Event::~Event()
{
assert(!scheduled());
+ flags = 0;
}
const std::string
UNSERIALIZE_SCALAR(_when);
UNSERIALIZE_SCALAR(_priority);
- // need to see if original event was in a scheduled, unsquashed
- // state, but don't want to restore those flags in the current
- // object itself (since they aren't immediately true)
short _flags;
UNSERIALIZE_SCALAR(_flags);
+
+ // Old checkpoints had no concept of the Initialized flag
+ // so restoring from old checkpoints always fail.
+ // Events are initialized on construction but original code
+ // "flags = _flags" would just overwrite the initialization.
+ // So, read in the checkpoint flags, but then set the Initialized
+ // flag on top of it in order to avoid failures.
+ assert(initialized());
flags = _flags;
+ flags.set(Initialized);
+ // need to see if original event was in a scheduled, unsquashed
+ // state, but don't want to restore those flags in the current
+ // object itself (since they aren't immediately true)
bool wasScheduled = flags.isSet(Scheduled) && !flags.isSet(Squashed);
flags.clear(Squashed | Scheduled);
cprintf("Not Scheduled\n");
}
}
+
+EventQueue::EventQueue(const string &n)
+ : objName(n), head(NULL)
+{}