{
struct _mesa_prim *prim = ©->dstprim[copy->dstprim_nr];
- _mesa_printf("begin %s (%d)\n", _mesa_lookup_enum_by_nr(mode), begin_flag);
+/* _mesa_printf("begin %s (%d)\n", _mesa_lookup_enum_by_nr(mode), begin_flag); */
prim->mode = mode;
prim->begin = begin_flag;
GLuint elt = copy->srcelt[elt_idx];
GLuint slot = elt & (ELT_TABLE_SIZE-1);
- _mesa_printf("elt %d\n", elt);
+/* _mesa_printf("elt %d\n", elt); */
/* Look up the incoming element in the vertex cache. Re-emit if
* necessary.
GLubyte *csr = copy->dstptr;
GLuint i;
- _mesa_printf(" --> emit to dstelt %d\n", copy->dstbuf_nr);
+/* _mesa_printf(" --> emit to dstelt %d\n", copy->dstbuf_nr); */
for (i = 0; i < copy->nr_varying; i++) {
const struct gl_client_array *srcarray = copy->varying[i].array;
memcpy(csr, srcptr, copy->varying[i].size);
csr += copy->varying[i].size;
+ if (0)
{
const GLuint *f = (const GLuint *)srcptr;
GLuint j;
copy->dstbuf_nr *
copy->vertex_size));
}
- else
- _mesa_printf(" --> reuse vertex\n");
+/* else */
+/* _mesa_printf(" --> reuse vertex\n"); */
- _mesa_printf(" --> emit %d\n", copy->vert_cache[slot].out);
+/* _mesa_printf(" --> emit %d\n", copy->vert_cache[slot].out); */
copy->dstelt[copy->dstelt_nr++] = copy->vert_cache[slot].out;
return check_flush(copy);
}
{
struct _mesa_prim *prim = ©->dstprim[copy->dstprim_nr];
- _mesa_printf("end (%d)\n", end_flag);
+/* _mesa_printf("end (%d)\n", end_flag); */
prim->end = end_flag;
prim->count = copy->dstelt_nr - prim->start;