#include "vbo_noop.h"
-#if FEATURE_beginend
-
-
static void
vbo_exec_debug_verts( struct vbo_exec_context *exec )
{
const GLuint count = exec->vtx.vert_count;
const GLuint *map;
GLuint attr;
- GLbitfield varying_inputs = 0x0;
+ GLbitfield64 varying_inputs = 0x0;
/* Install the default (ie Current) attributes first, then overlay
* all active ones.
*/
switch (get_program_mode(exec->ctx)) {
case VP_NONE:
- for (attr = 0; attr < 16; attr++) {
- exec->vtx.inputs[attr] = &vbo->legacy_currval[attr];
+ for (attr = 0; attr < VERT_ATTRIB_FF_MAX; attr++) {
+ exec->vtx.inputs[attr] = &vbo->currval[VBO_ATTRIB_POS+attr];
}
for (attr = 0; attr < MAT_ATTRIB_MAX; attr++) {
- ASSERT(attr + 16 < Elements(exec->vtx.inputs));
- exec->vtx.inputs[attr + 16] = &vbo->mat_currval[attr];
+ ASSERT(VERT_ATTRIB_GENERIC(attr) < Elements(exec->vtx.inputs));
+ exec->vtx.inputs[VERT_ATTRIB_GENERIC(attr)] =
+ &vbo->currval[VBO_ATTRIB_MAT_FRONT_AMBIENT+attr];
}
map = vbo->map_vp_none;
break;
* occurred. NV vertex programs cannot access material values,
* nor attributes greater than VERT_ATTRIB_TEX7.
*/
- for (attr = 0; attr < 16; attr++) {
- exec->vtx.inputs[attr] = &vbo->legacy_currval[attr];
- ASSERT(attr + 16 < Elements(exec->vtx.inputs));
- exec->vtx.inputs[attr + 16] = &vbo->generic_currval[attr];
+ for (attr = 0; attr < VERT_ATTRIB_FF_MAX; attr++) {
+ exec->vtx.inputs[attr] = &vbo->currval[VBO_ATTRIB_POS+attr];
+ }
+ for (attr = 0; attr < VERT_ATTRIB_GENERIC_MAX; attr++) {
+ ASSERT(VERT_ATTRIB_GENERIC(attr) < Elements(exec->vtx.inputs));
+ exec->vtx.inputs[VERT_ATTRIB_GENERIC(attr)] =
+ &vbo->currval[VBO_ATTRIB_GENERIC0+attr];
}
map = vbo->map_vp_arb;
*/
if ((ctx->VertexProgram._Current->Base.InputsRead & VERT_BIT_POS) == 0 &&
(ctx->VertexProgram._Current->Base.InputsRead & VERT_BIT_GENERIC0)) {
- exec->vtx.inputs[16] = exec->vtx.inputs[0];
- exec->vtx.attrsz[16] = exec->vtx.attrsz[0];
- exec->vtx.attrptr[16] = exec->vtx.attrptr[0];
+ exec->vtx.inputs[VERT_ATTRIB_GENERIC0] = exec->vtx.inputs[0];
+ exec->vtx.attrsz[VERT_ATTRIB_GENERIC0] = exec->vtx.attrsz[0];
+ exec->vtx.attrptr[VERT_ATTRIB_GENERIC0] = exec->vtx.attrptr[0];
exec->vtx.attrsz[0] = 0;
}
break;
exec->vtx.bufferobj);
arrays[attr]._MaxElement = count; /* ??? */
- varying_inputs |= 1 << attr;
- ctx->NewState |= _NEW_ARRAY;
+ varying_inputs |= VERT_BIT(attr);
}
}
_mesa_set_varying_vp_inputs( ctx, varying_inputs );
+ ctx->NewDriverState |= ctx->DriverFlags.NewArray;
}
if (exec->vtx.copied.nr != exec->vtx.vert_count) {
struct gl_context *ctx = exec->ctx;
- /* Before the update_state() as this may raise _NEW_ARRAY
+ /* Before the update_state() as this may raise _NEW_VARYING_VP_INPUTS
* from _mesa_set_varying_vp_inputs().
*/
vbo_exec_bind_arrays( ctx );
exec->vtx.vert_count);
vbo_context(ctx)->draw_prims( ctx,
- exec->vtx.inputs,
- exec->vtx.prim,
+ exec->vtx.prim,
exec->vtx.prim_count,
NULL,
GL_TRUE,
0,
- exec->vtx.vert_count - 1);
+ exec->vtx.vert_count - 1,
+ NULL);
/* If using a real VBO, get new storage -- unless asked not to.
*/
exec->vtx.prim_count = 0;
exec->vtx.vert_count = 0;
}
-
-
-#endif /* FEATURE_beginend */