (us_indices[i] < min_us) min_us = us_indices[i];
-            }
-         }
-      }
-      else {
-         for (i = 0; i < count; i++) {
-            if (us_indices[i] > max_us) max_us = us_indices[i];
-            if (us_indices[i] < min_us) min_us = us_indices[i];
-         }
-      }
-      *min_index = min_us;
-      *max_index = max_us;
-      break;
-   }
-   case GL_UNSIGNED_BYTE: {
-      const GLubyte *ub_indices = (const GLubyte *)indices;
-      GLuint max_ub = 0;
-      GLuint min_ub = ~0U;
-      if (restart) {
-         for (i = 0; i < count; i++) {
-            if (ub_indices[i] != restartIndex) {
-               if (ub_indices[i] > max_ub) max_ub = ub_indices[i];
-               if (ub_indices[i] < min_ub) min_ub = ub_indices[i];
-            }
-         }
-      }
-      else {
-         for (i = 0; i < count; i++) {
-            if (ub_indices[i] > max_ub) max_ub = ub_indices[i];
-            if (ub_indices[i] < min_ub) min_ub = ub_indices[i];
-         }
-      }
-      *min_index = min_ub;
-      *max_index = max_ub;
-      break;
-   }
-   default:
-      unreachable("not reached");
-   }
-
-   if (_mesa_is_bufferobj(ib->obj)) {
-      ctx->Driver.UnmapBuffer(ctx, ib->obj, MAP_INTERNAL);
-   }
-}
-
-/**
- * Compute min and max elements for nr_prims
- */
-void
-vbo_get_minmax_indices(struct gl_context *ctx,
-                       const struct _mesa_prim *prims,
-                       const struct _mesa_index_buffer *ib,
-                       GLuint *min_index,
-                       GLuint *max_index,
-                       GLuint nr_prims)
-{
-   GLuint tmp_min, tmp_max;
-   GLuint i;
-   GLuint count;
-
-   *min_index = ~0;
-   *max_index = 0;
-
-   for (i = 0; i < nr_prims; i++) {
-      const struct _mesa_prim *start_prim;
-
-      start_prim = &prims[i];
-      count = start_prim->count;
-      /* Do combination if possible to reduce map/unmap count */
-      while ((i + 1 < nr_prims) &&
-             (prims[i].start + prims[i].count == prims[i+1].start)) {
-         count += prims[i+1].count;
-         i++;
-      }
-      vbo_get_minmax_index(ctx, start_prim, ib, &tmp_min, &tmp_max, count);
-      *min_index = MIN2(*min_index, tmp_min);
-      *max_index = MAX2(*max_index, tmp_max);
-   }
-}
-
-
 /**
  * Check that element 'j' of the array has reasonable data.
  * Map VBO if needed.
@@ -1732,13 +1584,96 @@ vbo_exec_MultiDrawElementsIndirect(GLenum mode, GLenum type,
                                            primcount, stride);
 }
 
+static void
+vbo_validated_multidrawarraysindirectcount(struct gl_context *ctx,
+                                           GLenum mode,
+                                           GLintptr indirect,
+                                           GLintptr drawcount,
+                                           GLsizei maxdrawcount,
+                                           GLsizei stride)
+{
+   struct vbo_context *vbo = vbo_context(ctx);
+   struct vbo_exec_context *exec = &vbo->exec;
+   GLsizeiptr offset = indirect;
+
+   if (maxdrawcount == 0)
+      return;
+
+   vbo_bind_arrays(ctx);
+
+   check_buffers_are_unmapped(exec->array.inputs);
+   vbo->draw_indirect_prims(ctx, mode,
+                            ctx->DrawIndirectBuffer, offset,
+                            maxdrawcount, stride,
+                            ctx->ParameterBuffer, drawcount,
+                            NULL);
+
+   if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH)
+      _mesa_flush(ctx);
+}
+
+static void
+vbo_validated_multidrawelementsindirectcount(struct gl_context *ctx,
+                                             GLenum mode, GLenum type,
+                                             GLintptr indirect,
+                                             GLintptr drawcount,
+                                             GLsizei maxdrawcount,
+                                             GLsizei stride)
+{
+   struct vbo_context *vbo = vbo_context(ctx);
+   struct vbo_exec_context *exec = &vbo->exec;
+   struct _mesa_index_buffer ib;
+   GLsizeiptr offset = (GLsizeiptr)indirect;
+
+   if (maxdrawcount == 0)
+      return;
+
+   vbo_bind_arrays(ctx);
+
+   /* NOTE: IndexBufferObj is guaranteed to be a VBO. */
+
+   ib.count = 0; /* unknown */
+   ib.type = type;
+   ib.obj = ctx->Array.VAO->IndexBufferObj;
+   ib.ptr = NULL;
+
+   check_buffers_are_unmapped(exec->array.inputs);
+   vbo->draw_indirect_prims(ctx, mode,
+                            ctx->DrawIndirectBuffer, offset,
+                            maxdrawcount, stride,
+                            ctx->ParameterBuffer, drawcount,
+                            &ib);
+
+   if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH)
+      _mesa_flush(ctx);
+}
+
 static void GLAPIENTRY
 vbo_exec_MultiDrawArraysIndirectCount(GLenum mode,
                                       GLintptr indirect,
                                       GLintptr drawcount,
                                       GLsizei maxdrawcount, GLsizei stride)
 {
+   GET_CURRENT_CONTEXT(ctx);
 
+   if (MESA_VERBOSE & VERBOSE_DRAW)
+      _mesa_debug(ctx, "glMultiDrawArraysIndirectCountARB"
+                  "(%s, %lx, %lx, %i, %i)\n",
+                  _mesa_enum_to_string(mode), indirect,
+                  drawcount, maxdrawcount, stride);
+
+   /* If <stride> is zero, the array elements are treated as tightly packed. */
+   if (stride == 0)
+      stride = 4 * sizeof(GLuint); /* sizeof(DrawArraysIndirectCommand) */
+
+   if (!_mesa_validate_MultiDrawArraysIndirectCount(ctx, mode,
+                                                    indirect, drawcount,
+                                                    maxdrawcount, stride))
+      return;
+
+   vbo_validated_multidrawarraysindirectcount(ctx, mode,
+                                              indirect, drawcount,
+                                              maxdrawcount, stride);
 }
 
 static void GLAPIENTRY
@@ -1747,7 +1682,27 @@ vbo_exec_MultiDrawElementsIndirectCount(GLenum mode, GLenum type,
                                         GLintptr drawcount,
                                         GLsizei maxdrawcount, GLsizei stride)
 {
+   GET_CURRENT_CONTEXT(ctx);
+
+   if (MESA_VERBOSE & VERBOSE_DRAW)
+      _mesa_debug(ctx, "glMultiDrawElementsIndirectCountARB"
+                  "(%s, %s, %lx, %lx, %i, %i)\n",
+                  _mesa_enum_to_string(mode),
+                  _mesa_enum_to_string(type), indirect,
+                  drawcount, maxdrawcount, stride);
+
+   /* If <stride> is zero, the array elements are treated as tightly packed. */
+   if (stride == 0)
+      stride = 5 * sizeof(GLuint); /* sizeof(DrawElementsIndirectCommand) */
+
+   if (!_mesa_validate_MultiDrawElementsIndirectCount(ctx, mode, type,
+                                                      indirect, drawcount,
+                                                      maxdrawcount, stride))
+      return;
 
+   vbo_validated_multidrawelementsindirectcount(ctx, mode, type,
+                                                indirect, drawcount,
+                                                maxdrawcount, stride);
 }