#ifndef VBO_SAVE_H
#define VBO_SAVE_H
-#include "mtypes.h"
+#include "main/mtypes.h"
#include "vbo.h"
#include "vbo_attrib.h"
struct vbo_save_copied_vtx copied;
- GLfloat CurrentFloatEdgeFlag;
-
GLfloat *current[VBO_ATTRIB_MAX]; /* points into ctx->ListState */
GLubyte *currentsz[VBO_ATTRIB_MAX];
};