-/* $Id: mmx.h,v 1.7 2002/04/19 10:33:34 jrfonseca Exp $ */
-
/*
* Mesa 3-D graphics library
- * Version: 3.5
+ * Version: 6.5.2
*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef ASM_MMX_H
#define ASM_MMX_H
+#include "main/compiler.h"
+#include "main/glheader.h"
+
+struct gl_context;
+
+extern void _ASMAPI
+_mesa_mmx_blend_transparency( struct gl_context *ctx, GLuint n, const GLubyte mask[],
+ GLvoid *rgba, const GLvoid *dest,
+ GLenum chanType );
+
+extern void _ASMAPI
+_mesa_mmx_blend_add( struct gl_context *ctx, GLuint n, const GLubyte mask[],
+ GLvoid *rgba, const GLvoid *dest,
+ GLenum chanType );
+
+extern void _ASMAPI
+_mesa_mmx_blend_min( struct gl_context *ctx, GLuint n, const GLubyte mask[],
+ GLvoid *rgba, const GLvoid *dest,
+ GLenum chanType );
+
extern void _ASMAPI
-_mesa_mmx_blend_transparency( GLcontext *ctx, GLuint n, const GLubyte mask[],
- GLubyte rgba[][4], const GLubyte dest[][4] );
+_mesa_mmx_blend_max( struct gl_context *ctx, GLuint n, const GLubyte mask[],
+ GLvoid *rgba, const GLvoid *dest,
+ GLenum chanType );
extern void _ASMAPI
-_mesa_mmx_blend_modulate( GLcontext *ctx, GLuint n, const GLubyte mask[],
- GLubyte rgba[][4], const GLubyte dest[][4] );
+_mesa_mmx_blend_modulate( struct gl_context *ctx, GLuint n, const GLubyte mask[],
+ GLvoid *rgba, const GLvoid *dest,
+ GLenum chanType );
#endif