#include <pwd.h>
#include <errno.h>
#include <dirent.h>
+#include <inttypes.h>
#include "zlib.h"
+#ifdef HAVE_ZSTD
+#include "zstd.h"
+#endif
+
#include "util/crc32.h"
+#include "util/debug.h"
+#include "util/rand_xor.h"
#include "util/u_atomic.h"
+#include "util/u_queue.h"
#include "util/mesa-sha1.h"
#include "util/ralloc.h"
-#include "main/errors.h"
+#include "util/compiler.h"
#include "disk_cache.h"
/* The number of keys that can be stored in the index. */
#define CACHE_INDEX_MAX_KEYS (1 << CACHE_INDEX_KEY_BITS)
+/* The cache version should be bumped whenever a change is made to the
+ * structure of cache entries or the index. This will give any 3rd party
+ * applications reading the cache entries a chance to adjust to the changes.
+ *
+ * - The cache version is checked internally when reading a cache entry. If we
+ * ever have a mismatch we are in big trouble as this means we had a cache
+ * collision. In case of such an event please check the skys for giant
+ * asteroids and that the entire Mesa team hasn't been eaten by wolves.
+ *
+ * - There is no strict requirement that cache versions be backwards
+ * compatible but effort should be taken to limit disruption where possible.
+ */
+#define CACHE_VERSION 1
+
+/* 3 is the recomended level, with 22 as the absolute maximum */
+#define ZSTD_COMPRESSION_LEVEL 3
+
struct disk_cache {
/* The path to the cache directory. */
char *path;
+ bool path_init_failed;
+
+ /* Thread queue for compressing and writing cache entries to disk */
+ struct util_queue cache_queue;
+
+ /* Seed for rand, which is used to pick a random directory */
+ uint64_t seed_xorshift128plus[2];
/* A pointer to the mmapped index file within the cache directory. */
uint8_t *index_mmap;
/* Maximum size of all cached objects (in bytes). */
uint64_t max_size;
+
+ /* Driver cache keys. */
+ uint8_t *driver_keys_blob;
+ size_t driver_keys_blob_size;
+
+ disk_cache_put_cb blob_put_cb;
+ disk_cache_get_cb blob_get_cb;
+};
+
+struct disk_cache_put_job {
+ struct util_queue_fence fence;
+
+ struct disk_cache *cache;
+
+ cache_key key;
+
+ /* Copy of cache data to be compressed and written. */
+ void *data;
+
+ /* Size of data to be compressed and written. */
+ size_t size;
+
+ struct cache_item_metadata cache_item_metadata;
};
/* Create a directory named 'path' if it does not already exist.
* -1 in all other cases.
*/
static int
-mkdir_if_needed(char *path)
+mkdir_if_needed(const char *path)
{
struct stat sb;
* <path>/<name> cannot be created as a directory
*/
static char *
-concatenate_and_mkdir(void *ctx, char *path, const char *name)
+concatenate_and_mkdir(void *ctx, const char *path, const char *name)
{
char *new_path;
struct stat sb;
return NULL;
}
-static int
-remove_dir(const char *fpath, const struct stat *sb,
- int typeflag, struct FTW *ftwbuf)
-{
- if (S_ISREG(sb->st_mode))
- unlink(fpath);
- else if (S_ISDIR(sb->st_mode))
- rmdir(fpath);
-
- return 0;
-}
-
-static void
-remove_old_cache_directories(void *mem_ctx, char *path, const char *timestamp)
-{
- DIR *dir = opendir(path);
-
- struct dirent* d_entry;
- while((d_entry = readdir(dir)) != NULL)
- {
- char *full_path =
- ralloc_asprintf(mem_ctx, "%s/%s", path, d_entry->d_name);
-
- struct stat sb;
- if (stat(full_path, &sb) == 0 && S_ISDIR(sb.st_mode) &&
- strcmp(d_entry->d_name, timestamp) != 0 &&
- strcmp(d_entry->d_name, "..") != 0 &&
- strcmp(d_entry->d_name, ".") != 0) {
- nftw(full_path, remove_dir, 20, FTW_DEPTH);
- }
- }
-
- closedir(dir);
-}
-
-static char *
-create_mesa_cache_dir(void *mem_ctx, char *path, const char *timestamp,
- const char *gpu_name)
-{
- char *new_path = concatenate_and_mkdir(mem_ctx, path, "mesa");
- if (new_path == NULL)
- return NULL;
-
- /* Remove cache directories for old Mesa versions */
- remove_old_cache_directories(mem_ctx, new_path, timestamp);
-
- new_path = concatenate_and_mkdir(mem_ctx, new_path, timestamp);
- if (new_path == NULL)
- return NULL;
-
- new_path = concatenate_and_mkdir(mem_ctx, new_path, gpu_name);
- if (new_path == NULL)
- return NULL;
-
- return new_path;
-}
+#define DRV_KEY_CPY(_dst, _src, _src_size) \
+do { \
+ memcpy(_dst, _src, _src_size); \
+ _dst += _src_size; \
+} while (0);
struct disk_cache *
-disk_cache_create(const char *gpu_name, const char *timestamp)
+disk_cache_create(const char *gpu_name, const char *driver_id,
+ uint64_t driver_flags)
{
void *local;
struct disk_cache *cache = NULL;
struct stat sb;
size_t size;
+ uint8_t cache_version = CACHE_VERSION;
+ size_t cv_size = sizeof(cache_version);
+
/* If running as a users other than the real user disable cache */
if (geteuid() != getuid())
return NULL;
goto fail;
/* At user request, disable shader cache entirely. */
- if (getenv("MESA_GLSL_CACHE_DISABLE"))
+ if (env_var_as_boolean("MESA_GLSL_CACHE_DISABLE", false))
goto fail;
- /* As a temporary measure, (while the shader cache is under
- * development, and known to not be fully functional), also require
- * the MESA_GLSL_CACHE_ENABLE variable to be set.
- */
- if (!getenv("MESA_GLSL_CACHE_ENABLE"))
+ cache = rzalloc(NULL, struct disk_cache);
+ if (cache == NULL)
goto fail;
+ /* Assume failure. */
+ cache->path_init_failed = true;
+
/* Determine path for cache based on the first defined name as follows:
*
* $MESA_GLSL_CACHE_DIR
- * $XDG_CACHE_HOME/mesa
- * <pwd.pw_dir>/.cache/mesa
+ * $XDG_CACHE_HOME/mesa_shader_cache
+ * <pwd.pw_dir>/.cache/mesa_shader_cache
*/
path = getenv("MESA_GLSL_CACHE_DIR");
if (path) {
if (mkdir_if_needed(path) == -1)
- goto fail;
+ goto path_fail;
- path = create_mesa_cache_dir(local, path, timestamp,
- gpu_name);
+ path = concatenate_and_mkdir(local, path, CACHE_DIR_NAME);
if (path == NULL)
- goto fail;
+ goto path_fail;
}
if (path == NULL) {
if (xdg_cache_home) {
if (mkdir_if_needed(xdg_cache_home) == -1)
- goto fail;
+ goto path_fail;
- path = create_mesa_cache_dir(local, xdg_cache_home, timestamp,
- gpu_name);
+ path = concatenate_and_mkdir(local, xdg_cache_home, CACHE_DIR_NAME);
if (path == NULL)
- goto fail;
+ goto path_fail;
}
}
buf = NULL;
buf_size *= 2;
} else {
- goto fail;
+ goto path_fail;
}
}
path = concatenate_and_mkdir(local, pwd.pw_dir, ".cache");
if (path == NULL)
- goto fail;
+ goto path_fail;
- path = create_mesa_cache_dir(local, path, timestamp, gpu_name);
+ path = concatenate_and_mkdir(local, path, CACHE_DIR_NAME);
if (path == NULL)
- goto fail;
+ goto path_fail;
}
- cache = ralloc(NULL, struct disk_cache);
- if (cache == NULL)
- goto fail;
-
cache->path = ralloc_strdup(cache, path);
if (cache->path == NULL)
- goto fail;
+ goto path_fail;
path = ralloc_asprintf(local, "%s/index", cache->path);
if (path == NULL)
- goto fail;
+ goto path_fail;
fd = open(path, O_RDWR | O_CREAT | O_CLOEXEC, 0644);
if (fd == -1)
- goto fail;
+ goto path_fail;
if (fstat(fd, &sb) == -1)
- goto fail;
+ goto path_fail;
/* Force the index file to be the expected size. */
size = sizeof(*cache->size) + CACHE_INDEX_MAX_KEYS * CACHE_KEY_SIZE;
if (sb.st_size != size) {
if (ftruncate(fd, size) == -1)
- goto fail;
+ goto path_fail;
}
/* We map this shared so that other processes see updates that we
cache->index_mmap = mmap(NULL, size, PROT_READ | PROT_WRITE,
MAP_SHARED, fd, 0);
if (cache->index_mmap == MAP_FAILED)
- goto fail;
+ goto path_fail;
cache->index_mmap_size = size;
- close(fd);
-
cache->size = (uint64_t *) cache->index_mmap;
cache->stored_keys = cache->index_mmap + sizeof(uint64_t);
}
/* Default to 1GB for maximum cache size. */
- if (max_size == 0)
+ if (max_size == 0) {
max_size = 1024*1024*1024;
+ }
cache->max_size = max_size;
+ /* 4 threads were chosen below because just about all modern CPUs currently
+ * available that run Mesa have *at least* 4 cores. For these CPUs allowing
+ * more threads can result in the queue being processed faster, thus
+ * avoiding excessive memory use due to a backlog of cache entrys building
+ * up in the queue. Since we set the UTIL_QUEUE_INIT_USE_MINIMUM_PRIORITY
+ * flag this should have little negative impact on low core systems.
+ *
+ * The queue will resize automatically when it's full, so adding new jobs
+ * doesn't stall.
+ */
+ util_queue_init(&cache->cache_queue, "disk$", 32, 4,
+ UTIL_QUEUE_INIT_RESIZE_IF_FULL |
+ UTIL_QUEUE_INIT_USE_MINIMUM_PRIORITY |
+ UTIL_QUEUE_INIT_SET_FULL_THREAD_AFFINITY);
+
+ cache->path_init_failed = false;
+
+ path_fail:
+
+ if (fd != -1)
+ close(fd);
+
+ cache->driver_keys_blob_size = cv_size;
+
+ /* Create driver id keys */
+ size_t id_size = strlen(driver_id) + 1;
+ size_t gpu_name_size = strlen(gpu_name) + 1;
+ cache->driver_keys_blob_size += id_size;
+ cache->driver_keys_blob_size += gpu_name_size;
+
+ /* We sometimes store entire structs that contains a pointers in the cache,
+ * use pointer size as a key to avoid hard to debug issues.
+ */
+ uint8_t ptr_size = sizeof(void *);
+ size_t ptr_size_size = sizeof(ptr_size);
+ cache->driver_keys_blob_size += ptr_size_size;
+
+ size_t driver_flags_size = sizeof(driver_flags);
+ cache->driver_keys_blob_size += driver_flags_size;
+
+ cache->driver_keys_blob =
+ ralloc_size(cache, cache->driver_keys_blob_size);
+ if (!cache->driver_keys_blob)
+ goto fail;
+
+ uint8_t *drv_key_blob = cache->driver_keys_blob;
+ DRV_KEY_CPY(drv_key_blob, &cache_version, cv_size)
+ DRV_KEY_CPY(drv_key_blob, driver_id, id_size)
+ DRV_KEY_CPY(drv_key_blob, gpu_name, gpu_name_size)
+ DRV_KEY_CPY(drv_key_blob, &ptr_size, ptr_size_size)
+ DRV_KEY_CPY(drv_key_blob, &driver_flags, driver_flags_size)
+
+ /* Seed our rand function */
+ s_rand_xorshift128plus(cache->seed_xorshift128plus, true);
+
ralloc_free(local);
return cache;
fail:
- if (fd != -1)
- close(fd);
if (cache)
ralloc_free(cache);
ralloc_free(local);
void
disk_cache_destroy(struct disk_cache *cache)
{
- if (cache)
+ if (cache && !cache->path_init_failed) {
+ util_queue_finish(&cache->cache_queue);
+ util_queue_destroy(&cache->cache_queue);
munmap(cache->index_mmap, cache->index_mmap_size);
+ }
ralloc_free(cache);
}
+void
+disk_cache_wait_for_idle(struct disk_cache *cache)
+{
+ util_queue_finish(&cache->cache_queue);
+}
+
/* Return a filename within the cache's directory corresponding to 'key'. The
* returned filename is ralloced with 'cache' as the parent context.
*
* Returns NULL if out of memory.
*/
static char *
-get_cache_file(struct disk_cache *cache, cache_key key)
+get_cache_file(struct disk_cache *cache, const cache_key key)
{
char buf[41];
char *filename;
+ if (cache->path_init_failed)
+ return NULL;
+
_mesa_sha1_format(buf, key);
if (asprintf(&filename, "%s/%c%c/%s", cache->path, buf[0],
buf[1], buf + 2) == -1)
* _get_cache_file above.
*/
static void
-make_cache_file_directory(struct disk_cache *cache, cache_key key)
+make_cache_file_directory(struct disk_cache *cache, const cache_key key)
{
char *dir;
char buf[41];
free(dir);
}
-/* Given a directory path and predicate function, count all entries in
- * that directory for which the predicate returns true. Then choose a
- * random entry from among those counted.
+/* Given a directory path and predicate function, find the entry with
+ * the oldest access time in that directory for which the predicate
+ * returns true.
*
* Returns: A malloc'ed string for the path to the chosen file, (or
* NULL on any error). The caller should free the string when
* finished.
*/
static char *
-choose_random_file_matching(const char *dir_path,
- bool (*predicate)(struct dirent *,
- const char *dir_path))
+choose_lru_file_matching(const char *dir_path,
+ bool (*predicate)(const char *dir_path,
+ const struct stat *,
+ const char *, const size_t))
{
DIR *dir;
struct dirent *entry;
- unsigned int count, victim;
char *filename;
+ char *lru_name = NULL;
+ time_t lru_atime = 0;
dir = opendir(dir_path);
if (dir == NULL)
return NULL;
- count = 0;
-
while (1) {
entry = readdir(dir);
if (entry == NULL)
break;
- if (!predicate(entry, dir_path))
- continue;
- count++;
- }
-
- if (count == 0) {
- closedir(dir);
- return NULL;
- }
-
- victim = rand() % count;
-
- rewinddir(dir);
- count = 0;
-
- while (1) {
- entry = readdir(dir);
- if (entry == NULL)
- break;
- if (!predicate(entry, dir_path))
- continue;
- if (count == victim)
- break;
-
- count++;
+ struct stat sb;
+ if (fstatat(dirfd(dir), entry->d_name, &sb, 0) == 0) {
+ if (!lru_atime || (sb.st_atime < lru_atime)) {
+ size_t len = strlen(entry->d_name);
+
+ if (!predicate(dir_path, &sb, entry->d_name, len))
+ continue;
+
+ char *tmp = realloc(lru_name, len + 1);
+ if (tmp) {
+ lru_name = tmp;
+ memcpy(lru_name, entry->d_name, len + 1);
+ lru_atime = sb.st_atime;
+ }
+ }
+ }
}
- if (entry == NULL) {
+ if (lru_name == NULL) {
closedir(dir);
return NULL;
}
- if (asprintf(&filename, "%s/%s", dir_path, entry->d_name) < 0)
+ if (asprintf(&filename, "%s/%s", dir_path, lru_name) < 0)
filename = NULL;
+ free(lru_name);
closedir(dir);
return filename;
* ".tmp"
*/
static bool
-is_regular_non_tmp_file(struct dirent *entry, const char *path)
+is_regular_non_tmp_file(const char *path, const struct stat *sb,
+ const char *d_name, const size_t len)
{
- char *filename;
- if (asprintf(&filename, "%s/%s", path, entry->d_name) == -1)
+ if (!S_ISREG(sb->st_mode))
return false;
- struct stat sb;
- int res = stat(filename, &sb);
- free(filename);
-
- if (res == -1 || !S_ISREG(sb.st_mode))
- return false;
-
- size_t len = strlen (entry->d_name);
- if (len >= 4 && strcmp(&entry->d_name[len-4], ".tmp") == 0)
+ if (len >= 4 && strcmp(&d_name[len-4], ".tmp") == 0)
return false;
return true;
/* Returns the size of the deleted file, (or 0 on any error). */
static size_t
-unlink_random_file_from_directory(const char *path)
+unlink_lru_file_from_directory(const char *path)
{
struct stat sb;
char *filename;
- filename = choose_random_file_matching(path, is_regular_non_tmp_file);
+ filename = choose_lru_file_matching(path, is_regular_non_tmp_file);
if (filename == NULL)
return 0;
}
unlink(filename);
-
free (filename);
- return sb.st_size;
+ return sb.st_blocks * 512;
}
/* Is entry a directory with a two-character name, (and not the
- * special name of "..")
+ * special name of ".."). We also return false if the dir is empty.
*/
static bool
-is_two_character_sub_directory(struct dirent *entry, const char *path)
+is_two_character_sub_directory(const char *path, const struct stat *sb,
+ const char *d_name, const size_t len)
{
- char *subdir;
- if (asprintf(&subdir, "%s/%s", path, entry->d_name) == -1)
+ if (!S_ISDIR(sb->st_mode))
return false;
- struct stat sb;
- int res = stat(subdir, &sb);
- free(subdir);
+ if (len != 2)
+ return false;
- if (res == -1 || !S_ISDIR(sb.st_mode))
+ if (strcmp(d_name, "..") == 0)
return false;
- if (strlen(entry->d_name) != 2)
+ char *subdir;
+ if (asprintf(&subdir, "%s/%s", path, d_name) == -1)
return false;
+ DIR *dir = opendir(subdir);
+ free(subdir);
- if (strcmp(entry->d_name, "..") == 0)
+ if (dir == NULL)
+ return false;
+
+ unsigned subdir_entries = 0;
+ struct dirent *d;
+ while ((d = readdir(dir)) != NULL) {
+ if(++subdir_entries > 2)
+ break;
+ }
+ closedir(dir);
+
+ /* If dir only contains '.' and '..' it must be empty */
+ if (subdir_entries <= 2)
return false;
return true;
}
static void
-evict_random_item(struct disk_cache *cache)
+evict_lru_item(struct disk_cache *cache)
{
- const char hex[] = "0123456789abcde";
char *dir_path;
- int a, b;
- size_t size;
/* With a reasonably-sized, full cache, (and with keys generated
* from a cryptographic hash), we can choose two random hex digits
* and reasonably expect the directory to exist with a file in it.
+ * Provides pseudo-LRU eviction to reduce checking all cache files.
*/
- a = rand() % 16;
- b = rand() % 16;
-
- if (asprintf(&dir_path, "%s/%c%c", cache->path, hex[a], hex[b]) < 0)
+ uint64_t rand64 = rand_xorshift128plus(cache->seed_xorshift128plus);
+ if (asprintf(&dir_path, "%s/%02" PRIx64 , cache->path, rand64 & 0xff) < 0)
return;
- size = unlink_random_file_from_directory(dir_path);
+ size_t size = unlink_lru_file_from_directory(dir_path);
free(dir_path);
if (size) {
- p_atomic_add(cache->size, - size);
+ p_atomic_add(cache->size, - (uint64_t)size);
return;
}
/* In the case where the random choice of directory didn't find
- * something, we choose randomly from the existing directories.
+ * something, we choose the least recently accessed from the
+ * existing directories.
*
* Really, the only reason this code exists is to allow the unit
* tests to work, (which use an artificially-small cache to be able
* to force a single cached item to be evicted).
*/
- dir_path = choose_random_file_matching(cache->path,
- is_two_character_sub_directory);
+ dir_path = choose_lru_file_matching(cache->path,
+ is_two_character_sub_directory);
if (dir_path == NULL)
return;
- size = unlink_random_file_from_directory(dir_path);
+ size = unlink_lru_file_from_directory(dir_path);
free(dir_path);
if (size)
- p_atomic_add(cache->size, - size);
+ p_atomic_add(cache->size, - (uint64_t)size);
}
void
-disk_cache_remove(struct disk_cache *cache, cache_key key)
+disk_cache_remove(struct disk_cache *cache, const cache_key key)
{
struct stat sb;
unlink(filename);
free(filename);
- if (sb.st_size)
- p_atomic_add(cache->size, - sb.st_size);
+ if (sb.st_blocks)
+ p_atomic_add(cache->size, - (uint64_t)sb.st_blocks * 512);
+}
+
+static ssize_t
+read_all(int fd, void *buf, size_t count)
+{
+ char *in = buf;
+ ssize_t read_ret;
+ size_t done;
+
+ for (done = 0; done < count; done += read_ret) {
+ read_ret = read(fd, in + done, count - done);
+ if (read_ret == -1 || read_ret == 0)
+ return -1;
+ }
+ return done;
+}
+
+static ssize_t
+write_all(int fd, const void *buf, size_t count)
+{
+ const char *out = buf;
+ ssize_t written;
+ size_t done;
+
+ for (done = 0; done < count; done += written) {
+ written = write(fd, out + done, count - done);
+ if (written == -1)
+ return -1;
+ }
+ return done;
}
/* From the zlib docs:
*/
static size_t
deflate_and_write_to_disk(const void *in_data, size_t in_data_size, int dest,
- char *filename)
+ const char *filename)
{
- unsigned char out[BUFSIZE];
+#ifdef HAVE_ZSTD
+ /* from the zstd docs (https://facebook.github.io/zstd/zstd_manual.html):
+ * compression runs faster if `dstCapacity` >= `ZSTD_compressBound(srcSize)`.
+ */
+ size_t out_size = ZSTD_compressBound(in_data_size);
+ void * out = malloc(out_size);
+
+ size_t ret = ZSTD_compress(out, out_size, in_data, in_data_size,
+ ZSTD_COMPRESSION_LEVEL);
+ if (ZSTD_isError(ret)) {
+ free(out);
+ return 0;
+ }
+ ssize_t written = write_all(dest, out, ret);
+ if (written == -1) {
+ free(out);
+ return 0;
+ }
+ free(out);
+ return ret;
+#else
+ unsigned char *out;
/* allocate deflate state */
z_stream strm;
/* compress until end of in_data */
size_t compressed_size = 0;
int flush;
+
+ out = malloc(BUFSIZE * sizeof(unsigned char));
+ if (out == NULL)
+ return 0;
+
do {
int remaining = in_data_size - BUFSIZE;
flush = remaining > 0 ? Z_NO_FLUSH : Z_FINISH;
assert(ret != Z_STREAM_ERROR); /* state not clobbered */
size_t have = BUFSIZE - strm.avail_out;
- compressed_size += compressed_size + have;
-
- size_t written = 0;
- for (size_t len = 0; len < have; len += written) {
- written = write(dest, out + len, have - len);
- if (written == -1) {
- (void)deflateEnd(&strm);
- return 0;
- }
+ compressed_size += have;
+
+ ssize_t written = write_all(dest, out, have);
+ if (written == -1) {
+ (void)deflateEnd(&strm);
+ free(out);
+ return 0;
}
} while (strm.avail_out == 0);
/* clean up and return */
(void)deflateEnd(&strm);
+ free(out);
return compressed_size;
+# endif
+}
+
+static struct disk_cache_put_job *
+create_put_job(struct disk_cache *cache, const cache_key key,
+ const void *data, size_t size,
+ struct cache_item_metadata *cache_item_metadata)
+{
+ struct disk_cache_put_job *dc_job = (struct disk_cache_put_job *)
+ malloc(sizeof(struct disk_cache_put_job) + size);
+
+ if (dc_job) {
+ dc_job->cache = cache;
+ memcpy(dc_job->key, key, sizeof(cache_key));
+ dc_job->data = dc_job + 1;
+ memcpy(dc_job->data, data, size);
+ dc_job->size = size;
+
+ /* Copy the cache item metadata */
+ if (cache_item_metadata) {
+ dc_job->cache_item_metadata.type = cache_item_metadata->type;
+ if (cache_item_metadata->type == CACHE_ITEM_TYPE_GLSL) {
+ dc_job->cache_item_metadata.num_keys =
+ cache_item_metadata->num_keys;
+ dc_job->cache_item_metadata.keys = (cache_key *)
+ malloc(cache_item_metadata->num_keys * sizeof(cache_key));
+
+ if (!dc_job->cache_item_metadata.keys)
+ goto fail;
+
+ memcpy(dc_job->cache_item_metadata.keys,
+ cache_item_metadata->keys,
+ sizeof(cache_key) * cache_item_metadata->num_keys);
+ }
+ } else {
+ dc_job->cache_item_metadata.type = CACHE_ITEM_TYPE_UNKNOWN;
+ dc_job->cache_item_metadata.keys = NULL;
+ }
+ }
+
+ return dc_job;
+
+fail:
+ free(dc_job);
+
+ return NULL;
+}
+
+static void
+destroy_put_job(void *job, int thread_index)
+{
+ if (job) {
+ struct disk_cache_put_job *dc_job = (struct disk_cache_put_job *) job;
+ free(dc_job->cache_item_metadata.keys);
+
+ free(job);
+ }
}
struct cache_entry_file_data {
uint32_t uncompressed_size;
};
-void
-disk_cache_put(struct disk_cache *cache,
- cache_key key,
- const void *data,
- size_t size)
+static void
+cache_put(void *job, int thread_index)
{
+ assert(job);
+
int fd = -1, fd_final = -1, err, ret;
- size_t len;
+ unsigned i = 0;
char *filename = NULL, *filename_tmp = NULL;
+ struct disk_cache_put_job *dc_job = (struct disk_cache_put_job *) job;
- filename = get_cache_file(cache, key);
+ filename = get_cache_file(dc_job->cache, dc_job->key);
if (filename == NULL)
goto done;
+ /* If the cache is too large, evict something else first. */
+ while (*dc_job->cache->size + dc_job->size > dc_job->cache->max_size &&
+ i < 8) {
+ evict_lru_item(dc_job->cache);
+ i++;
+ }
+
/* Write to a temporary file to allow for an atomic rename to the
* final destination filename, (to prevent any readers from seeing
* a partially written file).
if (errno != ENOENT)
goto done;
- make_cache_file_directory(cache, key);
+ make_cache_file_directory(dc_job->cache, dc_job->key);
fd = open(filename_tmp, O_WRONLY | O_CLOEXEC | O_CREAT, 0644);
if (fd == -1)
* open with the flock held. So just let that file be responsible
* for writing the file.
*/
+#ifdef HAVE_FLOCK
err = flock(fd, LOCK_EX | LOCK_NB);
+#else
+ struct flock lock = {
+ .l_start = 0,
+ .l_len = 0, /* entire file */
+ .l_type = F_WRLCK,
+ .l_whence = SEEK_SET
+ };
+ err = fcntl(fd, F_SETLK, &lock);
+#endif
if (err == -1)
goto done;
* (to ensure the size accounting of the cache doesn't get off).
*/
fd_final = open(filename, O_RDONLY | O_CLOEXEC);
- if (fd_final != -1)
+ if (fd_final != -1) {
+ unlink(filename_tmp);
goto done;
+ }
/* OK, we're now on the hook to write out a file that we know is
* not in the cache, and is also not being written out to the cache
* by some other process.
- *
- * Before we do that, if the cache is too large, evict something
- * else first.
*/
- if (*cache->size + size > cache->max_size)
- evict_random_item(cache);
- /* Create CRC of the data and store at the start of the file. We will
- * read this when restoring the cache and use it to check for corruption.
+ /* Write the driver_keys_blob, this can be used find information about the
+ * mesa version that produced the entry or deal with hash collisions,
+ * should that ever become a real problem.
*/
- struct cache_entry_file_data cf_data;
- cf_data.crc32 = util_hash_crc32(data, size);
- cf_data.uncompressed_size = size;
+ ret = write_all(fd, dc_job->cache->driver_keys_blob,
+ dc_job->cache->driver_keys_blob_size);
+ if (ret == -1) {
+ unlink(filename_tmp);
+ goto done;
+ }
- size_t cf_data_size = sizeof(cf_data);
- for (len = 0; len < cf_data_size; len += ret) {
- ret = write(fd, ((uint8_t *) &cf_data) + len, cf_data_size - len);
+ /* Write the cache item metadata. This data can be used to deal with
+ * hash collisions, as well as providing useful information to 3rd party
+ * tools reading the cache files.
+ */
+ ret = write_all(fd, &dc_job->cache_item_metadata.type,
+ sizeof(uint32_t));
+ if (ret == -1) {
+ unlink(filename_tmp);
+ goto done;
+ }
+
+ if (dc_job->cache_item_metadata.type == CACHE_ITEM_TYPE_GLSL) {
+ ret = write_all(fd, &dc_job->cache_item_metadata.num_keys,
+ sizeof(uint32_t));
+ if (ret == -1) {
+ unlink(filename_tmp);
+ goto done;
+ }
+
+ ret = write_all(fd, dc_job->cache_item_metadata.keys[0],
+ dc_job->cache_item_metadata.num_keys *
+ sizeof(cache_key));
if (ret == -1) {
unlink(filename_tmp);
goto done;
}
}
+ /* Create CRC of the data. We will read this when restoring the cache and
+ * use it to check for corruption.
+ */
+ struct cache_entry_file_data cf_data;
+ cf_data.crc32 = util_hash_crc32(dc_job->data, dc_job->size);
+ cf_data.uncompressed_size = dc_job->size;
+
+ size_t cf_data_size = sizeof(cf_data);
+ ret = write_all(fd, &cf_data, cf_data_size);
+ if (ret == -1) {
+ unlink(filename_tmp);
+ goto done;
+ }
+
/* Now, finally, write out the contents to the temporary file, then
* rename them atomically to the destination filename, and also
* perform an atomic increment of the total cache size.
*/
- size_t file_size = deflate_and_write_to_disk(data, size, fd, filename_tmp);
+ size_t file_size = deflate_and_write_to_disk(dc_job->data, dc_job->size,
+ fd, filename_tmp);
if (file_size == 0) {
unlink(filename_tmp);
goto done;
}
- rename(filename_tmp, filename);
+ ret = rename(filename_tmp, filename);
+ if (ret == -1) {
+ unlink(filename_tmp);
+ goto done;
+ }
- file_size += cf_data_size;
- p_atomic_add(cache->size, file_size);
+ struct stat sb;
+ if (stat(filename, &sb) == -1) {
+ /* Something went wrong remove the file */
+ unlink(filename);
+ goto done;
+ }
+
+ p_atomic_add(dc_job->cache->size, sb.st_blocks * 512);
done:
if (fd_final != -1)
close(fd_final);
- /* This close finally releases the flock, (now that the final dile
+ /* This close finally releases the flock, (now that the final file
* has been renamed into place and the size has been added).
*/
if (fd != -1)
close(fd);
- if (filename_tmp)
- free(filename_tmp);
- if (filename)
- free(filename);
+ free(filename_tmp);
+ free(filename);
+}
+
+void
+disk_cache_put(struct disk_cache *cache, const cache_key key,
+ const void *data, size_t size,
+ struct cache_item_metadata *cache_item_metadata)
+{
+ if (cache->blob_put_cb) {
+ cache->blob_put_cb(key, CACHE_KEY_SIZE, data, size);
+ return;
+ }
+
+ if (cache->path_init_failed)
+ return;
+
+ struct disk_cache_put_job *dc_job =
+ create_put_job(cache, key, data, size, cache_item_metadata);
+
+ if (dc_job) {
+ util_queue_fence_init(&dc_job->fence);
+ util_queue_add_job(&cache->cache_queue, dc_job, &dc_job->fence,
+ cache_put, destroy_put_job, dc_job->size);
+ }
}
/**
inflate_cache_data(uint8_t *in_data, size_t in_data_size,
uint8_t *out_data, size_t out_data_size)
{
+#ifdef HAVE_ZSTD
+ size_t ret = ZSTD_decompress(out_data, out_data_size, in_data, in_data_size);
+ return !ZSTD_isError(ret);
+#else
z_stream strm;
/* allocate inflate state */
/* clean up and return */
(void)inflateEnd(&strm);
return true;
+#endif
}
void *
-disk_cache_get(struct disk_cache *cache, cache_key key, size_t *size)
+disk_cache_get(struct disk_cache *cache, const cache_key key, size_t *size)
{
- int fd = -1, ret, len;
+ int fd = -1, ret;
struct stat sb;
char *filename = NULL;
uint8_t *data = NULL;
uint8_t *uncompressed_data = NULL;
+ uint8_t *file_header = NULL;
if (size)
*size = 0;
+ if (cache->blob_get_cb) {
+ /* This is what Android EGL defines as the maxValueSize in egl_cache_t
+ * class implementation.
+ */
+ const signed long max_blob_size = 64 * 1024;
+ void *blob = malloc(max_blob_size);
+ if (!blob)
+ return NULL;
+
+ signed long bytes =
+ cache->blob_get_cb(key, CACHE_KEY_SIZE, blob, max_blob_size);
+
+ if (!bytes) {
+ free(blob);
+ return NULL;
+ }
+
+ if (size)
+ *size = bytes;
+ return blob;
+ }
+
filename = get_cache_file(cache, key);
if (filename == NULL)
goto fail;
if (data == NULL)
goto fail;
- /* Load the CRC that was created when the file was written. */
- struct cache_entry_file_data cf_data;
- size_t cf_data_size = sizeof(cf_data);
- assert(sb.st_size > cf_data_size);
- for (len = 0; len < cf_data_size; len += ret) {
- ret = read(fd, ((uint8_t *) &cf_data) + len, cf_data_size - len);
+ size_t ck_size = cache->driver_keys_blob_size;
+ file_header = malloc(ck_size);
+ if (!file_header)
+ goto fail;
+
+ if (sb.st_size < ck_size)
+ goto fail;
+
+ ret = read_all(fd, file_header, ck_size);
+ if (ret == -1)
+ goto fail;
+
+ /* Check for extremely unlikely hash collisions */
+ if (memcmp(cache->driver_keys_blob, file_header, ck_size) != 0) {
+ assert(!"Mesa cache keys mismatch!");
+ goto fail;
+ }
+
+ size_t cache_item_md_size = sizeof(uint32_t);
+ uint32_t md_type;
+ ret = read_all(fd, &md_type, cache_item_md_size);
+ if (ret == -1)
+ goto fail;
+
+ if (md_type == CACHE_ITEM_TYPE_GLSL) {
+ uint32_t num_keys;
+ cache_item_md_size += sizeof(uint32_t);
+ ret = read_all(fd, &num_keys, sizeof(uint32_t));
if (ret == -1)
goto fail;
- }
- /* Load the actual cache data. */
- size_t cache_data_size = sb.st_size - cf_data_size;
- for (len = 0; len < cache_data_size; len += ret) {
- ret = read(fd, data + len, cache_data_size - len);
+ /* The cache item metadata is currently just used for distributing
+ * precompiled shaders, they are not used by Mesa so just skip them for
+ * now.
+ * TODO: pass the metadata back to the caller and do some basic
+ * validation.
+ */
+ cache_item_md_size += num_keys * sizeof(cache_key);
+ ret = lseek(fd, num_keys * sizeof(cache_key), SEEK_CUR);
if (ret == -1)
goto fail;
}
+ /* Load the CRC that was created when the file was written. */
+ struct cache_entry_file_data cf_data;
+ size_t cf_data_size = sizeof(cf_data);
+ ret = read_all(fd, &cf_data, cf_data_size);
+ if (ret == -1)
+ goto fail;
+
+ /* Load the actual cache data. */
+ size_t cache_data_size =
+ sb.st_size - cf_data_size - ck_size - cache_item_md_size;
+ ret = read_all(fd, data, cache_data_size);
+ if (ret == -1)
+ goto fail;
+
/* Uncompress the cache data */
uncompressed_data = malloc(cf_data.uncompressed_size);
if (!inflate_cache_data(data, cache_data_size, uncompressed_data,
free(data);
free(filename);
+ free(file_header);
close(fd);
if (size)
free(uncompressed_data);
if (filename)
free(filename);
+ if (file_header)
+ free(file_header);
if (fd != -1)
close(fd);
}
void
-disk_cache_put_key(struct disk_cache *cache, cache_key key)
+disk_cache_put_key(struct disk_cache *cache, const cache_key key)
{
- uint32_t *key_chunk = (uint32_t *) key;
- int i = *key_chunk & CACHE_INDEX_KEY_MASK;
+ const uint32_t *key_chunk = (const uint32_t *) key;
+ int i = CPU_TO_LE32(*key_chunk) & CACHE_INDEX_KEY_MASK;
unsigned char *entry;
- entry = &cache->stored_keys[i + CACHE_KEY_SIZE];
+ if (cache->blob_put_cb) {
+ cache->blob_put_cb(key, CACHE_KEY_SIZE, key_chunk, sizeof(uint32_t));
+ return;
+ }
+
+ if (cache->path_init_failed)
+ return;
+
+ entry = &cache->stored_keys[i * CACHE_KEY_SIZE];
memcpy(entry, key, CACHE_KEY_SIZE);
}
* extra recompile.
*/
bool
-disk_cache_has_key(struct disk_cache *cache, cache_key key)
+disk_cache_has_key(struct disk_cache *cache, const cache_key key)
{
- uint32_t *key_chunk = (uint32_t *) key;
- int i = *key_chunk & CACHE_INDEX_KEY_MASK;
+ const uint32_t *key_chunk = (const uint32_t *) key;
+ int i = CPU_TO_LE32(*key_chunk) & CACHE_INDEX_KEY_MASK;
unsigned char *entry;
- entry = &cache->stored_keys[i + CACHE_KEY_SIZE];
+ if (cache->blob_get_cb) {
+ uint32_t blob;
+ return cache->blob_get_cb(key, CACHE_KEY_SIZE, &blob, sizeof(uint32_t));
+ }
+
+ if (cache->path_init_failed)
+ return false;
+
+ entry = &cache->stored_keys[i * CACHE_KEY_SIZE];
return memcmp(entry, key, CACHE_KEY_SIZE) == 0;
}
+void
+disk_cache_compute_key(struct disk_cache *cache, const void *data, size_t size,
+ cache_key key)
+{
+ struct mesa_sha1 ctx;
+
+ _mesa_sha1_init(&ctx);
+ _mesa_sha1_update(&ctx, cache->driver_keys_blob,
+ cache->driver_keys_blob_size);
+ _mesa_sha1_update(&ctx, data, size);
+ _mesa_sha1_final(&ctx, key);
+}
+
+void
+disk_cache_set_callbacks(struct disk_cache *cache, disk_cache_put_cb put,
+ disk_cache_get_cb get)
+{
+ cache->blob_put_cb = put;
+ cache->blob_get_cb = get;
+}
+
#endif /* ENABLE_SHADER_CACHE */