bool midgard_opt_varying_projection(compiler_context *ctx, midgard_block *block);
bool midgard_opt_dead_code_eliminate(compiler_context *ctx);
bool midgard_opt_dead_move_eliminate(compiler_context *ctx, midgard_block *block);
-bool midgard_opt_promote_fmov(compiler_context *ctx, midgard_block *block);
#endif