#include "renderonly/renderonly.h"
#include "util/u_dynarray.h"
#include "util/bitset.h"
-#include "util/set.h"
#include "util/list.h"
#include "util/sparse_array.h"
struct renderonly *ro;
- pthread_mutex_t active_bos_lock;
- struct set *active_bos;
-
pthread_mutex_t bo_map_lock;
struct util_sparse_array bo_map;