pandecode_prop("clear_stencil = 0x%x", s->clear_stencil);
}
- MEMORY_PROP(s, unknown_address_0);
+ MEMORY_PROP(s, scratchpad);
const struct midgard_tiler_descriptor t = s->tiler;
bool has_hierarchy = !(gpu_id == 0x0720 || gpu_id == 0x0820 || gpu_id == 0x0830);
pandecode_log("struct bifrost_framebuffer framebuffer_%"PRIx64"_%d = {\n", gpu_va, job_no);
pandecode_indent++;
+ pandecode_prop("stack_shift = 0x%x", fb->stack_shift);
pandecode_prop("unk0 = 0x%x", fb->unk0);
if (fb->sample_locations)