* Keith Whitwell <keithw@tungstengraphics.com>
*/
-#include "glheader.h"
-#include "colormac.h"
-#include "simple_list.h"
-#include "enums.h"
+#include "main/glheader.h"
+#include "main/colormac.h"
+#include "main/simple_list.h"
+#include "main/enums.h"
#include "vf/vf.h"
struct x86_reg vp1 = x86_make_reg(file_XMM, 2);
GLubyte *fixup, *label;
- x86_init_func(&p->func);
-
/* Push a few regs?
*/
x86_push(&p->func, countEBP);
p.vf = vf;
p.inputs_safe = 0; /* for now */
- p.outputs_safe = 1; /* for now */
+ p.outputs_safe = 0; /* for now */
p.have_sse2 = cpu_has_xmm2;
p.identity = x86_make_reg(file_XMM, 6);
p.chan0 = x86_make_reg(file_XMM, 7);