meta: Don't ask for floating point textures if not ARB_texture_float.
[mesa.git] / src / mesa / vbo / vbo_split.c
index ce40cbbcc3d0575112705053b06cf4f6debf2363..54b2539b8ecc5c61e08a44e69f77419e1eab1b2c 100644 (file)
@@ -98,7 +98,7 @@ GLboolean split_prim_inplace(GLenum mode, GLuint *first, GLuint *incr)
 
 
 
-void vbo_split_prims( GLcontext *ctx,
+void vbo_split_prims( struct gl_context *ctx,
                      const struct gl_client_array *arrays[],
                      const struct _mesa_prim *prim,
                      GLuint nr_prims,