#include "base/misc.hh"
#include "base/trace.hh"
#include "cpu/smt.hh"
+#include "debug/Config.hh"
#include "sim/core.hh"
-#include "sim/eventq.hh"
+#include "sim/eventq_impl.hh"
using namespace std;
// handle action
if (!event->squashed()) {
+ // forward current cycle to the time when this event occurs.
+ setCurTick(event->when());
+
event->process();
if (event->isExitEvent()) {
- assert(!event->flags.isSet(Event::AutoDelete)); // would be silly
+ assert(!event->flags.isSet(Event::AutoDelete) ||
+ !event->flags.isSet(Event::IsMainQueue)); // would be silly
return event;
}
} else {
UNSERIALIZE_SCALAR(_when);
UNSERIALIZE_SCALAR(_priority);
- // need to see if original event was in a scheduled, unsquashed
- // state, but don't want to restore those flags in the current
- // object itself (since they aren't immediately true)
short _flags;
UNSERIALIZE_SCALAR(_flags);
+
+ // Old checkpoints had no concept of the Initialized flag
+ // so restoring from old checkpoints always fail.
+ // Events are initialized on construction but original code
+ // "flags = _flags" would just overwrite the initialization.
+ // So, read in the checkpoint flags, but then set the Initialized
+ // flag on top of it in order to avoid failures.
+ assert(initialized());
flags = _flags;
+ flags.set(Initialized);
+ // need to see if original event was in a scheduled, unsquashed
+ // state, but don't want to restore those flags in the current
+ // object itself (since they aren't immediately true)
bool wasScheduled = flags.isSet(Scheduled) && !flags.isSet(Squashed);
flags.clear(Squashed | Scheduled);
EventQueue::dump() const
{
cprintf("============================================================\n");
- cprintf("EventQueue Dump (cycle %d)\n", curTick);
+ cprintf("EventQueue Dump (cycle %d)\n", curTick());
cprintf("------------------------------------------------------------\n");
if (empty())
return true;
}
+Event*
+EventQueue::replaceHead(Event* s)
+{
+ Event* t = head;
+ head = s;
+ return t;
+}
+
void
dumpMainQueue()
{
cprintf("Not Scheduled\n");
}
}
+
+EventQueue::EventQueue(const string &n)
+ : objName(n), head(NULL), _curTick(0)
+{}