* rdx = source
*/
movl V4F_COUNT(%rdx), %ecx /* count */
- movzx V4F_STRIDE(%rdx), %eax /* stride */
+ movzbl V4F_STRIDE(%rdx), %eax /* stride */
movl %ecx, V4F_COUNT(%rdi) /* set dest count */
movl $4, V4F_SIZE(%rdi) /* set dest size */
.byte 0x00, 0x00, 0x00, 0x00
.byte 0x00, 0x00, 0x00, 0x00
.byte 0x00, 0x00, 0x00, 0x00
-.float 0f+1.0
+.float 1.0
.text
.align 16
movaps 16(%rax), %xmm10
movl V4F_COUNT(%rdx), %ecx /* count */
- movzx V4F_STRIDE(%rdx), %eax /* stride */
+ movzbl V4F_STRIDE(%rdx), %eax /* stride */
movl %ecx, V4F_COUNT(%rdi) /* set dest count */
movl $4, V4F_SIZE(%rdi) /* set dest size */
_mesa_x86_64_transform_points4_identity:
movl V4F_COUNT(%rdx), %ecx /* count */
- movzx V4F_STRIDE(%rdx), %eax /* stride */
+ movzbl V4F_STRIDE(%rdx), %eax /* stride */
movl %ecx, V4F_COUNT(%rdi) /* set dest count */
movl $4, V4F_SIZE(%rdi) /* set dest size */
_mesa_3dnow_transform_points4_3d_no_rot:
movl V4F_COUNT(%rdx), %ecx /* count */
- movzx V4F_STRIDE(%rdx), %eax /* stride */
+ movzbl V4F_STRIDE(%rdx), %eax /* stride */
movl %ecx, V4F_COUNT(%rdi) /* set dest count */
movl $4, V4F_SIZE(%rdi) /* set dest size */
_mesa_3dnow_transform_points4_perspective:
movl V4F_COUNT(%rdx), %ecx /* count */
- movzx V4F_STRIDE(%rdx), %eax /* stride */
+ movzbl V4F_STRIDE(%rdx), %eax /* stride */
movl %ecx, V4F_COUNT(%rdi) /* set dest count */
movl $4, V4F_SIZE(%rdi) /* set dest size */
_mesa_3dnow_transform_points4_2d_no_rot:
movl V4F_COUNT(%rdx), %ecx /* count */
- movzx V4F_STRIDE(%rdx), %eax /* stride */
+ movzbl V4F_STRIDE(%rdx), %eax /* stride */
movl %ecx, V4F_COUNT(%rdi) /* set dest count */
movl $4, V4F_SIZE(%rdi) /* set dest size */
_mesa_3dnow_transform_points4_2d:
movl V4F_COUNT(%rdx), %ecx /* count */
- movzx V4F_STRIDE(%rdx), %eax /* stride */
+ movzbl V4F_STRIDE(%rdx), %eax /* stride */
movl %ecx, V4F_COUNT(%rdi) /* set dest count */
movl $4, V4F_SIZE(%rdi) /* set dest size */