*/
-#include "glheader.h"
-#include "context.h"
-#include "dlist.h"
-#include "enums.h"
-#include "macros.h"
-#include "api_validate.h"
-#include "api_arrayelt.h"
-#include "vtxfmt.h"
-#include "dispatch.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/dlist.h"
+#include "main/enums.h"
+#include "main/macros.h"
+#include "main/api_validate.h"
+#include "main/api_arrayelt.h"
+#include "main/vtxfmt.h"
+#include "glapi/dispatch.h"
#include "vbo_context.h"
+#ifdef ERROR
+#undef ERROR
+#endif
+
/*
* NOTE: Old 'parity' issue is gone, but copying can still be
_ae_map_vbos( ctx );
+ if (ctx->Array.ElementArrayBufferObj->Name)
+ indices = ADD_POINTERS(ctx->Array.ElementArrayBufferObj->Pointer, indices);
+
vbo_save_NotifyBegin( ctx, mode | VBO_SAVE_PRIM_WEAK );
switch (type) {