mesa: regenerate API files related to GL_EXT_draw_buffers2
[mesa.git] / src / mesa / x86 / glapi_x86.S
index 0da924c37f2807a575cd16dde67f970511bbfba4..ea210674d00196e0d07bdb26b8cfa67ac85c7aff 100644 (file)
@@ -968,21 +968,27 @@ GLNAME(gl_dispatch_functions_start):
        GL_STUB(_dispatch_stub_785, _gloffset_FlushMappedBufferRangeAPPLE, _dispatch_stub_785@12)
        HIDDEN(GL_PREFIX(_dispatch_stub_785, _dispatch_stub_785@12))
        GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
+       GL_STUB(ColorMaskIndexedEXT, _gloffset_ColorMaskIndexedEXT, ColorMaskIndexedEXT@20)
+       GL_STUB(DisableIndexedEXT, _gloffset_DisableIndexedEXT, DisableIndexedEXT@8)
+       GL_STUB(EnableIndexedEXT, _gloffset_EnableIndexedEXT, EnableIndexedEXT@8)
+       GL_STUB(GetBooleanIndexedvEXT, _gloffset_GetBooleanIndexedvEXT, GetBooleanIndexedvEXT@12)
+       GL_STUB(GetIntegerIndexedvEXT, _gloffset_GetIntegerIndexedvEXT, GetIntegerIndexedvEXT@12)
+       GL_STUB(IsEnabledIndexedEXT, _gloffset_IsEnabledIndexedEXT, IsEnabledIndexedEXT@8)
        GL_STUB(ProvokingVertexEXT, _gloffset_ProvokingVertexEXT, ProvokingVertexEXT@4)
-       GL_STUB(_dispatch_stub_788, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_788@12)
-       HIDDEN(GL_PREFIX(_dispatch_stub_788, _dispatch_stub_788@12))
-       GL_STUB(_dispatch_stub_789, _gloffset_TextureRangeAPPLE, _dispatch_stub_789@12)
-       HIDDEN(GL_PREFIX(_dispatch_stub_789, _dispatch_stub_789@12))
-       GL_STUB(_dispatch_stub_790, _gloffset_StencilFuncSeparateATI, _dispatch_stub_790@16)
-       HIDDEN(GL_PREFIX(_dispatch_stub_790, _dispatch_stub_790@16))
-       GL_STUB(_dispatch_stub_791, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_791@16)
-       HIDDEN(GL_PREFIX(_dispatch_stub_791, _dispatch_stub_791@16))
-       GL_STUB(_dispatch_stub_792, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_792@16)
-       HIDDEN(GL_PREFIX(_dispatch_stub_792, _dispatch_stub_792@16))
-       GL_STUB(_dispatch_stub_793, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_793@12)
-       HIDDEN(GL_PREFIX(_dispatch_stub_793, _dispatch_stub_793@12))
-       GL_STUB(_dispatch_stub_794, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_794@12)
+       GL_STUB(_dispatch_stub_794, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_794@12)
        HIDDEN(GL_PREFIX(_dispatch_stub_794, _dispatch_stub_794@12))
+       GL_STUB(_dispatch_stub_795, _gloffset_TextureRangeAPPLE, _dispatch_stub_795@12)
+       HIDDEN(GL_PREFIX(_dispatch_stub_795, _dispatch_stub_795@12))
+       GL_STUB(_dispatch_stub_796, _gloffset_StencilFuncSeparateATI, _dispatch_stub_796@16)
+       HIDDEN(GL_PREFIX(_dispatch_stub_796, _dispatch_stub_796@16))
+       GL_STUB(_dispatch_stub_797, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_797@16)
+       HIDDEN(GL_PREFIX(_dispatch_stub_797, _dispatch_stub_797@16))
+       GL_STUB(_dispatch_stub_798, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_798@16)
+       HIDDEN(GL_PREFIX(_dispatch_stub_798, _dispatch_stub_798@16))
+       GL_STUB(_dispatch_stub_799, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_799@12)
+       HIDDEN(GL_PREFIX(_dispatch_stub_799, _dispatch_stub_799@12))
+       GL_STUB(_dispatch_stub_800, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_800@12)
+       HIDDEN(GL_PREFIX(_dispatch_stub_800, _dispatch_stub_800@12))
        GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4)
        GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8)
        GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12)