if (texture->last)
fprintf(fp, ".last");
- if (texture->barrier_buffer)
- fprintf(fp, ".barrier_buffer /* XXX */");
-
- if (texture->barrier_shared)
- fprintf(fp, ".barrier_shared /* XXX */");
+ if (texture->out_of_order)
+ fprintf(fp, ".ooo%u", texture->out_of_order);
/* Output modifiers are always interpreted floatly */
print_outmod(fp, texture->outmod, false);