/*
* Mesa 3-D graphics library
- * Version: 5.1
+ * Version: 7.2
*
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
*/
#include "main/glheader.h"
+#include "main/bufferobj.h"
#include "main/context.h"
#include "main/enums.h"
#include "main/state.h"
for (i = 0 ; i < ovf ; i++)
_mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) );
return i;
- case GL_POLYGON+1:
+ case PRIM_OUTSIDE_BEGIN_END:
return 0;
default:
assert(0);
GLubyte *data = exec->vtx.buffer_map;
const GLuint *map;
GLuint attr;
+ GLbitfield varying_inputs = 0x0;
/* Install the default (ie Current) attributes first, then overlay
* all active ones.
*/
switch (get_program_mode(exec->ctx)) {
case VP_NONE:
- memcpy(arrays, vbo->legacy_currval, 16 * sizeof(arrays[0]));
- memcpy(arrays + 16, vbo->mat_currval, MAT_ATTRIB_MAX * sizeof(arrays[0]));
+ for (attr = 0; attr < 16; attr++) {
+ exec->vtx.inputs[attr] = &vbo->legacy_currval[attr];
+ }
+ for (attr = 0; attr < MAT_ATTRIB_MAX; attr++) {
+ exec->vtx.inputs[attr + 16] = &vbo->mat_currval[attr];
+ }
map = vbo->map_vp_none;
break;
case VP_NV:
* occurred. NV vertex programs cannot access material values,
* nor attributes greater than VERT_ATTRIB_TEX7.
*/
- memcpy(arrays, vbo->legacy_currval, 16 * sizeof(arrays[0]));
- memcpy(arrays + 16, vbo->generic_currval, 16 * sizeof(arrays[0]));
+ for (attr = 0; attr < 16; attr++) {
+ exec->vtx.inputs[attr] = &vbo->legacy_currval[attr];
+ exec->vtx.inputs[attr + 16] = &vbo->generic_currval[attr];
+ }
map = vbo->map_vp_arb;
break;
}
* arrays of floats.
*/
for (attr = 0; attr < VERT_ATTRIB_MAX ; attr++) {
- GLuint src = map[attr];
+ const GLuint src = map[attr];
if (exec->vtx.attrsz[src]) {
- arrays[attr].Ptr = (void *)data;
+ /* override the default array set above */
+ exec->vtx.inputs[attr] = &arrays[attr];
+
+ if (exec->vtx.bufferobj->Name) {
+ /* a real buffer obj: Ptr is an offset, not a pointer*/
+ int offset;
+ assert(exec->vtx.bufferobj->Pointer); /* buf should be mapped */
+ offset = (GLbyte *) data - (GLbyte *) exec->vtx.bufferobj->Pointer;
+ assert(offset >= 0);
+ arrays[attr].Ptr = (void *) offset;
+ }
+ else {
+ /* Ptr into ordinary app memory */
+ arrays[attr].Ptr = (void *) data;
+ }
arrays[attr].Size = exec->vtx.attrsz[src];
arrays[attr].StrideB = exec->vtx.vertex_size * sizeof(GLfloat);
arrays[attr].Stride = exec->vtx.vertex_size * sizeof(GLfloat);
arrays[attr].Type = GL_FLOAT;
arrays[attr].Enabled = 1;
- arrays[attr].BufferObj = exec->vtx.bufferobj; /* NullBufferObj */
+ _mesa_reference_buffer_object(ctx,
+ &arrays[attr].BufferObj,
+ exec->vtx.bufferobj);
arrays[attr]._MaxElement = count; /* ??? */
- data += exec->vtx.attrsz[attr] * sizeof(GLfloat);
+ data += exec->vtx.attrsz[src] * sizeof(GLfloat);
+ varying_inputs |= 1<<attr;
}
}
+
+ _mesa_set_varying_vp_inputs( ctx, varying_inputs );
}
if (exec->vtx.copied.nr != exec->vtx.vert_count) {
GLcontext *ctx = exec->ctx;
+ GLenum target = GL_ARRAY_BUFFER_ARB;
+ GLenum access = GL_READ_WRITE_ARB;
+ GLenum usage = GL_STREAM_DRAW_ARB;
+ GLsizei size = VBO_VERT_BUFFER_SIZE * sizeof(GLfloat);
+
+ /* Before the unmap (why?)
+ */
vbo_exec_bind_arrays( ctx );
+ if (ctx->NewState)
+ _mesa_update_state( ctx );
+
+ /* if using a real VBO, unmap it before drawing */
+ if (exec->vtx.bufferobj->Name) {
+ ctx->Driver.UnmapBuffer(ctx, target, exec->vtx.bufferobj);
+ exec->vtx.buffer_map = NULL;
+ }
+
vbo_context(ctx)->draw_prims( ctx,
exec->vtx.inputs,
exec->vtx.prim,
NULL,
0,
exec->vtx.vert_count - 1);
+
+ /* If using a real VBO, get new storage */
+ if (exec->vtx.bufferobj->Name) {
+ ctx->Driver.BufferData(ctx, target, size, NULL, usage, exec->vtx.bufferobj);
+ exec->vtx.buffer_map =
+ ctx->Driver.MapBuffer(ctx, target, access, exec->vtx.bufferobj);
+ }
}
}