-/* $Id: norm_args.h,v 1.1 2001/03/28 20:44:44 gareth Exp $ */
+/* $Id: norm_args.h,v 1.4 2003/11/26 08:32:36 dborca Exp $ */
/*
* Mesa 3-D graphics library
* FRAME_OFFSET to the number of bytes pushed onto the stack before
* using the ARG_* argument macros.
*
- * Gareth Hughes <gareth@valinux.com>
+ * Gareth Hughes
*/
#ifndef __NORM_ARGS_H__
*
* typedef void (*normal_func)( CONST GLmatrix *mat,
* GLfloat scale,
- * CONST GLvector3f *in,
+ * CONST GLvector4f *in,
* CONST GLfloat lengths[],
- * CONST GLubyte mask[],
- * GLvector3f *dest );
+ * GLvector4f *dest );
*/
#define OFFSET_MAT 4
#define OFFSET_SCALE 8
#define OFFSET_IN 12
#define OFFSET_LENGTHS 16
-#define OFFSET_MASK 20
-#define OFFSET_DEST 24
+#define OFFSET_DEST 20
#define ARG_MAT REGOFF(FRAME_OFFSET+OFFSET_MAT, ESP)
#define ARG_SCALE REGOFF(FRAME_OFFSET+OFFSET_SCALE, ESP)
#define ARG_IN REGOFF(FRAME_OFFSET+OFFSET_IN, ESP)
#define ARG_LENGTHS REGOFF(FRAME_OFFSET+OFFSET_LENGTHS, ESP)
-#define ARG_MASK REGOFF(FRAME_OFFSET+OFFSET_MASK, ESP)
#define ARG_DEST REGOFF(FRAME_OFFSET+OFFSET_DEST, ESP)
#endif