-/* $Id: norm_args.h,v 1.2 2001/03/30 14:44:43 gareth Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* FRAME_OFFSET to the number of bytes pushed onto the stack before
* using the ARG_* argument macros.
*
- * Gareth Hughes <gareth@valinux.com>
+ * Gareth Hughes
*/
#ifndef __NORM_ARGS_H__
/* Offsets for normal_func arguments
*
- * typedef void (*normal_func)( CONST GLmatrix *mat,
+ * typedef void (*normal_func)( const GLmatrix *mat,
* GLfloat scale,
- * CONST GLvector3f *in,
- * CONST GLfloat lengths[],
- * GLvector3f *dest );
+ * const GLvector4f *in,
+ * const GLfloat lengths[],
+ * GLvector4f *dest );
*/
#define OFFSET_MAT 4
#define OFFSET_SCALE 8