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mesa: Make gl_program::InputsRead 64 bits.
[mesa.git]
/
src
/
mesa
/
vbo
/
vbo_exec_draw.c
diff --git
a/src/mesa/vbo/vbo_exec_draw.c
b/src/mesa/vbo/vbo_exec_draw.c
index 2df408eff3c8e30f3042aee90473dc6169bc7fcd..4962b54e1f7c62ba8efaba149b2b90a2e8e5f24f 100644
(file)
--- a/
src/mesa/vbo/vbo_exec_draw.c
+++ b/
src/mesa/vbo/vbo_exec_draw.c
@@
-166,7
+166,7
@@
vbo_exec_bind_arrays( struct gl_context *ctx )
const GLuint count = exec->vtx.vert_count;
const GLuint *map;
GLuint attr;
- GLbitfield varying_inputs = 0x0;
+ GLbitfield
64
varying_inputs = 0x0;
/* Install the default (ie Current) attributes first, then overlay
* all active ones.