#ifndef __SIM_OBJECT_HH__
#define __SIM_OBJECT_HH__
-#include <map>
+#include <iostream>
#include <list>
+#include <map>
+#include <string>
#include <vector>
-#include <iostream>
+#include "params/SimObject.hh"
+#include "sim/eventq.hh"
#include "sim/serialize.hh"
#include "sim/startup.hh"
* correspond to physical components and can be specified via the
* config file (CPUs, caches, etc.).
*/
-class SimObject : public Serializable, protected StartupCallback
+class SimObject
+ : public EventManager, public Serializable, protected StartupCallback
{
public:
- struct Params {
- std::string name;
- };
-
enum State {
Running,
Draining,
Drained
};
- enum MemoryMode {
- Invalid=0,
- Atomic,
- Timing
- };
-
private:
State state;
protected:
- Params *_params;
-
void changeState(State new_state) { state = new_state; }
public:
- const Params *params() const { return _params; }
-
State getState() { return state; }
private:
// list of all instantiated simulation objects
static SimObjectList simObjectList;
- public:
- SimObject(Params *_params);
- SimObject(const std::string &_name);
+ protected:
+ const SimObjectParams *_params;
+ public:
+ typedef SimObjectParams Params;
+ const Params *params() const { return _params; }
+ SimObject(const Params *_params);
virtual ~SimObject() {}
+ public:
+
virtual const std::string name() const { return params()->name; }
// initialization pass of all objects.
static void debugObjectBreak(const std::string &objs);
#endif
+ /**
+ * Find the SimObject with the given name and return a pointer to
+ * it. Primarily used for interactive debugging. Argument is
+ * char* rather than std::string to make it callable from gdb.
+ */
+ static SimObject *find(const char *name);
+
public:
- bool doRecordEvent;
void recordEvent(const std::string &stat);
};