mesa: added dispatch for GL_NV_conditional_render extension
[mesa.git] / src / mesa / x86 / glapi_x86.S
index ea210674d00196e0d07bdb26b8cfa67ac85c7aff..6668852514ce7982d3ffd36aa2612d13d666041a 100644 (file)
@@ -974,21 +974,23 @@ GLNAME(gl_dispatch_functions_start):
        GL_STUB(GetBooleanIndexedvEXT, _gloffset_GetBooleanIndexedvEXT, GetBooleanIndexedvEXT@12)
        GL_STUB(GetIntegerIndexedvEXT, _gloffset_GetIntegerIndexedvEXT, GetIntegerIndexedvEXT@12)
        GL_STUB(IsEnabledIndexedEXT, _gloffset_IsEnabledIndexedEXT, IsEnabledIndexedEXT@8)
+       GL_STUB(BeginConditionalRenderNV, _gloffset_BeginConditionalRenderNV, BeginConditionalRenderNV@8)
+       GL_STUB(EndConditionalRenderNV, _gloffset_EndConditionalRenderNV, EndConditionalRenderNV@0)
        GL_STUB(ProvokingVertexEXT, _gloffset_ProvokingVertexEXT, ProvokingVertexEXT@4)
-       GL_STUB(_dispatch_stub_794, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_794@12)
-       HIDDEN(GL_PREFIX(_dispatch_stub_794, _dispatch_stub_794@12))
-       GL_STUB(_dispatch_stub_795, _gloffset_TextureRangeAPPLE, _dispatch_stub_795@12)
-       HIDDEN(GL_PREFIX(_dispatch_stub_795, _dispatch_stub_795@12))
-       GL_STUB(_dispatch_stub_796, _gloffset_StencilFuncSeparateATI, _dispatch_stub_796@16)
-       HIDDEN(GL_PREFIX(_dispatch_stub_796, _dispatch_stub_796@16))
-       GL_STUB(_dispatch_stub_797, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_797@16)
-       HIDDEN(GL_PREFIX(_dispatch_stub_797, _dispatch_stub_797@16))
-       GL_STUB(_dispatch_stub_798, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_798@16)
+       GL_STUB(_dispatch_stub_796, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_796@12)
+       HIDDEN(GL_PREFIX(_dispatch_stub_796, _dispatch_stub_796@12))
+       GL_STUB(_dispatch_stub_797, _gloffset_TextureRangeAPPLE, _dispatch_stub_797@12)
+       HIDDEN(GL_PREFIX(_dispatch_stub_797, _dispatch_stub_797@12))
+       GL_STUB(_dispatch_stub_798, _gloffset_StencilFuncSeparateATI, _dispatch_stub_798@16)
        HIDDEN(GL_PREFIX(_dispatch_stub_798, _dispatch_stub_798@16))
-       GL_STUB(_dispatch_stub_799, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_799@12)
-       HIDDEN(GL_PREFIX(_dispatch_stub_799, _dispatch_stub_799@12))
-       GL_STUB(_dispatch_stub_800, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_800@12)
-       HIDDEN(GL_PREFIX(_dispatch_stub_800, _dispatch_stub_800@12))
+       GL_STUB(_dispatch_stub_799, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_799@16)
+       HIDDEN(GL_PREFIX(_dispatch_stub_799, _dispatch_stub_799@16))
+       GL_STUB(_dispatch_stub_800, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_800@16)
+       HIDDEN(GL_PREFIX(_dispatch_stub_800, _dispatch_stub_800@16))
+       GL_STUB(_dispatch_stub_801, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_801@12)
+       HIDDEN(GL_PREFIX(_dispatch_stub_801, _dispatch_stub_801@12))
+       GL_STUB(_dispatch_stub_802, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_802@12)
+       HIDDEN(GL_PREFIX(_dispatch_stub_802, _dispatch_stub_802@12))
        GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4)
        GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8)
        GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12)