<value name="Always" value="7"/>
</enum>
+ <enum name="Block Format">
+ <!--- 16x16 block u-interleaved -->
+ <value name="Tiled" value="0"/>
+ <value name="Linear" value="2"/>
+ <value name="AFBC" value="3"/>
+ </enum>
+
<enum name="Mipmap Mode">
<value name="Nearest" value="0"/>
<value name="None" value="1"/>
<value name="Trilinear" value="3"/>
</enum>
+ <enum name="MSAA">
+ <value name="Single" value="0"/>
+ <!-- N samples, 1 surface, resolved -->
+ <value name="Average" value="1"/>
+ <!-- N samples, 1 surface, unresolved -->
+ <value name="Multiple" value="2"/>
+ <!-- N samples, N surfaces -->
+ <value name="Layered" value="3"/>
+ </enum>
+
<enum name="Stencil Op">
<value name="Keep" value="0"/>
<value name="Replace" value="1"/>
<value name="Decr Sat" value="7"/>
</enum>
+ <enum name="Texture Dimension">
+ <value name="Cube" value="0"/>
+ <value name="1D" value="1"/>
+ <value name="2D" value="2"/>
+ <value name="3D" value="3"/>
+ </enum>
+
+ <enum name="Texture Layout">
+ <!--- 16x16 block u-interleaved -->
+ <value name="Tiled" value="1"/>
+ <value name="Linear" value="2"/>
+ <value name="AFBC" value="12"/>
+ </enum>
+
<enum name="Wrap Mode">
<value name="Repeat" value="8"/>
<value name="Clamp to Edge" value="9"/>
<field name="Border Color A" size="32" start="7:0" type="float" default="0.0"/>
</struct>
+ <struct name="Midgard Texture" size="8">
+ <field name="Width" size="16" start="0:0" type="uint" modifier="minus(1)"/>
+ <field name="Height" size="16" start="0:16" type="uint" modifier="minus(1)"/>
+ <field name="Depth" size="16" start="1:0" type="uint" modifier="minus(1)"/>
+ <field name="Array size" size="16" start="1:16" type="uint" modifier="minus(1)"/>
+ <field name="Format" size="22" start="2:0" type="uint"/>
+ <field name="Dimension" size="2" start="2:22" type="Texture Dimension"/>
+ <field name="Texel ordering" size="4" start="2:24" type="Texture Layout"/>
+ <field name="Unknown" size="1" start="2:28" type="bool" default="true"/>
+ <field name="Manual stride" size="1" start="2:29" type="bool" default="false"/>
+ <field name="Levels" size="8" start="3:24" type="uint"/>
+ <field name="Swizzle" size="12" start="4:0" type="uint"/>
+ </struct>
+
+ <struct name="Bifrost Sampler" size="8">
+ <field name="Type" size="4" start="0:0" type="uint" default="1"/>
+ <field name="Wrap Mode R" size="4" start="0:8" type="Wrap Mode" default="Clamp to Edge"/>
+ <field name="Wrap Mode T" size="4" start="0:12" type="Wrap Mode" default="Clamp to Edge"/>
+ <field name="Wrap Mode S" size="4" start="0:16" type="Wrap Mode" default="Clamp to Edge"/>
+ <field name="Seamless Cube Map" size="1" start="0:23" type="bool" default="true"/>
+ <field name="Normalized Coordinates" size="1" start="0:25" type="bool" default="true"/>
+ <field name="Minify Linear" size="1" start="0:27" type="bool" default="false"/>
+ <field name="Magnify Linear" size="1" start="0:28" type="bool" default="false"/>
+ <field name="Mipmap Mode" size="2" start="0:30" type="Mipmap Mode" default="Nearest"/>
+ <field name="Minimum LOD" size="13" start="1:0" type="uint" default="0"/>
+ <field name="Compare Function" size="3" start="1:13" type="Func" default="Never"/>
+ <field name="Maximum LOD" size="13" start="1:16" type="uint" default="0"/>
+ <field name="LOD bias" size="16" start="2:0" type="uint" default="0"/>
+ </struct>
+
+ <struct name="Bifrost Texture" size="8">
+ <field name="Type" size="4" start="0:0" type="uint" default="2"/>
+ <field name="Dimension" size="2" start="0:4" type="Texture Dimension"/>
+ <field name="Format" size="22" start="0:10" type="uint"/>
+ <field name="Width" size="16" start="1:0" type="uint" modifier="minus(1)"/>
+ <field name="Height" size="16" start="1:16" type="uint" modifier="minus(1)"/>
+ <field name="Swizzle" size="12" start="2:0" type="uint"/>
+ <field name="Texel ordering" size="4" start="2:12" type="Texture Layout"/>
+ <field name="Levels" size="5" start="2:16" type="uint"/>
+ <field name="Minimum LOD" size="13" start="3:0" type="uint" default="0"/>
+ <field name="Maximum LOD" size="13" start="3:16" type="uint" default="0"/>
+ <field name="Surfaces" size="64" start="4:0" type="address"/>
+ </struct>
+
<struct name="Stencil">
<field name="Reference Value" size="8" start="0" type="uint"/>
<field name="Mask" size="8" start="8" type="uint" default="0xFF"/>