-/* $Id: mmx.h,v 1.8 2002/04/19 10:53:08 jrfonseca Exp $ */
-
/*
* Mesa 3-D graphics library
- * Version: 3.5
*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef ASM_MMX_H
#define ASM_MMX_H
-extern void _ASMAPI
-_mesa_mmx_blend_transparency( GLcontext *ctx, GLuint n, const GLubyte mask[],
- GLubyte rgba[][4], const GLubyte dest[][4] );
+#include "util/compiler.h"
+#include "main/glheader.h"
+
+struct gl_context;
+
+extern void
+_mesa_mmx_blend_transparency( struct gl_context *ctx, GLuint n, const GLubyte mask[],
+ GLvoid *rgba, const GLvoid *dest,
+ GLenum chanType );
+
+extern void
+_mesa_mmx_blend_add( struct gl_context *ctx, GLuint n, const GLubyte mask[],
+ GLvoid *rgba, const GLvoid *dest,
+ GLenum chanType );
+
+extern void
+_mesa_mmx_blend_min( struct gl_context *ctx, GLuint n, const GLubyte mask[],
+ GLvoid *rgba, const GLvoid *dest,
+ GLenum chanType );
-extern void _ASMAPI
-_mesa_mmx_blend_add( GLcontext *ctx, GLuint n, const GLubyte mask[],
- GLubyte rgba[][4], const GLubyte dest[][4] );
+extern void
+_mesa_mmx_blend_max( struct gl_context *ctx, GLuint n, const GLubyte mask[],
+ GLvoid *rgba, const GLvoid *dest,
+ GLenum chanType );
-extern void _ASMAPI
-_mesa_mmx_blend_modulate( GLcontext *ctx, GLuint n, const GLubyte mask[],
- GLubyte rgba[][4], const GLubyte dest[][4] );
+extern void
+_mesa_mmx_blend_modulate( struct gl_context *ctx, GLuint n, const GLubyte mask[],
+ GLvoid *rgba, const GLvoid *dest,
+ GLenum chanType );
#endif