-MESA_UTIL_SHADER_CACHE_FILES := \
- mesa-sha1.c \
- mesa-sha1.h
-
MESA_UTIL_FILES := \
+ bitscan.c \
+ bitscan.h \
bitset.h \
+ build_id.c \
+ build_id.h \
+ crc32.c \
+ crc32.h \
+ debug.c \
+ debug.h \
+ disk_cache.c \
+ disk_cache.h \
+ format_r11g11b10f.h \
+ format_rgb9e5.h \
format_srgb.h \
+ half_float.c \
+ half_float.h \
hash_table.c \
hash_table.h \
list.h \
macros.h \
+ mesa-sha1.c \
+ mesa-sha1.h \
+ sha1/sha1.c \
+ sha1/sha1.h \
ralloc.c \
ralloc.h \
register_allocate.c \
set.c \
set.h \
simple_list.h \
+ slab.c \
+ slab.h \
+ string_to_uint_map.h \
+ string_to_uint_map.cpp \
+ strndup.h \
strtod.c \
strtod.h \
texcompress_rgtc_tmp.h \
- u_atomic.h
+ u_atomic.h \
+ u_endian.h \
+ u_queue.c \
+ u_queue.h \
+ u_string.h \
+ u_thread.h \
+ u_vector.c \
+ u_vector.h \
+ vk_alloc.h \
+ vk_util.h
MESA_UTIL_GENERATED_FILES = \
format_srgb.c