mesa/st: Add support for SPIR-V shaders
[mesa.git] / src / meson.build
index 0dcd7eef65ddfd8038b48607c6d6619dd5fcbb24..71ff82af38f8c9dabd273317ada2c8ad0ad48b1a 100644 (file)
@@ -47,10 +47,18 @@ sha1_h = custom_target(
 )
 
 subdir('gtest')
+if cc.get_id() == 'msvc'
+  subdir('getopt')
+else
+  idep_getopt = null_dep
+endif
 subdir('util')
 subdir('mapi')
 # TODO: opengl
 subdir('compiler')
+if with_tools.contains('drm-shim')
+  subdir('drm-shim')
+endif
 subdir('imgui')
 if with_platform_wayland
   subdir('egl/wayland/wayland-drm')