/*
* Copyright (c) 2006 The Regents of The University of Michigan
+ * Copyright (c) 2013 Advanced Micro Devices, Inc.
+ * Copyright (c) 2013 Mark D. Hill and David A. Wood
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* Steve Reinhardt
*/
+#include "sim/core.hh"
+
#include <iostream>
#include <string>
#include "base/callback.hh"
+#include "base/cprintf.hh"
+#include "base/logging.hh"
#include "base/output.hh"
+#include "sim/eventq.hh"
using namespace std;
+namespace SimClock {
+/// The simulated frequency of curTick(). (In ticks per second)
+Tick Frequency;
+
+namespace Float {
+double s;
+double ms;
+double us;
+double ns;
+double ps;
+
+double Hz;
+double kHz;
+double MHz;
+double GHz;
+} // namespace Float
+
+namespace Int {
+Tick s;
+Tick ms;
+Tick us;
+Tick ns;
+Tick ps;
+} // namespace Float
+
+} // namespace SimClock
+
+namespace {
+
+bool _clockFrequencyFixed = false;
+
+// Default to 1 THz (1 Tick == 1 ps)
+Tick _ticksPerSecond = 1e12;
+
+} // anonymous namespace
+
+void
+fixClockFrequency()
+{
+ if (_clockFrequencyFixed)
+ return;
+
+ using namespace SimClock;
+ Frequency = _ticksPerSecond;
+ Float::s = static_cast<double>(Frequency);
+ Float::ms = Float::s / 1.0e3;
+ Float::us = Float::s / 1.0e6;
+ Float::ns = Float::s / 1.0e9;
+ Float::ps = Float::s / 1.0e12;
+
+ Float::Hz = 1.0 / Float::s;
+ Float::kHz = 1.0 / Float::ms;
+ Float::MHz = 1.0 / Float::us;
+ Float::GHz = 1.0 / Float::ns;
+
+ Int::s = Frequency;
+ Int::ms = Int::s / 1000;
+ Int::us = Int::ms / 1000;
+ Int::ns = Int::us / 1000;
+ Int::ps = Int::ns / 1000;
+
+ cprintf("Global frequency set at %d ticks per second\n", _ticksPerSecond);
+
+ _clockFrequencyFixed = true;
+}
+bool clockFrequencyFixed() { return _clockFrequencyFixed; }
+
+void
+setClockFrequency(Tick tps)
+{
+ panic_if(_clockFrequencyFixed,
+ "Global frequency already fixed at %f ticks/s.", _ticksPerSecond);
+ _ticksPerSecond = tps;
+}
+Tick getClockFrequency() { return _ticksPerSecond; }
+
void
setOutputDir(const string &dir)
{
}
/**
- * Do C++ simulator exit processing. Exported to SWIG to be invoked
+ * Do C++ simulator exit processing. Exported to Python to be invoked
* when simulator terminates via Python's atexit mechanism.
*/
void
cout.flush();
}
+