#include "util/u_thread.h"
#include "u_process.h"
+/* Define 256MB */
+#define S_256MB (256 * 1024 * 1024)
+
static void
util_queue_kill_threads(struct util_queue *queue, unsigned keep_num_threads,
bool finish_locked);
static void
global_init(void)
{
- LIST_INITHEAD(&queue_list);
+ list_inithead(&queue_list);
atexit(atexit_handler);
}
call_once(&atexit_once_flag, global_init);
mtx_lock(&exit_mutex);
- LIST_ADD(&queue->head, &queue_list);
+ list_add(&queue->head, &queue_list);
mtx_unlock(&exit_mutex);
}
mtx_lock(&exit_mutex);
LIST_FOR_EACH_ENTRY_SAFE(iter, tmp, &queue_list, head) {
if (iter == queue) {
- LIST_DEL(&iter->head);
+ list_del(&iter->head);
break;
}
}
queue->num_queued--;
cnd_signal(&queue->has_space_cond);
+ if (job.job)
+ queue->total_jobs_size -= job.job_size;
mtx_unlock(&queue->lock);
if (job.job) {
void *job,
struct util_queue_fence *fence,
util_queue_execute_func execute,
- util_queue_execute_func cleanup)
+ util_queue_execute_func cleanup,
+ const size_t job_size)
{
struct util_queue_job *ptr;
assert(queue->num_queued >= 0 && queue->num_queued <= queue->max_jobs);
if (queue->num_queued == queue->max_jobs) {
- if (queue->flags & UTIL_QUEUE_INIT_RESIZE_IF_FULL) {
+ if (queue->flags & UTIL_QUEUE_INIT_RESIZE_IF_FULL &&
+ queue->total_jobs_size + job_size < S_256MB) {
/* If the queue is full, make it larger to avoid waiting for a free
* slot.
*/
ptr->fence = fence;
ptr->execute = execute;
ptr->cleanup = cleanup;
+ ptr->job_size = job_size;
+
queue->write_idx = (queue->write_idx + 1) % queue->max_jobs;
+ queue->total_jobs_size += ptr->job_size;
queue->num_queued++;
cnd_signal(&queue->has_queued_cond);
* wait for it exclusively.
*/
mtx_lock(&queue->finish_lock);
+
+ /* The number of threads can be changed to 0, e.g. by the atexit handler. */
+ if (!queue->num_threads) {
+ mtx_unlock(&queue->finish_lock);
+ return;
+ }
+
fences = malloc(queue->num_threads * sizeof(*fences));
util_barrier_init(&barrier, queue->num_threads);
for (unsigned i = 0; i < queue->num_threads; ++i) {
util_queue_fence_init(&fences[i]);
- util_queue_add_job(queue, &barrier, &fences[i], util_queue_finish_execute, NULL);
+ util_queue_add_job(queue, &barrier, &fences[i],
+ util_queue_finish_execute, NULL, 0);
}
for (unsigned i = 0; i < queue->num_threads; ++i) {