radeonsi/drirc: enable zerovram option for 7 Days to Die
[mesa.git] / src / util / 00-mesa-defaults.conf
index d2a82b2a19a8592e4b4c6ce25a19015abaeb8915..e980efe18e82858a62c75058cc68e95fbefc3531 100644 (file)
@@ -264,17 +264,17 @@ TODO: document the other workarounds.
         </application>
 
         <application name="Curse of the Dead Gods" executable="Curse of the Dead Gods.exe">
-            <!-- https://gitlab.freedesktop.org/mesa/mesa/issues/2598 -->
+            <!-- https://gitlab.freedesktop.org/mesa/mesa/-/issues/2598 -->
             <option name="glsl_zero_init" value="true" />
         </application>
 
         <application name="GRID Autosport" executable="GridAutosport">
-            <!-- https://gitlab.freedesktop.org/mesa/mesa/issues/1258 -->
+            <!-- https://gitlab.freedesktop.org/mesa/mesa/-/issues/1258 -->
             <option name="force_integer_tex_nearest" value="true" />
         </application>
 
         <application name="DIRT: Showdown" executable="dirt.i386">
-            <!-- https://gitlab.freedesktop.org/mesa/mesa/issues/1258 -->
+            <!-- https://gitlab.freedesktop.org/mesa/mesa/-/issues/1258 -->
             <option name="force_integer_tex_nearest" value="true" />
         </application>
 
@@ -415,6 +415,12 @@ TODO: document the other workarounds.
         <application name="Yuzu - Nintendo Switch Emulator" executable="yuzu">
             <option name="mesa_glthread" value="true"/>
         </application>
+        <application name="RPCS3" executable="rpcs3">
+            <option name="mesa_glthread" value="true"/>
+        </application>
+        <application name="PCSX2" executable="PCSX2">
+            <option name="mesa_glthread" value="true"/>
+        </application>
 
         <application name="From The Depths" executable="From_The_Depths.x86_64">
             <option name="mesa_glthread" value="true"/>
@@ -629,6 +635,17 @@ TODO: document the other workarounds.
         <application name="Peace, Death!" executable="runner" sha1="5b909f3d21799773370adf084f649848f098234e">
             <option name="radeonsi_sync_compile" value="true" />
         </application>
+        <!-- https://gitlab.freedesktop.org/mesa/mesa/-/issues/2647 -->
+        <application name="Kerbal Space Program" executable="KSP.x86_64">
+            <option name="radeonsi_no_infinite_interp" value="true" />
+        </application>
+        <!-- https://gitlab.freedesktop.org/mesa/mesa/-/issues/2686 -->
+        <application name="7 Days to Die" executable="7DaysToDie.x86_64">
+            <option name="radeonsi_zerovram" value="true" />
+        </application>
+        <application name="7 Days to Die" executable="7DaysToDie.x86">
+            <option name="radeonsi_zerovram" value="true" />
+        </application>
     </device>
     <device driver="virtio_gpu">
         <!-- Some Valve games do a final blit to a BRGA_sRGB surface. On a GLES
@@ -666,4 +683,9 @@ TODO: document the other workarounds.
             <option name="vs_position_always_invariant" value="true" />
         </application>
     </device>
+    <device driver="radv">
+        <application name="Shadow Of The Tomb Raider" executable="ShadowOfTheTombRaider">
+            <option name="radv_report_llvm9_version_string" value="true" />
+        </application>
+    </device>
 </driconf>