#ifndef __SIM_OBJECT_HH__
#define __SIM_OBJECT_HH__
-#include <map>
+#include <iostream>
#include <list>
+#include <map>
+#include <string>
#include <vector>
-#include <iostream>
#include "params/SimObject.hh"
+#include "sim/eventq.hh"
#include "sim/serialize.hh"
#include "sim/startup.hh"
* correspond to physical components and can be specified via the
* config file (CPUs, caches, etc.).
*/
-class SimObject : public Serializable, protected StartupCallback
+class SimObject
+ : public EventManager, public Serializable, protected StartupCallback
{
public:
enum State {
typedef SimObjectParams Params;
const Params *params() const { return _params; }
SimObject(const Params *_params);
- SimObject(const std::string &_name);
virtual ~SimObject() {}
+ public:
+
virtual const std::string name() const { return params()->name; }
// initialization pass of all objects.
static void debugObjectBreak(const std::string &objs);
#endif
+ /**
+ * Find the SimObject with the given name and return a pointer to
+ * it. Primarily used for interactive debugging. Argument is
+ * char* rather than std::string to make it callable from gdb.
+ */
+ static SimObject *find(const char *name);
+
public:
void recordEvent(const std::string &stat);
};