gallivm: Require SSE2 for draw_llvm/llvmpipe due to LLVM PR6960.
[mesa.git] / src / mesa / x86 / glapi_x86.S
index ae5dd2b0d173a68f9ae2777c709124ce446f6a03..317f595454a11095e3e4edd02e2561c982645c5b 100644 (file)
@@ -581,6 +581,8 @@ GLNAME(gl_dispatch_functions_start):
        GL_STUB(UniformMatrix3x4fv, _gloffset_UniformMatrix3x4fv, UniformMatrix3x4fv@16)
        GL_STUB(UniformMatrix4x2fv, _gloffset_UniformMatrix4x2fv, UniformMatrix4x2fv@16)
        GL_STUB(UniformMatrix4x3fv, _gloffset_UniformMatrix4x3fv, UniformMatrix4x3fv@16)
+       GL_STUB(DrawArraysInstanced, _gloffset_DrawArraysInstanced, DrawArraysInstanced@16)
+       GL_STUB(DrawElementsInstanced, _gloffset_DrawElementsInstanced, DrawElementsInstanced@20)
        GL_STUB(LoadTransposeMatrixdARB, _gloffset_LoadTransposeMatrixdARB, LoadTransposeMatrixdARB@4)
        GL_STUB(LoadTransposeMatrixfARB, _gloffset_LoadTransposeMatrixfARB, LoadTransposeMatrixfARB@4)
        GL_STUB(MultTransposeMatrixdARB, _gloffset_MultTransposeMatrixdARB, MultTransposeMatrixdARB@4)
@@ -729,22 +731,22 @@ GLNAME(gl_dispatch_functions_start):
        GL_STUB(DrawRangeElementsBaseVertex, _gloffset_DrawRangeElementsBaseVertex, DrawRangeElementsBaseVertex@28)
        GL_STUB(MultiDrawElementsBaseVertex, _gloffset_MultiDrawElementsBaseVertex, MultiDrawElementsBaseVertex@24)
        GL_STUB(PolygonOffsetEXT, _gloffset_PolygonOffsetEXT, PolygonOffsetEXT@8)
-       GL_STUB(_dispatch_stub_578, _gloffset_GetPixelTexGenParameterfvSGIS, _dispatch_stub_578@8)
-       HIDDEN(GL_PREFIX(_dispatch_stub_578, _dispatch_stub_578@8))
-       GL_STUB(_dispatch_stub_579, _gloffset_GetPixelTexGenParameterivSGIS, _dispatch_stub_579@8)
-       HIDDEN(GL_PREFIX(_dispatch_stub_579, _dispatch_stub_579@8))
-       GL_STUB(_dispatch_stub_580, _gloffset_PixelTexGenParameterfSGIS, _dispatch_stub_580@8)
+       GL_STUB(_dispatch_stub_580, _gloffset_GetPixelTexGenParameterfvSGIS, _dispatch_stub_580@8)
        HIDDEN(GL_PREFIX(_dispatch_stub_580, _dispatch_stub_580@8))
-       GL_STUB(_dispatch_stub_581, _gloffset_PixelTexGenParameterfvSGIS, _dispatch_stub_581@8)
+       GL_STUB(_dispatch_stub_581, _gloffset_GetPixelTexGenParameterivSGIS, _dispatch_stub_581@8)
        HIDDEN(GL_PREFIX(_dispatch_stub_581, _dispatch_stub_581@8))
-       GL_STUB(_dispatch_stub_582, _gloffset_PixelTexGenParameteriSGIS, _dispatch_stub_582@8)
+       GL_STUB(_dispatch_stub_582, _gloffset_PixelTexGenParameterfSGIS, _dispatch_stub_582@8)
        HIDDEN(GL_PREFIX(_dispatch_stub_582, _dispatch_stub_582@8))
-       GL_STUB(_dispatch_stub_583, _gloffset_PixelTexGenParameterivSGIS, _dispatch_stub_583@8)
+       GL_STUB(_dispatch_stub_583, _gloffset_PixelTexGenParameterfvSGIS, _dispatch_stub_583@8)
        HIDDEN(GL_PREFIX(_dispatch_stub_583, _dispatch_stub_583@8))
-       GL_STUB(_dispatch_stub_584, _gloffset_SampleMaskSGIS, _dispatch_stub_584@8)
+       GL_STUB(_dispatch_stub_584, _gloffset_PixelTexGenParameteriSGIS, _dispatch_stub_584@8)
        HIDDEN(GL_PREFIX(_dispatch_stub_584, _dispatch_stub_584@8))
-       GL_STUB(_dispatch_stub_585, _gloffset_SamplePatternSGIS, _dispatch_stub_585@4)
-       HIDDEN(GL_PREFIX(_dispatch_stub_585, _dispatch_stub_585@4))
+       GL_STUB(_dispatch_stub_585, _gloffset_PixelTexGenParameterivSGIS, _dispatch_stub_585@8)
+       HIDDEN(GL_PREFIX(_dispatch_stub_585, _dispatch_stub_585@8))
+       GL_STUB(_dispatch_stub_586, _gloffset_SampleMaskSGIS, _dispatch_stub_586@8)
+       HIDDEN(GL_PREFIX(_dispatch_stub_586, _dispatch_stub_586@8))
+       GL_STUB(_dispatch_stub_587, _gloffset_SamplePatternSGIS, _dispatch_stub_587@4)
+       HIDDEN(GL_PREFIX(_dispatch_stub_587, _dispatch_stub_587@4))
        GL_STUB(ColorPointerEXT, _gloffset_ColorPointerEXT, ColorPointerEXT@20)
        GL_STUB(EdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT, EdgeFlagPointerEXT@12)
        GL_STUB(IndexPointerEXT, _gloffset_IndexPointerEXT, IndexPointerEXT@16)
@@ -755,10 +757,10 @@ GLNAME(gl_dispatch_functions_start):
        GL_STUB(PointParameterfvEXT, _gloffset_PointParameterfvEXT, PointParameterfvEXT@8)
        GL_STUB(LockArraysEXT, _gloffset_LockArraysEXT, LockArraysEXT@8)
        GL_STUB(UnlockArraysEXT, _gloffset_UnlockArraysEXT, UnlockArraysEXT@0)
-       GL_STUB(_dispatch_stub_596, _gloffset_CullParameterdvEXT, _dispatch_stub_596@8)
-       HIDDEN(GL_PREFIX(_dispatch_stub_596, _dispatch_stub_596@8))
-       GL_STUB(_dispatch_stub_597, _gloffset_CullParameterfvEXT, _dispatch_stub_597@8)
-       HIDDEN(GL_PREFIX(_dispatch_stub_597, _dispatch_stub_597@8))
+       GL_STUB(_dispatch_stub_598, _gloffset_CullParameterdvEXT, _dispatch_stub_598@8)
+       HIDDEN(GL_PREFIX(_dispatch_stub_598, _dispatch_stub_598@8))
+       GL_STUB(_dispatch_stub_599, _gloffset_CullParameterfvEXT, _dispatch_stub_599@8)
+       HIDDEN(GL_PREFIX(_dispatch_stub_599, _dispatch_stub_599@8))
        GL_STUB(SecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT, SecondaryColor3bEXT@12)
        GL_STUB(SecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT, SecondaryColor3bvEXT@4)
        GL_STUB(SecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT, SecondaryColor3dEXT@24)
@@ -783,8 +785,8 @@ GLNAME(gl_dispatch_functions_start):
        GL_STUB(FogCoorddvEXT, _gloffset_FogCoorddvEXT, FogCoorddvEXT@4)
        GL_STUB(FogCoordfEXT, _gloffset_FogCoordfEXT, FogCoordfEXT@4)
        GL_STUB(FogCoordfvEXT, _gloffset_FogCoordfvEXT, FogCoordfvEXT@4)
-       GL_STUB(_dispatch_stub_622, _gloffset_PixelTexGenSGIX, _dispatch_stub_622@4)
-       HIDDEN(GL_PREFIX(_dispatch_stub_622, _dispatch_stub_622@4))
+       GL_STUB(_dispatch_stub_624, _gloffset_PixelTexGenSGIX, _dispatch_stub_624@4)
+       HIDDEN(GL_PREFIX(_dispatch_stub_624, _dispatch_stub_624@4))
        GL_STUB(BlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT, BlendFuncSeparateEXT@16)
        GL_STUB(FlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV, FlushVertexArrayRangeNV@0)
        GL_STUB(VertexArrayRangeNV, _gloffset_VertexArrayRangeNV, VertexArrayRangeNV@8)
@@ -826,24 +828,24 @@ GLNAME(gl_dispatch_functions_start):
        GL_STUB(WindowPos4ivMESA, _gloffset_WindowPos4ivMESA, WindowPos4ivMESA@4)
        GL_STUB(WindowPos4sMESA, _gloffset_WindowPos4sMESA, WindowPos4sMESA@16)
        GL_STUB(WindowPos4svMESA, _gloffset_WindowPos4svMESA, WindowPos4svMESA@4)
-       GL_STUB(_dispatch_stub_664, _gloffset_MultiModeDrawArraysIBM, _dispatch_stub_664@20)
-       HIDDEN(GL_PREFIX(_dispatch_stub_664, _dispatch_stub_664@20))
-       GL_STUB(_dispatch_stub_665, _gloffset_MultiModeDrawElementsIBM, _dispatch_stub_665@24)
-       HIDDEN(GL_PREFIX(_dispatch_stub_665, _dispatch_stub_665@24))
-       GL_STUB(_dispatch_stub_666, _gloffset_DeleteFencesNV, _dispatch_stub_666@8)
-       HIDDEN(GL_PREFIX(_dispatch_stub_666, _dispatch_stub_666@8))
-       GL_STUB(_dispatch_stub_667, _gloffset_FinishFenceNV, _dispatch_stub_667@4)
-       HIDDEN(GL_PREFIX(_dispatch_stub_667, _dispatch_stub_667@4))
-       GL_STUB(_dispatch_stub_668, _gloffset_GenFencesNV, _dispatch_stub_668@8)
+       GL_STUB(_dispatch_stub_666, _gloffset_MultiModeDrawArraysIBM, _dispatch_stub_666@20)
+       HIDDEN(GL_PREFIX(_dispatch_stub_666, _dispatch_stub_666@20))
+       GL_STUB(_dispatch_stub_667, _gloffset_MultiModeDrawElementsIBM, _dispatch_stub_667@24)
+       HIDDEN(GL_PREFIX(_dispatch_stub_667, _dispatch_stub_667@24))
+       GL_STUB(_dispatch_stub_668, _gloffset_DeleteFencesNV, _dispatch_stub_668@8)
        HIDDEN(GL_PREFIX(_dispatch_stub_668, _dispatch_stub_668@8))
-       GL_STUB(_dispatch_stub_669, _gloffset_GetFenceivNV, _dispatch_stub_669@12)
-       HIDDEN(GL_PREFIX(_dispatch_stub_669, _dispatch_stub_669@12))
-       GL_STUB(_dispatch_stub_670, _gloffset_IsFenceNV, _dispatch_stub_670@4)
-       HIDDEN(GL_PREFIX(_dispatch_stub_670, _dispatch_stub_670@4))
-       GL_STUB(_dispatch_stub_671, _gloffset_SetFenceNV, _dispatch_stub_671@8)
-       HIDDEN(GL_PREFIX(_dispatch_stub_671, _dispatch_stub_671@8))
-       GL_STUB(_dispatch_stub_672, _gloffset_TestFenceNV, _dispatch_stub_672@4)
+       GL_STUB(_dispatch_stub_669, _gloffset_FinishFenceNV, _dispatch_stub_669@4)
+       HIDDEN(GL_PREFIX(_dispatch_stub_669, _dispatch_stub_669@4))
+       GL_STUB(_dispatch_stub_670, _gloffset_GenFencesNV, _dispatch_stub_670@8)
+       HIDDEN(GL_PREFIX(_dispatch_stub_670, _dispatch_stub_670@8))
+       GL_STUB(_dispatch_stub_671, _gloffset_GetFenceivNV, _dispatch_stub_671@12)
+       HIDDEN(GL_PREFIX(_dispatch_stub_671, _dispatch_stub_671@12))
+       GL_STUB(_dispatch_stub_672, _gloffset_IsFenceNV, _dispatch_stub_672@4)
        HIDDEN(GL_PREFIX(_dispatch_stub_672, _dispatch_stub_672@4))
+       GL_STUB(_dispatch_stub_673, _gloffset_SetFenceNV, _dispatch_stub_673@8)
+       HIDDEN(GL_PREFIX(_dispatch_stub_673, _dispatch_stub_673@8))
+       GL_STUB(_dispatch_stub_674, _gloffset_TestFenceNV, _dispatch_stub_674@4)
+       HIDDEN(GL_PREFIX(_dispatch_stub_674, _dispatch_stub_674@4))
        GL_STUB(AreProgramsResidentNV, _gloffset_AreProgramsResidentNV, AreProgramsResidentNV@12)
        GL_STUB(BindProgramNV, _gloffset_BindProgramNV, BindProgramNV@8)
        GL_STUB(DeleteProgramsNV, _gloffset_DeleteProgramsNV, DeleteProgramsNV@8)
@@ -924,26 +926,26 @@ GLNAME(gl_dispatch_functions_start):
        GL_STUB(SetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI, SetFragmentShaderConstantATI@8)
        GL_STUB(PointParameteriNV, _gloffset_PointParameteriNV, PointParameteriNV@8)
        GL_STUB(PointParameterivNV, _gloffset_PointParameterivNV, PointParameterivNV@8)
-       GL_STUB(_dispatch_stub_753, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_753@4)
-       HIDDEN(GL_PREFIX(_dispatch_stub_753, _dispatch_stub_753@4))
-       GL_STUB(_dispatch_stub_754, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_754@4)
-       HIDDEN(GL_PREFIX(_dispatch_stub_754, _dispatch_stub_754@4))
-       GL_STUB(_dispatch_stub_755, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_755@8)
-       HIDDEN(GL_PREFIX(_dispatch_stub_755, _dispatch_stub_755@8))
-       GL_STUB(_dispatch_stub_756, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_756@8)
-       HIDDEN(GL_PREFIX(_dispatch_stub_756, _dispatch_stub_756@8))
-       GL_STUB(_dispatch_stub_757, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_757@4)
-       HIDDEN(GL_PREFIX(_dispatch_stub_757, _dispatch_stub_757@4))
+       GL_STUB(_dispatch_stub_755, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_755@4)
+       HIDDEN(GL_PREFIX(_dispatch_stub_755, _dispatch_stub_755@4))
+       GL_STUB(_dispatch_stub_756, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_756@4)
+       HIDDEN(GL_PREFIX(_dispatch_stub_756, _dispatch_stub_756@4))
+       GL_STUB(_dispatch_stub_757, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_757@8)
+       HIDDEN(GL_PREFIX(_dispatch_stub_757, _dispatch_stub_757@8))
+       GL_STUB(_dispatch_stub_758, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_758@8)
+       HIDDEN(GL_PREFIX(_dispatch_stub_758, _dispatch_stub_758@8))
+       GL_STUB(_dispatch_stub_759, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_759@4)
+       HIDDEN(GL_PREFIX(_dispatch_stub_759, _dispatch_stub_759@4))
        GL_STUB(GetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV, GetProgramNamedParameterdvNV@16)
        GL_STUB(GetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV, GetProgramNamedParameterfvNV@16)
        GL_STUB(ProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV, ProgramNamedParameter4dNV@44)
        GL_STUB(ProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV, ProgramNamedParameter4dvNV@16)
        GL_STUB(ProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV, ProgramNamedParameter4fNV@28)
        GL_STUB(ProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV, ProgramNamedParameter4fvNV@16)
-       GL_STUB(_dispatch_stub_764, _gloffset_DepthBoundsEXT, _dispatch_stub_764@16)
-       HIDDEN(GL_PREFIX(_dispatch_stub_764, _dispatch_stub_764@16))
-       GL_STUB(_dispatch_stub_765, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_765@8)
-       HIDDEN(GL_PREFIX(_dispatch_stub_765, _dispatch_stub_765@8))
+       GL_STUB(_dispatch_stub_766, _gloffset_DepthBoundsEXT, _dispatch_stub_766@16)
+       HIDDEN(GL_PREFIX(_dispatch_stub_766, _dispatch_stub_766@16))
+       GL_STUB(_dispatch_stub_767, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_767@8)
+       HIDDEN(GL_PREFIX(_dispatch_stub_767, _dispatch_stub_767@8))
        GL_STUB(BindFramebufferEXT, _gloffset_BindFramebufferEXT, BindFramebufferEXT@8)
        GL_STUB(BindRenderbufferEXT, _gloffset_BindRenderbufferEXT, BindRenderbufferEXT@8)
        GL_STUB(CheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4)
@@ -961,12 +963,12 @@ GLNAME(gl_dispatch_functions_start):
        GL_STUB(IsFramebufferEXT, _gloffset_IsFramebufferEXT, IsFramebufferEXT@4)
        GL_STUB(IsRenderbufferEXT, _gloffset_IsRenderbufferEXT, IsRenderbufferEXT@4)
        GL_STUB(RenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT, RenderbufferStorageEXT@16)
-       GL_STUB(_dispatch_stub_783, _gloffset_BlitFramebufferEXT, _dispatch_stub_783@40)
-       HIDDEN(GL_PREFIX(_dispatch_stub_783, _dispatch_stub_783@40))
-       GL_STUB(_dispatch_stub_784, _gloffset_BufferParameteriAPPLE, _dispatch_stub_784@12)
-       HIDDEN(GL_PREFIX(_dispatch_stub_784, _dispatch_stub_784@12))
-       GL_STUB(_dispatch_stub_785, _gloffset_FlushMappedBufferRangeAPPLE, _dispatch_stub_785@12)
-       HIDDEN(GL_PREFIX(_dispatch_stub_785, _dispatch_stub_785@12))
+       GL_STUB(_dispatch_stub_785, _gloffset_BlitFramebufferEXT, _dispatch_stub_785@40)
+       HIDDEN(GL_PREFIX(_dispatch_stub_785, _dispatch_stub_785@40))
+       GL_STUB(_dispatch_stub_786, _gloffset_BufferParameteriAPPLE, _dispatch_stub_786@12)
+       HIDDEN(GL_PREFIX(_dispatch_stub_786, _dispatch_stub_786@12))
+       GL_STUB(_dispatch_stub_787, _gloffset_FlushMappedBufferRangeAPPLE, _dispatch_stub_787@12)
+       HIDDEN(GL_PREFIX(_dispatch_stub_787, _dispatch_stub_787@12))
        GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
        GL_STUB(ColorMaskIndexedEXT, _gloffset_ColorMaskIndexedEXT, ColorMaskIndexedEXT@20)
        GL_STUB(DisableIndexedEXT, _gloffset_DisableIndexedEXT, DisableIndexedEXT@8)
@@ -976,21 +978,31 @@ GLNAME(gl_dispatch_functions_start):
        GL_STUB(IsEnabledIndexedEXT, _gloffset_IsEnabledIndexedEXT, IsEnabledIndexedEXT@8)
        GL_STUB(BeginConditionalRenderNV, _gloffset_BeginConditionalRenderNV, BeginConditionalRenderNV@8)
        GL_STUB(EndConditionalRenderNV, _gloffset_EndConditionalRenderNV, EndConditionalRenderNV@0)
+       GL_STUB(BeginTransformFeedbackEXT, _gloffset_BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4)
+       GL_STUB(BindBufferBaseEXT, _gloffset_BindBufferBaseEXT, BindBufferBaseEXT@12)
+       GL_STUB(BindBufferOffsetEXT, _gloffset_BindBufferOffsetEXT, BindBufferOffsetEXT@16)
+       GL_STUB(BindBufferRangeEXT, _gloffset_BindBufferRangeEXT, BindBufferRangeEXT@20)
+       GL_STUB(EndTransformFeedbackEXT, _gloffset_EndTransformFeedbackEXT, EndTransformFeedbackEXT@0)
+       GL_STUB(GetTransformFeedbackVaryingEXT, _gloffset_GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28)
+       GL_STUB(TransformFeedbackVaryingsEXT, _gloffset_TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16)
        GL_STUB(ProvokingVertexEXT, _gloffset_ProvokingVertexEXT, ProvokingVertexEXT@4)
-       GL_STUB(_dispatch_stub_796, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_796@12)
-       HIDDEN(GL_PREFIX(_dispatch_stub_796, _dispatch_stub_796@12))
-       GL_STUB(_dispatch_stub_797, _gloffset_TextureRangeAPPLE, _dispatch_stub_797@12)
-       HIDDEN(GL_PREFIX(_dispatch_stub_797, _dispatch_stub_797@12))
-       GL_STUB(_dispatch_stub_798, _gloffset_StencilFuncSeparateATI, _dispatch_stub_798@16)
-       HIDDEN(GL_PREFIX(_dispatch_stub_798, _dispatch_stub_798@16))
-       GL_STUB(_dispatch_stub_799, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_799@16)
-       HIDDEN(GL_PREFIX(_dispatch_stub_799, _dispatch_stub_799@16))
-       GL_STUB(_dispatch_stub_800, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_800@16)
-       HIDDEN(GL_PREFIX(_dispatch_stub_800, _dispatch_stub_800@16))
-       GL_STUB(_dispatch_stub_801, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_801@12)
-       HIDDEN(GL_PREFIX(_dispatch_stub_801, _dispatch_stub_801@12))
-       GL_STUB(_dispatch_stub_802, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_802@12)
-       HIDDEN(GL_PREFIX(_dispatch_stub_802, _dispatch_stub_802@12))
+       GL_STUB(_dispatch_stub_805, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_805@12)
+       HIDDEN(GL_PREFIX(_dispatch_stub_805, _dispatch_stub_805@12))
+       GL_STUB(_dispatch_stub_806, _gloffset_TextureRangeAPPLE, _dispatch_stub_806@12)
+       HIDDEN(GL_PREFIX(_dispatch_stub_806, _dispatch_stub_806@12))
+       GL_STUB(GetObjectParameterivAPPLE, _gloffset_GetObjectParameterivAPPLE, GetObjectParameterivAPPLE@16)
+       GL_STUB(ObjectPurgeableAPPLE, _gloffset_ObjectPurgeableAPPLE, ObjectPurgeableAPPLE@12)
+       GL_STUB(ObjectUnpurgeableAPPLE, _gloffset_ObjectUnpurgeableAPPLE, ObjectUnpurgeableAPPLE@12)
+       GL_STUB(_dispatch_stub_810, _gloffset_StencilFuncSeparateATI, _dispatch_stub_810@16)
+       HIDDEN(GL_PREFIX(_dispatch_stub_810, _dispatch_stub_810@16))
+       GL_STUB(_dispatch_stub_811, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_811@16)
+       HIDDEN(GL_PREFIX(_dispatch_stub_811, _dispatch_stub_811@16))
+       GL_STUB(_dispatch_stub_812, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_812@16)
+       HIDDEN(GL_PREFIX(_dispatch_stub_812, _dispatch_stub_812@16))
+       GL_STUB(_dispatch_stub_813, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_813@12)
+       HIDDEN(GL_PREFIX(_dispatch_stub_813, _dispatch_stub_813@12))
+       GL_STUB(_dispatch_stub_814, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_814@12)
+       HIDDEN(GL_PREFIX(_dispatch_stub_814, _dispatch_stub_814@12))
        GL_STUB(EGLImageTargetRenderbufferStorageOES, _gloffset_EGLImageTargetRenderbufferStorageOES, EGLImageTargetRenderbufferStorageOES@8)
        GL_STUB(EGLImageTargetTexture2DOES, _gloffset_EGLImageTargetTexture2DOES, EGLImageTargetTexture2DOES@8)
        GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4)
@@ -1019,74 +1031,16 @@ GLNAME(gl_dispatch_functions_start):
        GL_STUB_ALIAS(BlendColorEXT, _gloffset_BlendColor, BlendColorEXT@16, BlendColor, BlendColor@16)
        GL_STUB_ALIAS(BlendEquationEXT, _gloffset_BlendEquation, BlendEquationEXT@4, BlendEquation, BlendEquation@4)
        GL_STUB_ALIAS(DrawRangeElementsEXT, _gloffset_DrawRangeElements, DrawRangeElementsEXT@24, DrawRangeElements, DrawRangeElements@24)
-       GL_STUB_ALIAS(ColorTableSGI, _gloffset_ColorTable, ColorTableSGI@24, ColorTable, ColorTable@24)
        GL_STUB_ALIAS(ColorTableEXT, _gloffset_ColorTable, ColorTableEXT@24, ColorTable, ColorTable@24)
-       GL_STUB_ALIAS(ColorTableParameterfvSGI, _gloffset_ColorTableParameterfv, ColorTableParameterfvSGI@12, ColorTableParameterfv, ColorTableParameterfv@12)
-       GL_STUB_ALIAS(ColorTableParameterivSGI, _gloffset_ColorTableParameteriv, ColorTableParameterivSGI@12, ColorTableParameteriv, ColorTableParameteriv@12)
-       GL_STUB_ALIAS(CopyColorTableSGI, _gloffset_CopyColorTable, CopyColorTableSGI@20, CopyColorTable, CopyColorTable@20)
-#ifndef GLX_INDIRECT_RENDERING
-       GL_STUB_ALIAS(GetColorTableSGI, _gloffset_GetColorTable, GetColorTableSGI@16, GetColorTable, GetColorTable@16)
-#endif
 #ifndef GLX_INDIRECT_RENDERING
        GL_STUB_ALIAS(GetColorTableEXT, _gloffset_GetColorTable, GetColorTableEXT@16, GetColorTable, GetColorTable@16)
 #endif
-#ifndef GLX_INDIRECT_RENDERING
-       GL_STUB_ALIAS(GetColorTableParameterfvSGI, _gloffset_GetColorTableParameterfv, GetColorTableParameterfvSGI@12, GetColorTableParameterfv, GetColorTableParameterfv@12)
-#endif
 #ifndef GLX_INDIRECT_RENDERING
        GL_STUB_ALIAS(GetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv, GetColorTableParameterfvEXT@12, GetColorTableParameterfv, GetColorTableParameterfv@12)
 #endif
-#ifndef GLX_INDIRECT_RENDERING
-       GL_STUB_ALIAS(GetColorTableParameterivSGI, _gloffset_GetColorTableParameteriv, GetColorTableParameterivSGI@12, GetColorTableParameteriv, GetColorTableParameteriv@12)
-#endif
 #ifndef GLX_INDIRECT_RENDERING
        GL_STUB_ALIAS(GetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv, GetColorTableParameterivEXT@12, GetColorTableParameteriv, GetColorTableParameteriv@12)
 #endif
-       GL_STUB_ALIAS(ColorSubTableEXT, _gloffset_ColorSubTable, ColorSubTableEXT@24, ColorSubTable, ColorSubTable@24)
-       GL_STUB_ALIAS(CopyColorSubTableEXT, _gloffset_CopyColorSubTable, CopyColorSubTableEXT@20, CopyColorSubTable, CopyColorSubTable@20)
-       GL_STUB_ALIAS(ConvolutionFilter1DEXT, _gloffset_ConvolutionFilter1D, ConvolutionFilter1DEXT@24, ConvolutionFilter1D, ConvolutionFilter1D@24)
-       GL_STUB_ALIAS(ConvolutionFilter2DEXT, _gloffset_ConvolutionFilter2D, ConvolutionFilter2DEXT@28, ConvolutionFilter2D, ConvolutionFilter2D@28)
-       GL_STUB_ALIAS(ConvolutionParameterfEXT, _gloffset_ConvolutionParameterf, ConvolutionParameterfEXT@12, ConvolutionParameterf, ConvolutionParameterf@12)
-       GL_STUB_ALIAS(ConvolutionParameterfvEXT, _gloffset_ConvolutionParameterfv, ConvolutionParameterfvEXT@12, ConvolutionParameterfv, ConvolutionParameterfv@12)
-       GL_STUB_ALIAS(ConvolutionParameteriEXT, _gloffset_ConvolutionParameteri, ConvolutionParameteriEXT@12, ConvolutionParameteri, ConvolutionParameteri@12)
-       GL_STUB_ALIAS(ConvolutionParameterivEXT, _gloffset_ConvolutionParameteriv, ConvolutionParameterivEXT@12, ConvolutionParameteriv, ConvolutionParameteriv@12)
-       GL_STUB_ALIAS(CopyConvolutionFilter1DEXT, _gloffset_CopyConvolutionFilter1D, CopyConvolutionFilter1DEXT@20, CopyConvolutionFilter1D, CopyConvolutionFilter1D@20)
-       GL_STUB_ALIAS(CopyConvolutionFilter2DEXT, _gloffset_CopyConvolutionFilter2D, CopyConvolutionFilter2DEXT@24, CopyConvolutionFilter2D, CopyConvolutionFilter2D@24)
-#ifndef GLX_INDIRECT_RENDERING
-       GL_STUB_ALIAS(GetConvolutionFilterEXT, _gloffset_GetConvolutionFilter, GetConvolutionFilterEXT@16, GetConvolutionFilter, GetConvolutionFilter@16)
-#endif
-#ifndef GLX_INDIRECT_RENDERING
-       GL_STUB_ALIAS(GetConvolutionParameterfvEXT, _gloffset_GetConvolutionParameterfv, GetConvolutionParameterfvEXT@12, GetConvolutionParameterfv, GetConvolutionParameterfv@12)
-#endif
-#ifndef GLX_INDIRECT_RENDERING
-       GL_STUB_ALIAS(GetConvolutionParameterivEXT, _gloffset_GetConvolutionParameteriv, GetConvolutionParameterivEXT@12, GetConvolutionParameteriv, GetConvolutionParameteriv@12)
-#endif
-#ifndef GLX_INDIRECT_RENDERING
-       GL_STUB_ALIAS(GetSeparableFilterEXT, _gloffset_GetSeparableFilter, GetSeparableFilterEXT@24, GetSeparableFilter, GetSeparableFilter@24)
-#endif
-       GL_STUB_ALIAS(SeparableFilter2DEXT, _gloffset_SeparableFilter2D, SeparableFilter2DEXT@32, SeparableFilter2D, SeparableFilter2D@32)
-#ifndef GLX_INDIRECT_RENDERING
-       GL_STUB_ALIAS(GetHistogramEXT, _gloffset_GetHistogram, GetHistogramEXT@20, GetHistogram, GetHistogram@20)
-#endif
-#ifndef GLX_INDIRECT_RENDERING
-       GL_STUB_ALIAS(GetHistogramParameterfvEXT, _gloffset_GetHistogramParameterfv, GetHistogramParameterfvEXT@12, GetHistogramParameterfv, GetHistogramParameterfv@12)
-#endif
-#ifndef GLX_INDIRECT_RENDERING
-       GL_STUB_ALIAS(GetHistogramParameterivEXT, _gloffset_GetHistogramParameteriv, GetHistogramParameterivEXT@12, GetHistogramParameteriv, GetHistogramParameteriv@12)
-#endif
-#ifndef GLX_INDIRECT_RENDERING
-       GL_STUB_ALIAS(GetMinmaxEXT, _gloffset_GetMinmax, GetMinmaxEXT@20, GetMinmax, GetMinmax@20)
-#endif
-#ifndef GLX_INDIRECT_RENDERING
-       GL_STUB_ALIAS(GetMinmaxParameterfvEXT, _gloffset_GetMinmaxParameterfv, GetMinmaxParameterfvEXT@12, GetMinmaxParameterfv, GetMinmaxParameterfv@12)
-#endif
-#ifndef GLX_INDIRECT_RENDERING
-       GL_STUB_ALIAS(GetMinmaxParameterivEXT, _gloffset_GetMinmaxParameteriv, GetMinmaxParameterivEXT@12, GetMinmaxParameteriv, GetMinmaxParameteriv@12)
-#endif
-       GL_STUB_ALIAS(HistogramEXT, _gloffset_Histogram, HistogramEXT@16, Histogram, Histogram@16)
-       GL_STUB_ALIAS(MinmaxEXT, _gloffset_Minmax, MinmaxEXT@12, Minmax, Minmax@12)
-       GL_STUB_ALIAS(ResetHistogramEXT, _gloffset_ResetHistogram, ResetHistogramEXT@4, ResetHistogram, ResetHistogram@4)
-       GL_STUB_ALIAS(ResetMinmaxEXT, _gloffset_ResetMinmax, ResetMinmaxEXT@4, ResetMinmax, ResetMinmax@4)
        GL_STUB_ALIAS(TexImage3DEXT, _gloffset_TexImage3D, TexImage3DEXT@40, TexImage3D, TexImage3D@40)
        GL_STUB_ALIAS(TexSubImage3DEXT, _gloffset_TexSubImage3D, TexSubImage3DEXT@44, TexSubImage3D, TexSubImage3D@44)
        GL_STUB_ALIAS(CopyTexSubImage3DEXT, _gloffset_CopyTexSubImage3D, CopyTexSubImage3DEXT@36, CopyTexSubImage3D, CopyTexSubImage3D@36)
@@ -1124,7 +1078,10 @@ GLNAME(gl_dispatch_functions_start):
        GL_STUB_ALIAS(MultiTexCoord4iv, _gloffset_MultiTexCoord4ivARB, MultiTexCoord4iv@8, MultiTexCoord4ivARB, MultiTexCoord4ivARB@8)
        GL_STUB_ALIAS(MultiTexCoord4s, _gloffset_MultiTexCoord4sARB, MultiTexCoord4s@20, MultiTexCoord4sARB, MultiTexCoord4sARB@20)
        GL_STUB_ALIAS(MultiTexCoord4sv, _gloffset_MultiTexCoord4svARB, MultiTexCoord4sv@8, MultiTexCoord4svARB, MultiTexCoord4svARB@8)
-       GL_STUB_ALIAS(StencilOpSeparateATI, _gloffset_StencilOpSeparate, StencilOpSeparateATI@16, StencilOpSeparate, StencilOpSeparate@16)
+       GL_STUB_ALIAS(DrawArraysInstancedARB, _gloffset_DrawArraysInstanced, DrawArraysInstancedARB@16, DrawArraysInstanced, DrawArraysInstanced@16)
+       GL_STUB_ALIAS(DrawArraysInstancedEXT, _gloffset_DrawArraysInstanced, DrawArraysInstancedEXT@16, DrawArraysInstanced, DrawArraysInstanced@16)
+       GL_STUB_ALIAS(DrawElementsInstancedARB, _gloffset_DrawElementsInstanced, DrawElementsInstancedARB@20, DrawElementsInstanced, DrawElementsInstanced@20)
+       GL_STUB_ALIAS(DrawElementsInstancedEXT, _gloffset_DrawElementsInstanced, DrawElementsInstancedEXT@20, DrawElementsInstanced, DrawElementsInstanced@20)
        GL_STUB_ALIAS(LoadTransposeMatrixd, _gloffset_LoadTransposeMatrixdARB, LoadTransposeMatrixd@4, LoadTransposeMatrixdARB, LoadTransposeMatrixdARB@4)
        GL_STUB_ALIAS(LoadTransposeMatrixf, _gloffset_LoadTransposeMatrixfARB, LoadTransposeMatrixf@4, LoadTransposeMatrixfARB, LoadTransposeMatrixfARB@4)
        GL_STUB_ALIAS(MultTransposeMatrixd, _gloffset_MultTransposeMatrixdARB, MultTransposeMatrixd@4, MultTransposeMatrixdARB, MultTransposeMatrixdARB@4)
@@ -1239,10 +1196,8 @@ GLNAME(gl_dispatch_functions_start):
        GL_STUB_ALIAS(RenderbufferStorageMultisampleEXT, _gloffset_RenderbufferStorageMultisample, RenderbufferStorageMultisampleEXT@20, RenderbufferStorageMultisample, RenderbufferStorageMultisample@20)
        GL_STUB_ALIAS(PointParameterf, _gloffset_PointParameterfEXT, PointParameterf@8, PointParameterfEXT, PointParameterfEXT@8)
        GL_STUB_ALIAS(PointParameterfARB, _gloffset_PointParameterfEXT, PointParameterfARB@8, PointParameterfEXT, PointParameterfEXT@8)
-       GL_STUB_ALIAS(PointParameterfSGIS, _gloffset_PointParameterfEXT, PointParameterfSGIS@8, PointParameterfEXT, PointParameterfEXT@8)
        GL_STUB_ALIAS(PointParameterfv, _gloffset_PointParameterfvEXT, PointParameterfv@8, PointParameterfvEXT, PointParameterfvEXT@8)
        GL_STUB_ALIAS(PointParameterfvARB, _gloffset_PointParameterfvEXT, PointParameterfvARB@8, PointParameterfvEXT, PointParameterfvEXT@8)
-       GL_STUB_ALIAS(PointParameterfvSGIS, _gloffset_PointParameterfvEXT, PointParameterfvSGIS@8, PointParameterfvEXT, PointParameterfvEXT@8)
        GL_STUB_ALIAS(SecondaryColor3b, _gloffset_SecondaryColor3bEXT, SecondaryColor3b@12, SecondaryColor3bEXT, SecondaryColor3bEXT@12)
        GL_STUB_ALIAS(SecondaryColor3bv, _gloffset_SecondaryColor3bvEXT, SecondaryColor3bv@4, SecondaryColor3bvEXT, SecondaryColor3bvEXT@4)
        GL_STUB_ALIAS(SecondaryColor3d, _gloffset_SecondaryColor3dEXT, SecondaryColor3d@24, SecondaryColor3dEXT, SecondaryColor3dEXT@24)
@@ -1268,7 +1223,6 @@ GLNAME(gl_dispatch_functions_start):
        GL_STUB_ALIAS(FogCoordf, _gloffset_FogCoordfEXT, FogCoordf@4, FogCoordfEXT, FogCoordfEXT@4)
        GL_STUB_ALIAS(FogCoordfv, _gloffset_FogCoordfvEXT, FogCoordfv@4, FogCoordfvEXT, FogCoordfvEXT@4)
        GL_STUB_ALIAS(BlendFuncSeparate, _gloffset_BlendFuncSeparateEXT, BlendFuncSeparate@16, BlendFuncSeparateEXT, BlendFuncSeparateEXT@16)
-       GL_STUB_ALIAS(BlendFuncSeparateINGR, _gloffset_BlendFuncSeparateEXT, BlendFuncSeparateINGR@16, BlendFuncSeparateEXT, BlendFuncSeparateEXT@16)
        GL_STUB_ALIAS(WindowPos2d, _gloffset_WindowPos2dMESA, WindowPos2d@16, WindowPos2dMESA, WindowPos2dMESA@16)
        GL_STUB_ALIAS(WindowPos2dARB, _gloffset_WindowPos2dMESA, WindowPos2dARB@16, WindowPos2dMESA, WindowPos2dMESA@16)
        GL_STUB_ALIAS(WindowPos2dv, _gloffset_WindowPos2dvMESA, WindowPos2dv@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
@@ -1309,6 +1263,9 @@ GLNAME(gl_dispatch_functions_start):
        GL_STUB_ALIAS(IsProgramARB, _gloffset_IsProgramNV, IsProgramARB@4, IsProgramNV, IsProgramNV@4)
        GL_STUB_ALIAS(PointParameteri, _gloffset_PointParameteriNV, PointParameteri@8, PointParameteriNV, PointParameteriNV@8)
        GL_STUB_ALIAS(PointParameteriv, _gloffset_PointParameterivNV, PointParameteriv@8, PointParameterivNV, PointParameterivNV@8)
+       GL_STUB_ALIAS(DeleteVertexArrays, _gloffset_DeleteVertexArraysAPPLE, DeleteVertexArrays@8, _dispatch_stub_757, _dispatch_stub_757@8)
+       GL_STUB_ALIAS(IsVertexArray, _gloffset_IsVertexArrayAPPLE, IsVertexArray@4, _dispatch_stub_759, _dispatch_stub_759@4)
+       GL_STUB_ALIAS(BlendEquationSeparate, _gloffset_BlendEquationSeparateEXT, BlendEquationSeparate@8, _dispatch_stub_767, _dispatch_stub_767@8)
        GL_STUB_ALIAS(BindFramebuffer, _gloffset_BindFramebufferEXT, BindFramebuffer@8, BindFramebufferEXT, BindFramebufferEXT@8)
        GL_STUB_ALIAS(BindRenderbuffer, _gloffset_BindRenderbufferEXT, BindRenderbuffer@8, BindRenderbufferEXT, BindRenderbufferEXT@8)
        GL_STUB_ALIAS(CheckFramebufferStatus, _gloffset_CheckFramebufferStatusEXT, CheckFramebufferStatus@4, CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4)
@@ -1326,7 +1283,14 @@ GLNAME(gl_dispatch_functions_start):
        GL_STUB_ALIAS(IsFramebuffer, _gloffset_IsFramebufferEXT, IsFramebuffer@4, IsFramebufferEXT, IsFramebufferEXT@4)
        GL_STUB_ALIAS(IsRenderbuffer, _gloffset_IsRenderbufferEXT, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4)
        GL_STUB_ALIAS(RenderbufferStorage, _gloffset_RenderbufferStorageEXT, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16)
+       GL_STUB_ALIAS(BlitFramebuffer, _gloffset_BlitFramebufferEXT, BlitFramebuffer@40, _dispatch_stub_785, _dispatch_stub_785@40)
        GL_STUB_ALIAS(FramebufferTextureLayer, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
+       GL_STUB_ALIAS(BeginTransformFeedback, _gloffset_BeginTransformFeedbackEXT, BeginTransformFeedback@4, BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4)
+       GL_STUB_ALIAS(BindBufferBase, _gloffset_BindBufferBaseEXT, BindBufferBase@12, BindBufferBaseEXT, BindBufferBaseEXT@12)
+       GL_STUB_ALIAS(BindBufferRange, _gloffset_BindBufferRangeEXT, BindBufferRange@20, BindBufferRangeEXT, BindBufferRangeEXT@20)
+       GL_STUB_ALIAS(EndTransformFeedback, _gloffset_EndTransformFeedbackEXT, EndTransformFeedback@0, EndTransformFeedbackEXT, EndTransformFeedbackEXT@0)
+       GL_STUB_ALIAS(GetTransformFeedbackVarying, _gloffset_GetTransformFeedbackVaryingEXT, GetTransformFeedbackVarying@28, GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28)
+       GL_STUB_ALIAS(TransformFeedbackVaryings, _gloffset_TransformFeedbackVaryingsEXT, TransformFeedbackVaryings@16, TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16)
        GL_STUB_ALIAS(ProvokingVertex, _gloffset_ProvokingVertexEXT, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4)
 
                GLOBL   GLNAME(gl_dispatch_functions_end)