/*
+ * Copyright (c) 2012 ARM Limited
+ * All rights reserved
+ *
+ * The license below extends only to copyright in the software and shall
+ * not be construed as granting a license to any other intellectual
+ * property including but not limited to intellectual property relating
+ * to a hardware implementation of the functionality of the software
+ * licensed hereunder. You may use the software subject to the license
+ * terms below provided that you ensure that this notice is replicated
+ * unmodified and in its entirety in all distributions of the software,
+ * modified or unmodified, in source code or in binary form.
+ *
* Copyright (c) 2004-2005 The Regents of The University of Michigan
+ * Copyright (c) 2013 Advanced Micro Devices, Inc.
+ * Copyright (c) 2013 Mark D. Hill and David A. Wood
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Authors: Nathan Binkert
+ * Sascha Bischoff
*/
// This file will contain default statistics for the simulator that
#include "base/callback.hh"
#include "base/hostinfo.hh"
#include "base/statistics.hh"
-#include "base/str.hh"
#include "base/time.hh"
-#include "base/stats/output.hh"
#include "cpu/base.hh"
-#include "sim/eventq.hh"
-#include "sim/sim_object.hh"
+#include "sim/global_event.hh"
#include "sim/stat_control.hh"
-#include "sim/root.hh"
using namespace std;
-Stats::Formula hostInstRate;
-Stats::Formula hostTickRate;
-Stats::Value hostMemory;
-Stats::Value hostSeconds;
-
+Stats::Formula simSeconds;
Stats::Value simTicks;
-Stats::Value simInsts;
+Stats::Value finalTick;
Stats::Value simFreq;
-Stats::Formula simSeconds;
namespace Stats {
Time statTime(true);
Tick startTick;
-Tick lastDump(0);
-class SimTicksReset : public Callback
+GlobalEvent *dumpEvent;
+
+struct SimTicksReset : public Callback
{
- public:
void process()
{
- statTime.set();
- startTick = curTick;
+ statTime.setTimer();
+ startTick = curTick();
}
};
double
statElapsedTime()
{
- Time now(true);
+ Time now;
+ now.setTimer();
+
Time elapsed = now - statTime;
- return elapsed();
+ return elapsed;
}
Tick
statElapsedTicks()
{
- return curTick - startTick;
+ return curTick() - startTick;
+}
+
+Tick
+statFinalTick()
+{
+ return curTick();
}
SimTicksReset simTicksReset;
-void
-InitSimStats()
+struct Global
+{
+ Stats::Formula hostInstRate;
+ Stats::Formula hostOpRate;
+ Stats::Formula hostTickRate;
+ Stats::Value hostMemory;
+ Stats::Value hostSeconds;
+
+ Stats::Value simInsts;
+ Stats::Value simOps;
+
+ Global();
+};
+
+Global::Global()
{
simInsts
- .functor(BaseCPU::numSimulatedInstructions)
+ .functor(BaseCPU::numSimulatedInsts)
.name("sim_insts")
.desc("Number of instructions simulated")
.precision(0)
.prereq(simInsts)
;
+ simOps
+ .functor(BaseCPU::numSimulatedOps)
+ .name("sim_ops")
+ .desc("Number of ops (including micro ops) simulated")
+ .precision(0)
+ .prereq(simOps)
+ ;
+
simSeconds
.name("sim_seconds")
.desc("Number of seconds simulated")
;
simFreq
- .scalar(Clock::Frequency)
+ .scalar(SimClock::Frequency)
.name("sim_freq")
.desc("Frequency of simulated ticks")
;
.desc("Number of ticks simulated")
;
+ finalTick
+ .functor(statFinalTick)
+ .name("final_tick")
+ .desc("Number of ticks from beginning of simulation "
+ "(restored from checkpoints and never reset)")
+ ;
+
hostInstRate
.name("host_inst_rate")
.desc("Simulator instruction rate (inst/s)")
.prereq(simInsts)
;
+ hostOpRate
+ .name("host_op_rate")
+ .desc("Simulator op (including micro ops) rate (op/s)")
+ .precision(0)
+ .prereq(simOps)
+ ;
+
hostMemory
.functor(memUsage)
.name("host_mem_usage")
simSeconds = simTicks / simFreq;
hostInstRate = simInsts / hostSeconds;
+ hostOpRate = simOps / hostSeconds;
hostTickRate = simTicks / hostSeconds;
registerResetCallback(&simTicksReset);
}
-class StatEvent : public Event
+void
+initSimStats()
{
- protected:
- int flags;
+ static Global global;
+}
+
+/**
+ * Event to dump and/or reset the statistics.
+ */
+class StatEvent : public GlobalEvent
+{
+ private:
+ bool dump;
+ bool reset;
Tick repeat;
public:
- StatEvent(EventQueue *queue, int _flags, Tick _when, Tick _repeat);
- virtual void process();
- virtual const char *description();
-};
-
-StatEvent::StatEvent(EventQueue *queue, int _flags, Tick _when, Tick _repeat)
- : Event(queue, Stat_Event_Pri),
- flags(_flags), repeat(_repeat)
-{
- setFlags(AutoDelete);
- schedule(_when);
-}
+ StatEvent(Tick _when, bool _dump, bool _reset, Tick _repeat)
+ : GlobalEvent(_when, Stat_Event_Pri, 0),
+ dump(_dump), reset(_reset), repeat(_repeat)
+ {
+ }
-const char *
-StatEvent::description()
-{
- return "Statistics dump and/or reset";
-}
+ virtual void
+ process()
+ {
+ if (dump)
+ Stats::dump();
-void
-StatEvent::process()
-{
- if (flags & Stats::Dump)
- DumpNow();
+ if (reset)
+ Stats::reset();
- if (flags & Stats::Reset) {
- cprintf("Resetting stats!\n");
- reset();
+ if (repeat) {
+ Stats::schedStatEvent(dump, reset, curTick() + repeat, repeat);
+ }
}
- if (repeat)
- schedule(curTick + repeat);
-}
-
-list<Output *> OutputList;
+ const char *description() const { return "GlobalStatEvent"; }
+};
void
-DumpNow()
+schedStatEvent(bool dump, bool reset, Tick when, Tick repeat)
{
- assert(lastDump <= curTick);
- if (lastDump == curTick)
- return;
- lastDump = curTick;
-
- list<Output *>::iterator i = OutputList.begin();
- list<Output *>::iterator end = OutputList.end();
- for (; i != end; ++i) {
- Output *output = *i;
- if (!output->valid())
- continue;
-
- output->output();
- }
+ // simQuantum is being added to the time when the stats would be
+ // dumped so as to ensure that this event happens only after the next
+ // sync amongst the event queues. Asingle event queue simulation
+ // should remain unaffected.
+ dumpEvent = new StatEvent(when + simQuantum, dump, reset, repeat);
}
void
-SetupEvent(int flags, Tick when, Tick repeat, EventQueue *queue)
+periodicStatDump(Tick period)
{
- if (queue == NULL)
- queue = &mainEventQueue;
+ /*
+ * If the period is set to 0, then we do not want to dump periodically,
+ * thus we deschedule the event. Else, if the period is not 0, but the event
+ * has already been scheduled, we need to get rid of the old event before we
+ * create a new one, as the old event will no longer be moved forward in the
+ * event that we resume from a checkpoint.
+ */
+ if (dumpEvent != NULL && (period == 0 || dumpEvent->scheduled())) {
+ // Event should AutoDelete, so we do not need to free it.
+ dumpEvent->deschedule();
+ }
- new StatEvent(queue, flags, when, repeat);
+ /*
+ * If the period is not 0, we schedule the event. If this is called with a
+ * period that is less than the current tick, then we shift the first dump
+ * by curTick. This ensures that we do not schedule the event is the past.
+ */
+ if (period != 0) {
+ // Schedule the event
+ if (period >= curTick()) {
+ schedStatEvent(true, true, (Tick)period, (Tick)period);
+ } else {
+ schedStatEvent(true, true, (Tick)period + curTick(), (Tick)period);
+ }
+ }
}
-/* namespace Stats */ }
-
-void debugDumpStats()
+void
+updateEvents()
{
- Stats::DumpNow();
+ /*
+ * If the dumpEvent has been scheduled, but is scheduled in the past, then
+ * we need to shift the event to be at a valid point in time. Therefore, we
+ * shift the event by curTick.
+ */
+ if (dumpEvent != NULL &&
+ (dumpEvent->scheduled() && dumpEvent->when() < curTick())) {
+ // shift by curTick() and reschedule
+ Tick _when = dumpEvent->when();
+ dumpEvent->reschedule(_when + curTick());
+ }
}
+} // namespace Stats