#include <stdbool.h>
#include <stdarg.h>
#include "decode.h"
+#include "util/macros.h"
#include "util/u_math.h"
#include "pan_pretty_print.h"
} \
}
-#define DYN_MEMORY_PROP(obj, no, p) { \
- if (obj->p) \
- pandecode_prop("%s = %s_%d_p", #p, #p, no); \
-}
-
/* Semantic logging type.
*
* Raw: for raw messages to be printed as is.
};
#undef FLAG_INFO
+#define FLAG_INFO(flag) { MALI_SAMP_##flag, "MALI_SAMP_" #flag }
+static const struct pandecode_flag_info sampler_flag_info [] = {
+ FLAG_INFO(MAG_NEAREST),
+ FLAG_INFO(MIN_NEAREST),
+ FLAG_INFO(MIP_LINEAR_1),
+ FLAG_INFO(MIP_LINEAR_2),
+ FLAG_INFO(NORM_COORDS),
+ {}
+};
+#undef FLAG_INFO
extern char *replace_fragment;
extern char *replace_vertex;
DEFINE_CASE(POT_DIVIDE);
DEFINE_CASE(MODULO);
DEFINE_CASE(NPOT_DIVIDE);
+ DEFINE_CASE(IMAGE);
+ DEFINE_CASE(INTERNAL);
default:
return "MALI_ATTR_UNUSED /* XXX: Unknown stencil op, check dump */";
}
}
#undef DEFINE_CASE
+#define DEFINE_CASE(name) case MALI_EXCEPTION_ACCESS_## name: return ""#name
+static char *
+pandecode_exception_access(enum mali_exception_access fmt)
+{
+ switch (fmt) {
+ DEFINE_CASE(NONE);
+ DEFINE_CASE(EXECUTE);
+ DEFINE_CASE(READ);
+ DEFINE_CASE(WRITE);
+
+ default:
+ unreachable("Invalid case");
+ }
+}
+#undef DEFINE_CASE
+
/* Midgard's tiler descriptor is embedded within the
* larger FBD */
MEMORY_PROP(t, heap_start);
- {
+ if (t->heap_start == t->heap_end) {
+ /* Print identically to show symmetry for empty tiler heaps */
+ MEMORY_PROP(t, heap_end);
+ } else {
/* Points to the end of a buffer */
char *a = pointer_as_memory_reference(t->heap_end - 1);
pandecode_prop("heap_end = %s + 1", a);
pandecode_swizzle(format.swizzle);
- pandecode_prop("unk4 = 0x%" PRIx32, format.unk4);
+ pandecode_prop("no_preload = 0x%" PRIx32, format.no_preload);
+
+ if (format.zero)
+ pandecode_prop("zero = 0x%" PRIx32, format.zero);
pandecode_indent--;
pandecode_log("},\n");
static void
pandecode_magic_divisor(uint32_t magic, unsigned shift, unsigned orig_divisor, unsigned extra)
{
+#if 0
/* Compute the modular inverse of `magic` with respect to 2^(32 -
* shift) the most lame way possible... just repeatedly add.
* Asymptoptically slow but nobody cares in practice, unless you have
unsigned padded_num_vertices = inverse / orig_divisor;
pandecode_msg("padded_num_vertices = %d\n", padded_num_vertices);
+#endif
}
static void
{
char *prefix = varying ? "varyings" : "attributes";
+ if (!addr) {
+ pandecode_msg("no %s\n", prefix);
+ return;
+ }
+
union mali_attr *attr = pandecode_fetch_gpu_mem(mem, addr, sizeof(union mali_attr) * count);
char base[128];
pandecode_indent--;
pandecode_log("};\n");
- return max_index;
+ return count ? (max_index + 1) : 0;
}
static void
if (p->index_count)
pandecode_prop("index_count = MALI_POSITIVE(%" PRId32 ")", p->index_count + 1);
- if (p->negative_start)
- pandecode_prop("negative_start = %d", p->negative_start);
-
- DYN_MEMORY_PROP(p, job_no, indices);
+ if (p->offset_bias_correction)
+ pandecode_prop("offset_bias_correction = %d", p->offset_bias_correction);
if (p->zero1) {
pandecode_msg("Zero tripped\n");
pandecode_log("};\n");
}
- pandecode_log("struct mali_uniform_buffer_meta uniform_buffers_%d[] = {\n",
- job_no);
+ pandecode_log("struct mali_uniform_buffer_meta uniform_buffers_%"PRIx64"_%d[] = {\n",
+ pubufs, job_no);
pandecode_indent++;
for (int i = 0; i < ubufs_count; i++) {
pandecode_log("};\n");
}
+static unsigned shader_id = 0;
+
static void
pandecode_shader_disassemble(mali_ptr shader_ptr, int shader_no, int type,
- bool is_bifrost)
+ bool is_bifrost, unsigned nr_regs)
{
struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(shader_ptr);
uint8_t *PANDECODE_PTR_VAR(code, mem, shader_ptr);
printf("\n\n");
+ char prefix[512];
+
+ snprintf(prefix, sizeof(prefix) - 1, "shader%d - %s shader: ",
+ shader_id++,
+ (type == JOB_TYPE_TILER) ? "FRAGMENT" : "VERTEX");
+
if (is_bifrost) {
disassemble_bifrost(code, sz, false);
} else {
- disassemble_midgard(code, sz);
+ disassemble_midgard(code, sz, true, nr_regs, prefix);
}
printf("\n\n");
pandecode_prop("attribute_count = %" PRId16, s->attribute_count);
pandecode_prop("varying_count = %" PRId16, s->varying_count);
+ unsigned nr_registers = 0;
+
if (is_bifrost) {
pandecode_log(".bifrost1 = {\n");
pandecode_indent++;
pandecode_prop("uniform_count = %" PRId16, s->midgard1.uniform_count);
pandecode_prop("uniform_buffer_count = %" PRId16, s->midgard1.uniform_buffer_count);
pandecode_prop("work_count = %" PRId16, s->midgard1.work_count);
+ nr_registers = s->midgard1.work_count;
pandecode_log(".flags = ");
pandecode_log_decoded_flags(shader_midgard1_flag_info, s->midgard1.flags);
else
shader = pandecode_midgard_blend_mrt(blend_base, job_no, i);
- if (shader)
- pandecode_shader_disassemble(shader, job_no, job_type, false);
+ if (shader & ~0xF)
+ pandecode_shader_disassemble(shader, job_no, job_type, false, 0);
}
}
- pandecode_shader_disassemble(shader_ptr, job_no, job_type, is_bifrost);
+ if (shader_ptr & ~0xF)
+ pandecode_shader_disassemble(shader_ptr, job_no, job_type, is_bifrost, nr_registers);
} else
pandecode_msg("<no shader>\n");
struct pandecode_mapped_memory *fmem = pandecode_find_mapped_gpu_mem_containing(p->viewport);
struct mali_viewport *PANDECODE_PTR_VAR(f, fmem, p->viewport);
- pandecode_log("struct mali_viewport viewport_%d%s = {\n", job_no, suffix);
+ pandecode_log("struct mali_viewport viewport_%"PRIx64"_%d%s = {\n", p->viewport, job_no, suffix);
pandecode_indent++;
pandecode_prop("clip_minx = %f", f->clip_minx);
* pass a zero buffer with the right stride/size set, (or whatever)
* since the GPU will write to it itself */
+ if (p->varying_meta) {
+ varying_count = pandecode_attribute_meta(job_no, varying_count, p, true, suffix);
+ }
+
if (p->varyings) {
attr_mem = pandecode_find_mapped_gpu_mem_containing(p->varyings);
/* Number of descriptors depends on whether there are
* non-internal varyings */
- pandecode_attributes(attr_mem, p->varyings, job_no, suffix, varying_count > 1 ? 4 : 1, true);
- }
-
- if (p->varying_meta) {
- pandecode_attribute_meta(job_no, varying_count, p, true, suffix);
+ pandecode_attributes(attr_mem, p->varyings, job_no, suffix, varying_count, true);
}
bool is_compute = job_type == JOB_TYPE_COMPUTE;
if (mmem) {
mali_ptr *PANDECODE_PTR_VAR(u, mmem, p->texture_trampoline);
- pandecode_log("uint64_t texture_trampoline_%d[] = {\n", job_no);
+ pandecode_log("uint64_t texture_trampoline_%"PRIx64"_%d[] = {\n", p->texture_trampoline, job_no);
pandecode_indent++;
for (int tex = 0; tex < texture_count; ++tex) {
for (int i = 0; i < sampler_count; ++i) {
s = pandecode_fetch_gpu_mem(smem, d + sizeof(*s) * i, sizeof(*s));
- pandecode_log("struct mali_sampler_descriptor sampler_descriptor_%d_%d = {\n", job_no, i);
+ pandecode_log("struct mali_sampler_descriptor sampler_descriptor_%"PRIx64"_%d_%d = {\n", d + sizeof(*s) * i, job_no, i);
pandecode_indent++;
- /* Only the lower two bits are understood right now; the rest we display as hex */
- pandecode_log(".filter_mode = MALI_TEX_MIN(%s) | MALI_TEX_MAG(%s) | 0x%" PRIx32",\n",
- MALI_FILTER_NAME(s->filter_mode & MALI_TEX_MIN_MASK),
- MALI_FILTER_NAME(s->filter_mode & MALI_TEX_MAG_MASK),
- s->filter_mode & ~3);
+ pandecode_log(".filter_mode = ");
+ pandecode_log_decoded_flags(sampler_flag_info, s->filter_mode);
+ pandecode_log_cont(",\n");
pandecode_prop("min_lod = FIXED_16(%f)", DECODE_FIXED_16(s->min_lod));
pandecode_prop("max_lod = FIXED_16(%f)", DECODE_FIXED_16(s->max_lod));
static void
pandecode_vertex_tiler_postfix(const struct mali_vertex_tiler_postfix *p, int job_no, bool is_bifrost)
{
- pandecode_log_cont("{\n");
+ if (!(p->position_varying || p->occlusion_counter || p->flags))
+ return;
+
+ pandecode_log(".postfix = {\n");
pandecode_indent++;
MEMORY_PROP(p, position_varying);
- DYN_MEMORY_PROP(p, job_no, uniform_buffers);
- DYN_MEMORY_PROP(p, job_no, texture_trampoline);
- DYN_MEMORY_PROP(p, job_no, sampler_descriptor);
- DYN_MEMORY_PROP(p, job_no, uniforms);
- DYN_MEMORY_PROP(p, job_no, attributes);
- DYN_MEMORY_PROP(p, job_no, attribute_meta);
- DYN_MEMORY_PROP(p, job_no, varyings);
- DYN_MEMORY_PROP(p, job_no, varying_meta);
- DYN_MEMORY_PROP(p, job_no, viewport);
- DYN_MEMORY_PROP(p, job_no, occlusion_counter);
-
- if (is_bifrost)
- pandecode_prop("framebuffer = scratchpad_%d_p", job_no);
- else
- pandecode_prop("framebuffer = framebuffer_%d_p | %s", job_no, p->framebuffer & MALI_MFBD ? "MALI_MFBD" : "0");
+ MEMORY_PROP(p, occlusion_counter);
- pandecode_prop("_shader_upper = (shader_meta_%d_p) >> 4", job_no);
- pandecode_prop("flags = %d", p->flags);
+ if (p->flags)
+ pandecode_prop("flags = %d", p->flags);
pandecode_indent--;
pandecode_log("},\n");
/* this might point to the beginning of another buffer, when it's
* really the end of the tiler heap buffer, so we have to be careful
- * here.
+ * here. but for zero length, we need the same pointer.
*/
- char *a = pointer_as_memory_reference(h->tiler_heap_end - 1);
- pandecode_prop("tiler_heap_end = %s + 1", a);
- free(a);
+
+ if (h->tiler_heap_end == h->tiler_heap_start) {
+ MEMORY_PROP(h, tiler_heap_start);
+ } else {
+ char *a = pointer_as_memory_reference(h->tiler_heap_end - 1);
+ pandecode_prop("tiler_heap_end = %s + 1", a);
+ free(a);
+ }
pandecode_indent--;
pandecode_log("};\n");
pandecode_prop("width = MALI_POSITIVE(%d)", t->width + 1);
pandecode_prop("height = MALI_POSITIVE(%d)", t->height + 1);
- DYN_MEMORY_PROP(t, job_no, tiler_heap_meta);
for (int i = 0; i < 12; i++) {
if (t->zeros[i] != 0) {
/* TODO: gl_PointSize on Bifrost */
pandecode_primitive_size(t->primitive_size, true);
- DYN_MEMORY_PROP(t, job_no, tiler_meta);
pandecode_gl_enables(t->gl_enables, JOB_TYPE_TILER);
if (t->zero1 || t->zero2 || t->zero3 || t->zero4 || t->zero5
pandecode_log(".vertex = ");
pandecode_vertex_only_bfr(&v->vertex);
- pandecode_log(".postfix = ");
pandecode_vertex_tiler_postfix(&v->postfix, job_no, true);
pandecode_indent--;
pandecode_log(".tiler = ");
pandecode_tiler_only_bfr(&t->tiler, job_no);
- pandecode_log(".postfix = ");
pandecode_vertex_tiler_postfix(&t->postfix, job_no, true);
pandecode_indent--;
pandecode_padded_vertices(v->instance_shift, v->instance_odd);
}
- if (v->draw_start)
- pandecode_prop("draw_start = %d", v->draw_start);
-
-#ifndef __LP64__
-
- if (v->zero3) {
- pandecode_msg("Zero tripped\n");
- pandecode_prop("zero3 = 0x%" PRIx32, v->zero3);
- }
-
-#endif
+ if (v->offset_start)
+ pandecode_prop("offset_start = %d", v->offset_start);
if (v->zero5) {
pandecode_msg("Zero tripped\n");
pandecode_prop("zero5 = 0x%" PRIx64, v->zero5);
}
- pandecode_log(".postfix = ");
pandecode_vertex_tiler_postfix(&v->postfix, job_no, false);
pandecode_indent--;
const char *fbd_type = s->framebuffer & MALI_MFBD ? "MALI_MFBD" : "MALI_SFBD";
+ /* TODO: Decode */
+ unsigned extra_flags = (s->framebuffer & ~FBD_MASK) & ~MALI_MFBD;
+
if (fbd_dumped)
- pandecode_prop("framebuffer = framebuffer_%d_p | %s", job_no, fbd_type);
+ pandecode_prop("framebuffer = framebuffer_%d_p | %s | 0x%X", job_no,
+ fbd_type, extra_flags);
else
- pandecode_prop("framebuffer = %s | %s", pointer_as_memory_reference(p), fbd_type);
+ pandecode_prop("framebuffer = %s | %s | 0x%X", pointer_as_memory_reference(p),
+ fbd_type, extra_flags);
pandecode_indent--;
pandecode_log("};\n");
pandecode_prop("job_descriptor_size = %d", h->job_descriptor_size);
if (h->exception_status != 0x1)
- pandecode_prop("exception_status = %x (source ID: 0x%x access: 0x%x exception: 0x%x)",
+ pandecode_prop("exception_status = %x (source ID: 0x%x access: %s exception: 0x%x)",
h->exception_status,
(h->exception_status >> 16) & 0xFFFF,
- (h->exception_status >> 8) & 0x3,
+ pandecode_exception_access((h->exception_status >> 8) & 0x3),
h->exception_status & 0xFF);
if (h->first_incomplete_task)