fprintf(fp, " /* bias_int = 0x%X */", texture->bias_int);
} else if (texture->op == TEXTURE_OP_TEXEL_FETCH) {
/* For texel fetch, the int LOD is in the fractional place and
- * there is no fraction / possibility of bias. We *always* have
- * an explicit LOD, even if it's zero. */
+ * there is no fraction. We *always* have an explicit LOD, even
+ * if it's zero. */
if (texture->bias_int)
fprintf(fp, " /* bias_int = 0x%X */ ", texture->bias_int);