*
*/
+#include "main/errors.h"
#include "main/imports.h"
-#include "main/bufferobj.h"
#include "main/macros.h"
#include "main/varray.h"
#include "vbo.h"
-#include "vbo_context.h"
+
#define UPDATE_MIN2(a, b) (a) = MIN2((a), (b))
#define UPDATE_MAX2(a, b) (a) = MAX2((a), (b))
struct gl_buffer_object *indirect)
{
GLuint prim_num;
+ struct _mesa_prim new_prim;
+ struct _mesa_index_buffer new_ib;
struct sub_primitive *sub_prims;
struct sub_primitive *sub_prim;
GLuint num_sub_prims;
GLuint sub_prim_num;
GLuint end_index;
GLuint sub_end_index;
- GLuint restart_index = _mesa_primitive_restart_index(ctx, ib->type);
+ GLuint restart_index = _mesa_primitive_restart_index(ctx, ib->index_size);
struct _mesa_prim temp_prim;
- struct vbo_context *vbo = vbo_context(ctx);
- vbo_draw_func draw_prims_func = vbo->draw_prims;
GLboolean map_ib = ib->obj->Name && !ib->obj->Mappings[MAP_INTERNAL].Pointer;
void *ptr;
/* If there is an indirect buffer, map it and extract the draw params */
- if (indirect && prims[0].is_indirect) {
- struct _mesa_prim new_prim = *prims;
- struct _mesa_index_buffer new_ib = *ib;
+ if (indirect) {
const uint32_t *indirect_params;
if (!ctx->Driver.MapBufferRange(ctx, 0, indirect->Size, GL_MAP_READ_BIT,
indirect, MAP_INTERNAL)) {
}
assert(nr_prims == 1);
+ new_prim = prims[0];
indirect_params = (const uint32_t *)
ADD_POINTERS(indirect->Mappings[MAP_INTERNAL].Pointer,
new_prim.indirect_offset);
- new_prim.is_indirect = 0;
new_prim.count = indirect_params[0];
new_prim.num_instances = indirect_params[1];
new_prim.start = indirect_params[2];
new_prim.basevertex = indirect_params[3];
new_prim.base_instance = indirect_params[4];
+ new_ib = *ib;
new_ib.count = new_prim.count;
prims = &new_prim;
ptr = ADD_POINTERS(ib->obj->Mappings[MAP_INTERNAL].Pointer, ib->ptr);
- sub_prims = find_sub_primitives(ptr, vbo_sizeof_ib_type(ib->type),
+ sub_prims = find_sub_primitives(ptr, ib->index_size,
0, ib->count, restart_index,
&num_sub_prims);
temp_prim.count = MIN2(sub_end_index, end_index) - temp_prim.start;
if ((temp_prim.start == sub_prim->start) &&
(temp_prim.count == sub_prim->count)) {
- draw_prims_func(ctx, &temp_prim, 1, ib,
- GL_TRUE, sub_prim->min_index, sub_prim->max_index,
- NULL, NULL);
+ ctx->Driver.Draw(ctx, &temp_prim, 1, ib, GL_TRUE,
+ sub_prim->min_index, sub_prim->max_index,
+ NULL, 0, NULL);
} else {
- draw_prims_func(ctx, &temp_prim, 1, ib,
- GL_FALSE, -1, -1,
- NULL, NULL);
+ ctx->Driver.Draw(ctx, &temp_prim, 1, ib,
+ GL_FALSE, -1, -1,
+ NULL, 0, NULL);
}
}
if (sub_end_index >= end_index) {