anv: Add initial support for cube maps
[mesa.git] / src / vulkan / anv_meta.c
index 976d028127e7ab0eb759591c210667fa3e2a3c98..63976cdfe4238aa4b535f9294db19c96636e0e8c 100644 (file)
@@ -95,16 +95,9 @@ build_nir_copy_fragment_shader(enum glsl_sampler_dim tex_dim)
    tex->src[0].src = nir_src_for_ssa(nir_load_var(&b, tex_pos_in));
    tex->dest_type = nir_type_float; /* TODO */
 
-   switch (tex_dim) {
-   case GLSL_SAMPLER_DIM_2D:
-      tex->coord_components = 2;
-      break;
-   case GLSL_SAMPLER_DIM_3D:
-      tex->coord_components = 3;
-      break;
-   default:
-      assert(!"Unsupported texture dimension");
-   }
+   if (tex_dim == GLSL_SAMPLER_DIM_2D)
+      tex->is_array = true;
+   tex->coord_components = 3;
 
    tex->sampler = nir_deref_var_create(tex, sampler);
 
@@ -122,15 +115,16 @@ build_nir_copy_fragment_shader(enum glsl_sampler_dim tex_dim)
 void
 anv_meta_save(struct anv_meta_saved_state *state,
               const struct anv_cmd_buffer *cmd_buffer,
-              uint32_t dynamic_state)
+              uint32_t dynamic_mask)
 {
    state->old_pipeline = cmd_buffer->state.pipeline;
    state->old_descriptor_set0 = cmd_buffer->state.descriptors[0];
    memcpy(state->old_vertex_bindings, cmd_buffer->state.vertex_bindings,
           sizeof(state->old_vertex_bindings));
-   state->dynamic_flags = dynamic_state;
+
+   state->dynamic_mask = dynamic_mask;
    anv_dynamic_state_copy(&state->dynamic, &cmd_buffer->state.dynamic,
-                          dynamic_state);
+                          dynamic_mask);
 }
 
 void
@@ -147,35 +141,31 @@ anv_meta_restore(const struct anv_meta_saved_state *state,
    cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_VERTEX_BIT;
 
    anv_dynamic_state_copy(&cmd_buffer->state.dynamic, &state->dynamic,
-                          state->dynamic_flags);
-   cmd_buffer->state.dirty |= state->dynamic_flags;
+                          state->dynamic_mask);
+   cmd_buffer->state.dirty |= state->dynamic_mask;
 }
 
-static VkImageViewType
-meta_blit_get_src_image_view_type(const struct anv_image *src_image)
+VkImageViewType
+anv_meta_get_view_type(const struct anv_image *image)
 {
-   switch (src_image->type) {
-   case VK_IMAGE_TYPE_1D:
-      return VK_IMAGE_VIEW_TYPE_1D;
-   case VK_IMAGE_TYPE_2D:
-      return VK_IMAGE_VIEW_TYPE_2D;
-   case VK_IMAGE_TYPE_3D:
-      return VK_IMAGE_VIEW_TYPE_3D;
+   switch (image->type) {
+   case VK_IMAGE_TYPE_1D: return VK_IMAGE_VIEW_TYPE_1D;
+   case VK_IMAGE_TYPE_2D: return VK_IMAGE_VIEW_TYPE_2D;
+   case VK_IMAGE_TYPE_3D: return VK_IMAGE_VIEW_TYPE_3D;
    default:
-      assert(!"bad VkImageType");
-      return 0;
+      unreachable("bad VkImageViewType");
    }
 }
 
 static uint32_t
 meta_blit_get_dest_view_base_array_slice(const struct anv_image *dest_image,
-                                         const VkImageSubresourceCopy *dest_subresource,
+                                         const VkImageSubresourceLayers *dest_subresource,
                                          const VkOffset3D *dest_offset)
 {
    switch (dest_image->type) {
    case VK_IMAGE_TYPE_1D:
    case VK_IMAGE_TYPE_2D:
-      return dest_subresource->arrayLayer;
+      return dest_subresource->baseArrayLayer;
    case VK_IMAGE_TYPE_3D:
       /* HACK: Vulkan does not allow attaching a 3D image to a framebuffer,
        * but meta does it anyway. When doing so, we translate the
@@ -196,7 +186,6 @@ anv_device_init_meta_blit_state(struct anv_device *device)
          .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
          .attachmentCount = 1,
          .pAttachments = &(VkAttachmentDescription) {
-            .sType = VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION,
             .format = VK_FORMAT_UNDEFINED, /* Our shaders don't care */
             .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
             .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
@@ -205,143 +194,121 @@ anv_device_init_meta_blit_state(struct anv_device *device)
          },
          .subpassCount = 1,
          .pSubpasses = &(VkSubpassDescription) {
-            .sType = VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION,
             .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
-            .inputCount = 0,
-            .colorCount = 1,
+            .inputAttachmentCount = 0,
+            .colorAttachmentCount = 1,
             .pColorAttachments = &(VkAttachmentReference) {
                .attachment = 0,
                .layout = VK_IMAGE_LAYOUT_GENERAL,
             },
             .pResolveAttachments = NULL,
-            .depthStencilAttachment = (VkAttachmentReference) {
+            .pDepthStencilAttachment = &(VkAttachmentReference) {
                .attachment = VK_ATTACHMENT_UNUSED,
                .layout = VK_IMAGE_LAYOUT_GENERAL,
             },
-            .preserveCount = 1,
+            .preserveAttachmentCount = 1,
             .pPreserveAttachments = &(VkAttachmentReference) {
                .attachment = 0,
                .layout = VK_IMAGE_LAYOUT_GENERAL,
             },
          },
          .dependencyCount = 0,
-      }, &device->meta_state.blit.render_pass);
+      }, NULL, &device->meta_state.blit.render_pass);
 
    /* We don't use a vertex shader for clearing, but instead build and pass
     * the VUEs directly to the rasterization backend.  However, we do need
     * to provide GLSL source for the vertex shader so that the compiler
     * does not dead-code our inputs.
     */
-   struct anv_shader_module vsm = {
+   struct anv_shader_module vs = {
       .nir = build_nir_vertex_shader(false),
    };
 
-   struct anv_shader_module fsm_2d = {
+   struct anv_shader_module fs_2d = {
       .nir = build_nir_copy_fragment_shader(GLSL_SAMPLER_DIM_2D),
    };
 
-   struct anv_shader_module fsm_3d = {
+   struct anv_shader_module fs_3d = {
       .nir = build_nir_copy_fragment_shader(GLSL_SAMPLER_DIM_3D),
    };
 
-   VkShader vs;
-   anv_CreateShader(anv_device_to_handle(device),
-      &(VkShaderCreateInfo) {
-         .sType = VK_STRUCTURE_TYPE_SHADER_CREATE_INFO,
-         .module = anv_shader_module_to_handle(&vsm),
-         .pName = "main",
-      }, &vs);
-
-   VkShader fs_2d;
-   anv_CreateShader(anv_device_to_handle(device),
-      &(VkShaderCreateInfo) {
-         .sType = VK_STRUCTURE_TYPE_SHADER_CREATE_INFO,
-         .module = anv_shader_module_to_handle(&fsm_2d),
-         .pName = "main",
-      }, &fs_2d);
-
-   VkShader fs_3d;
-   anv_CreateShader(anv_device_to_handle(device),
-      &(VkShaderCreateInfo) {
-         .sType = VK_STRUCTURE_TYPE_SHADER_CREATE_INFO,
-         .module = anv_shader_module_to_handle(&fsm_3d),
-         .pName = "main",
-      }, &fs_3d);
-
    VkPipelineVertexInputStateCreateInfo vi_create_info = {
       .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
-      .bindingCount = 2,
+      .vertexBindingDescriptionCount = 2,
       .pVertexBindingDescriptions = (VkVertexInputBindingDescription[]) {
          {
             .binding = 0,
-            .strideInBytes = 0,
-            .stepRate = VK_VERTEX_INPUT_STEP_RATE_VERTEX
+            .stride = 0,
+            .inputRate = VK_VERTEX_INPUT_RATE_VERTEX
          },
          {
             .binding = 1,
-            .strideInBytes = 5 * sizeof(float),
-            .stepRate = VK_VERTEX_INPUT_STEP_RATE_VERTEX
+            .stride = 5 * sizeof(float),
+            .inputRate = VK_VERTEX_INPUT_RATE_VERTEX
          },
       },
-      .attributeCount = 3,
+      .vertexAttributeDescriptionCount = 3,
       .pVertexAttributeDescriptions = (VkVertexInputAttributeDescription[]) {
          {
             /* VUE Header */
             .location = 0,
             .binding = 0,
             .format = VK_FORMAT_R32G32B32A32_UINT,
-            .offsetInBytes = 0
+            .offset = 0
          },
          {
             /* Position */
             .location = 1,
             .binding = 1,
             .format = VK_FORMAT_R32G32_SFLOAT,
-            .offsetInBytes = 0
+            .offset = 0
          },
          {
             /* Texture Coordinate */
             .location = 2,
             .binding = 1,
             .format = VK_FORMAT_R32G32B32_SFLOAT,
-            .offsetInBytes = 8
+            .offset = 8
          }
       }
    };
 
    VkDescriptorSetLayoutCreateInfo ds_layout_info = {
       .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
-      .count = 1,
+      .bindingCount = 1,
       .pBinding = (VkDescriptorSetLayoutBinding[]) {
          {
-            .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
-            .arraySize = 1,
+            .binding = 0,
+            .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
+            .descriptorCount = 1,
             .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT,
             .pImmutableSamplers = NULL
          },
       }
    };
    anv_CreateDescriptorSetLayout(anv_device_to_handle(device), &ds_layout_info,
-                                 &device->meta_state.blit.ds_layout);
+                                 NULL, &device->meta_state.blit.ds_layout);
 
    anv_CreatePipelineLayout(anv_device_to_handle(device),
       &(VkPipelineLayoutCreateInfo) {
          .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
-         .descriptorSetCount = 1,
+         .setLayoutCount = 1,
          .pSetLayouts = &device->meta_state.blit.ds_layout,
       },
-      &device->meta_state.blit.pipeline_layout);
+      NULL, &device->meta_state.blit.pipeline_layout);
 
    VkPipelineShaderStageCreateInfo pipeline_shader_stages[] = {
       {
          .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
-         .stage = VK_SHADER_STAGE_VERTEX,
-         .shader = vs,
+         .stage = VK_SHADER_STAGE_VERTEX_BIT,
+         .module = anv_shader_module_to_handle(&vs),
+         .pName = "main",
          .pSpecializationInfo = NULL
       }, {
          .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
-         .stage = VK_SHADER_STAGE_FRAGMENT,
-         .shader = {0}, /* TEMPLATE VALUE! FILL ME IN! */
+         .stage = VK_SHADER_STAGE_FRAGMENT_BIT,
+         .module = VK_NULL_HANDLE, /* TEMPLATE VALUE! FILL ME IN! */
+         .pName = "main",
          .pSpecializationInfo = NULL
       },
    };
@@ -361,17 +328,16 @@ anv_device_init_meta_blit_state(struct anv_device *device)
          .viewportCount = 1,
          .scissorCount = 1,
       },
-      .pRasterState = &(VkPipelineRasterStateCreateInfo) {
-         .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTER_STATE_CREATE_INFO,
-         .depthClipEnable = true,
+      .pRasterizationState = &(VkPipelineRasterizationStateCreateInfo) {
+         .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
          .rasterizerDiscardEnable = false,
-         .fillMode = VK_FILL_MODE_SOLID,
+         .polygonMode = VK_POLYGON_MODE_FILL,
          .cullMode = VK_CULL_MODE_NONE,
-         .frontFace = VK_FRONT_FACE_CCW
+         .frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE
       },
       .pMultisampleState = &(VkPipelineMultisampleStateCreateInfo) {
          .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
-         .rasterSamples = 1,
+         .rasterizationSamples = 1,
          .sampleShadingEnable = false,
          .pSampleMask = (VkSampleMask[]) { UINT32_MAX },
       },
@@ -379,8 +345,11 @@ anv_device_init_meta_blit_state(struct anv_device *device)
          .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
          .attachmentCount = 1,
          .pAttachments = (VkPipelineColorBlendAttachmentState []) {
-            { .channelWriteMask = VK_CHANNEL_A_BIT |
-                 VK_CHANNEL_R_BIT | VK_CHANNEL_G_BIT | VK_CHANNEL_B_BIT },
+            { .colorWriteMask =
+                 VK_COLOR_COMPONENT_A_BIT |
+                 VK_COLOR_COMPONENT_R_BIT |
+                 VK_COLOR_COMPONENT_G_BIT |
+                 VK_COLOR_COMPONENT_B_BIT },
          }
       },
       .pDynamicState = &(VkPipelineDynamicStateCreateInfo) {
@@ -412,22 +381,19 @@ anv_device_init_meta_blit_state(struct anv_device *device)
       .use_rectlist = true
    };
 
-   pipeline_shader_stages[1].shader = fs_2d;
+   pipeline_shader_stages[1].module = anv_shader_module_to_handle(&fs_2d);
    anv_graphics_pipeline_create(anv_device_to_handle(device),
       &vk_pipeline_info, &anv_pipeline_info,
-      &device->meta_state.blit.pipeline_2d_src);
+      NULL, &device->meta_state.blit.pipeline_2d_src);
 
-   pipeline_shader_stages[1].shader = fs_3d;
+   pipeline_shader_stages[1].module = anv_shader_module_to_handle(&fs_3d);
    anv_graphics_pipeline_create(anv_device_to_handle(device),
       &vk_pipeline_info, &anv_pipeline_info,
-      &device->meta_state.blit.pipeline_3d_src);
-
-   anv_DestroyShader(anv_device_to_handle(device), vs);
-   anv_DestroyShader(anv_device_to_handle(device), fs_2d);
-   anv_DestroyShader(anv_device_to_handle(device), fs_3d);
-   ralloc_free(vsm.nir);
-   ralloc_free(fsm_2d.nir);
-   ralloc_free(fsm_3d.nir);
+      NULL, &device->meta_state.blit.pipeline_3d_src);
+
+   ralloc_free(vs.nir);
+   ralloc_free(fs_2d.nir);
+   ralloc_free(fs_3d.nir);
 }
 
 static void
@@ -454,10 +420,11 @@ meta_emit_blit(struct anv_cmd_buffer *cmd_buffer,
                struct anv_image *dest_image,
                struct anv_image_view *dest_iview,
                VkOffset3D dest_offset,
-               VkExtent3D dest_extent)
+               VkExtent3D dest_extent,
+               VkFilter blit_filter)
 {
    struct anv_device *device = cmd_buffer->device;
-   VkDescriptorPool dummy_desc_pool = { .handle = 1 };
+   VkDescriptorPool dummy_desc_pool = (VkDescriptorPool)1;
 
    struct blit_vb_data {
       float pos[2];
@@ -479,7 +446,7 @@ meta_emit_blit(struct anv_cmd_buffer *cmd_buffer,
       .tex_coord = {
          (float)(src_offset.x + src_extent.width) / (float)src_iview->extent.width,
          (float)(src_offset.y + src_extent.height) / (float)src_iview->extent.height,
-         (float)(src_offset.z + src_extent.depth) / (float)src_iview->extent.depth,
+         (float)src_offset.z / (float)src_iview->extent.depth,
       },
    };
 
@@ -491,7 +458,7 @@ meta_emit_blit(struct anv_cmd_buffer *cmd_buffer,
       .tex_coord = {
          (float)src_offset.x / (float)src_iview->extent.width,
          (float)(src_offset.y + src_extent.height) / (float)src_iview->extent.height,
-         (float)(src_offset.z + src_extent.depth) / (float)src_iview->extent.depth,
+         (float)src_offset.z / (float)src_iview->extent.depth,
       },
    };
 
@@ -507,6 +474,8 @@ meta_emit_blit(struct anv_cmd_buffer *cmd_buffer,
       },
    };
 
+   anv_state_clflush(vb_state);
+
    struct anv_buffer vertex_buffer = {
       .device = device,
       .size = vb_size,
@@ -524,24 +493,37 @@ meta_emit_blit(struct anv_cmd_buffer *cmd_buffer,
          sizeof(struct anv_vue_header),
       });
 
+   VkSampler sampler;
+   ANV_CALL(CreateSampler)(anv_device_to_handle(device),
+      &(VkSamplerCreateInfo) {
+         .sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
+         .magFilter = blit_filter,
+         .minFilter = blit_filter,
+      }, &cmd_buffer->pool->alloc, &sampler);
+
    VkDescriptorSet set;
-   anv_AllocDescriptorSets(anv_device_to_handle(device), dummy_desc_pool,
-                           VK_DESCRIPTOR_SET_USAGE_ONE_SHOT,
-                           1, &device->meta_state.blit.ds_layout, &set);
+   anv_AllocateDescriptorSets(anv_device_to_handle(device),
+      &(VkDescriptorSetAllocateInfo) {
+         .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
+         .descriptorPool = dummy_desc_pool,
+         .setLayoutCount = 1,
+         .pSetLayouts = &device->meta_state.blit.ds_layout
+      }, &set);
    anv_UpdateDescriptorSets(anv_device_to_handle(device),
       1, /* writeCount */
       (VkWriteDescriptorSet[]) {
          {
             .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
-            .destSet = set,
-            .destBinding = 0,
-            .destArrayElement = 0,
-            .count = 1,
-            .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
-            .pDescriptors = (VkDescriptorInfo[]) {
+            .dstSet = set,
+            .dstBinding = 0,
+            .dstArrayElement = 0,
+            .descriptorCount = 1,
+            .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
+            .pImageInfo = (VkDescriptorImageInfo[]) {
                {
+                  .sampler = sampler,
                   .imageView = anv_image_view_to_handle(src_iview),
-                  .imageLayout = VK_IMAGE_LAYOUT_GENERAL
+                  .imageLayout = VK_IMAGE_LAYOUT_GENERAL,
                },
             }
          }
@@ -558,7 +540,7 @@ meta_emit_blit(struct anv_cmd_buffer *cmd_buffer,
          .width = dest_iview->extent.width,
          .height = dest_iview->extent.height,
          .layers = 1
-      }, &fb);
+      }, &cmd_buffer->pool->alloc, &fb);
 
    ANV_CALL(CmdBeginRenderPass)(anv_cmd_buffer_to_handle(cmd_buffer),
       &(VkRenderPassBeginInfo) {
@@ -571,7 +553,7 @@ meta_emit_blit(struct anv_cmd_buffer *cmd_buffer,
          },
          .clearValueCount = 0,
          .pClearValues = NULL,
-      }, VK_RENDER_PASS_CONTENTS_INLINE);
+      }, VK_SUBPASS_CONTENTS_INLINE);
 
    VkPipeline pipeline;
 
@@ -597,8 +579,8 @@ meta_emit_blit(struct anv_cmd_buffer *cmd_buffer,
 
    anv_CmdSetViewport(anv_cmd_buffer_to_handle(cmd_buffer), 1,
                       &(VkViewport) {
-                        .originX = 0.0f,
-                        .originY = 0.0f,
+                        .x = 0.0f,
+                        .y = 0.0f,
                         .width = dest_iview->extent.width,
                         .height = dest_iview->extent.height,
                         .minDepth = 0.0f,
@@ -618,7 +600,10 @@ meta_emit_blit(struct anv_cmd_buffer *cmd_buffer,
     * descriptor sets, etc. has been used.  We are free to delete it.
     */
    anv_descriptor_set_destroy(device, anv_descriptor_set_from_handle(set));
-   anv_DestroyFramebuffer(anv_device_to_handle(device), fb);
+   anv_DestroySampler(anv_device_to_handle(device), sampler,
+                      &cmd_buffer->pool->alloc);
+   anv_DestroyFramebuffer(anv_device_to_handle(device), fb,
+                          &cmd_buffer->pool->alloc);
 }
 
 static void
@@ -629,9 +614,9 @@ meta_finish_blit(struct anv_cmd_buffer *cmd_buffer,
 }
 
 static VkFormat
-vk_format_for_cpp(int cpp)
+vk_format_for_size(int bs)
 {
-   switch (cpp) {
+   switch (bs) {
    case 1: return VK_FORMAT_R8_UINT;
    case 2: return VK_FORMAT_R8G8_UINT;
    case 3: return VK_FORMAT_R8G8B8_UINT;
@@ -641,7 +626,7 @@ vk_format_for_cpp(int cpp)
    case 12: return VK_FORMAT_R32G32B32_UINT;
    case 16: return VK_FORMAT_R32G32B32A32_UINT;
    default:
-      unreachable("Invalid format cpp");
+      unreachable("Invalid format block size");
    }
 }
 
@@ -663,7 +648,7 @@ do_buffer_copy(struct anv_cmd_buffer *cmd_buffer,
          .depth = 1,
       },
       .mipLevels = 1,
-      .arraySize = 1,
+      .arrayLayers = 1,
       .samples = 1,
       .tiling = VK_IMAGE_TILING_LINEAR,
       .usage = 0,
@@ -672,11 +657,13 @@ do_buffer_copy(struct anv_cmd_buffer *cmd_buffer,
 
    VkImage src_image;
    image_info.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
-   anv_CreateImage(vk_device, &image_info, &src_image);
+   anv_CreateImage(vk_device, &image_info,
+                   &cmd_buffer->pool->alloc, &src_image);
 
    VkImage dest_image;
    image_info.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
-   anv_CreateImage(vk_device, &image_info, &dest_image);
+   anv_CreateImage(vk_device, &image_info,
+                   &cmd_buffer->pool->alloc, &dest_image);
 
    /* We could use a vk call to bind memory, but that would require
     * creating a dummy memory object etc. so there's really no point.
@@ -693,18 +680,12 @@ do_buffer_copy(struct anv_cmd_buffer *cmd_buffer,
          .image = src_image,
          .viewType = VK_IMAGE_VIEW_TYPE_2D,
          .format = copy_format,
-         .channels = {
-            VK_CHANNEL_SWIZZLE_R,
-            VK_CHANNEL_SWIZZLE_G,
-            VK_CHANNEL_SWIZZLE_B,
-            VK_CHANNEL_SWIZZLE_A
-         },
          .subresourceRange = {
             .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
             .baseMipLevel = 0,
-            .mipLevels = 1,
+            .levelCount = 1,
             .baseArrayLayer = 0,
-            .arraySize = 1
+            .layerCount = 1
          },
       },
       cmd_buffer);
@@ -716,18 +697,12 @@ do_buffer_copy(struct anv_cmd_buffer *cmd_buffer,
          .image = dest_image,
          .viewType = VK_IMAGE_VIEW_TYPE_2D,
          .format = copy_format,
-         .channels = {
-            .r = VK_CHANNEL_SWIZZLE_R,
-            .g = VK_CHANNEL_SWIZZLE_G,
-            .b = VK_CHANNEL_SWIZZLE_B,
-            .a = VK_CHANNEL_SWIZZLE_A,
-         },
          .subresourceRange = {
             .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
             .baseMipLevel = 0,
-            .mipLevels = 1,
+            .levelCount = 1,
             .baseArrayLayer = 0,
-            .arraySize = 1,
+            .layerCount = 1,
          },
       },
       cmd_buffer);
@@ -740,20 +715,21 @@ do_buffer_copy(struct anv_cmd_buffer *cmd_buffer,
                   anv_image_from_handle(dest_image),
                   &dest_iview,
                   (VkOffset3D) { 0, 0, 0 },
-                  (VkExtent3D) { width, height, 1 });
+                  (VkExtent3D) { width, height, 1 },
+                  VK_FILTER_NEAREST);
 
-   anv_DestroyImage(vk_device, src_image);
-   anv_DestroyImage(vk_device, dest_image);
+   anv_DestroyImage(vk_device, src_image, &cmd_buffer->pool->alloc);
+   anv_DestroyImage(vk_device, dest_image, &cmd_buffer->pool->alloc);
 }
 
 void anv_CmdCopyBuffer(
-    VkCmdBuffer                                 cmdBuffer,
+    VkCommandBuffer                             commandBuffer,
     VkBuffer                                    srcBuffer,
     VkBuffer                                    destBuffer,
     uint32_t                                    regionCount,
     const VkBufferCopy*                         pRegions)
 {
-   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
    ANV_FROM_HANDLE(anv_buffer, src_buffer, srcBuffer);
    ANV_FROM_HANDLE(anv_buffer, dest_buffer, destBuffer);
 
@@ -763,36 +739,36 @@ void anv_CmdCopyBuffer(
 
    for (unsigned r = 0; r < regionCount; r++) {
       uint64_t src_offset = src_buffer->offset + pRegions[r].srcOffset;
-      uint64_t dest_offset = dest_buffer->offset + pRegions[r].destOffset;
-      uint64_t copy_size = pRegions[r].copySize;
+      uint64_t dest_offset = dest_buffer->offset + pRegions[r].dstOffset;
+      uint64_t copy_size = pRegions[r].size;
 
       /* First, we compute the biggest format that can be used with the
        * given offsets and size.
        */
-      int cpp = 16;
+      int bs = 16;
 
       int fs = ffs(src_offset) - 1;
       if (fs != -1)
-         cpp = MIN2(cpp, 1 << fs);
-      assert(src_offset % cpp == 0);
+         bs = MIN2(bs, 1 << fs);
+      assert(src_offset % bs == 0);
 
       fs = ffs(dest_offset) - 1;
       if (fs != -1)
-         cpp = MIN2(cpp, 1 << fs);
-      assert(dest_offset % cpp == 0);
+         bs = MIN2(bs, 1 << fs);
+      assert(dest_offset % bs == 0);
 
-      fs = ffs(pRegions[r].copySize) - 1;
+      fs = ffs(pRegions[r].size) - 1;
       if (fs != -1)
-         cpp = MIN2(cpp, 1 << fs);
-      assert(pRegions[r].copySize % cpp == 0);
+         bs = MIN2(bs, 1 << fs);
+      assert(pRegions[r].size % bs == 0);
 
-      VkFormat copy_format = vk_format_for_cpp(cpp);
+      VkFormat copy_format = vk_format_for_size(bs);
 
       /* This is maximum possible width/height our HW can handle */
       uint64_t max_surface_dim = 1 << 14;
 
       /* First, we make a bunch of max-sized copies */
-      uint64_t max_copy_size = max_surface_dim * max_surface_dim * cpp;
+      uint64_t max_copy_size = max_surface_dim * max_surface_dim * bs;
       while (copy_size > max_copy_size) {
          do_buffer_copy(cmd_buffer, src_buffer->bo, src_offset,
                         dest_buffer->bo, dest_offset,
@@ -802,10 +778,10 @@ void anv_CmdCopyBuffer(
          dest_offset += max_copy_size;
       }
 
-      uint64_t height = copy_size / (max_surface_dim * cpp);
+      uint64_t height = copy_size / (max_surface_dim * bs);
       assert(height < max_surface_dim);
       if (height != 0) {
-         uint64_t rect_copy_size = height * max_surface_dim * cpp;
+         uint64_t rect_copy_size = height * max_surface_dim * bs;
          do_buffer_copy(cmd_buffer, src_buffer->bo, src_offset,
                         dest_buffer->bo, dest_offset,
                         max_surface_dim, height, copy_format);
@@ -817,7 +793,7 @@ void anv_CmdCopyBuffer(
       if (copy_size != 0) {
          do_buffer_copy(cmd_buffer, src_buffer->bo, src_offset,
                         dest_buffer->bo, dest_offset,
-                        copy_size / cpp, 1, copy_format);
+                        copy_size / bs, 1, copy_format);
       }
    }
 
@@ -825,7 +801,7 @@ void anv_CmdCopyBuffer(
 }
 
 void anv_CmdCopyImage(
-    VkCmdBuffer                                 cmdBuffer,
+    VkCommandBuffer                             commandBuffer,
     VkImage                                     srcImage,
     VkImageLayout                               srcImageLayout,
     VkImage                                     destImage,
@@ -833,13 +809,10 @@ void anv_CmdCopyImage(
     uint32_t                                    regionCount,
     const VkImageCopy*                          pRegions)
 {
-   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
    ANV_FROM_HANDLE(anv_image, src_image, srcImage);
    ANV_FROM_HANDLE(anv_image, dest_image, destImage);
 
-   const VkImageViewType src_iview_type =
-      meta_blit_get_src_image_view_type(src_image);
-
    struct anv_meta_saved_state saved_state;
 
    meta_prepare_blit(cmd_buffer, &saved_state);
@@ -850,97 +823,94 @@ void anv_CmdCopyImage(
          &(VkImageViewCreateInfo) {
             .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
             .image = srcImage,
-            .viewType = src_iview_type,
+            .viewType = anv_meta_get_view_type(src_image),
             .format = src_image->format->vk_format,
-            .channels = {
-               VK_CHANNEL_SWIZZLE_R,
-               VK_CHANNEL_SWIZZLE_G,
-               VK_CHANNEL_SWIZZLE_B,
-               VK_CHANNEL_SWIZZLE_A
-            },
             .subresourceRange = {
-               .aspectMask = 1 << pRegions[r].srcSubresource.aspect,
+               .aspectMask = pRegions[r].srcSubresource.aspectMask,
                .baseMipLevel = pRegions[r].srcSubresource.mipLevel,
-               .mipLevels = 1,
-               .baseArrayLayer = pRegions[r].srcSubresource.arrayLayer,
-               .arraySize = 1
+               .levelCount = 1,
+               .baseArrayLayer = pRegions[r].srcSubresource.baseArrayLayer,
+               .layerCount = pRegions[r].dstSubresource.layerCount,
             },
          },
          cmd_buffer);
 
       const VkOffset3D dest_offset = {
-         .x = pRegions[r].destOffset.x,
-         .y = pRegions[r].destOffset.y,
+         .x = pRegions[r].dstOffset.x,
+         .y = pRegions[r].dstOffset.y,
          .z = 0,
       };
 
-      const uint32_t dest_array_slice =
-         meta_blit_get_dest_view_base_array_slice(dest_image,
-                                                  &pRegions[r].destSubresource,
-                                                  &pRegions[r].destOffset);
-
-      if (pRegions[r].srcSubresource.arraySize > 1)
-         anv_finishme("FINISHME: copy multiple array layers");
-
-      if (pRegions[r].extent.depth > 1)
-         anv_finishme("FINISHME: copy multiple depth layers");
+      unsigned num_slices;
+      if (src_image->type == VK_IMAGE_TYPE_3D) {
+         assert(pRegions[r].srcSubresource.layerCount == 1 &&
+                pRegions[r].dstSubresource.layerCount == 1);
+         num_slices = pRegions[r].extent.depth;
+      } else {
+         assert(pRegions[r].srcSubresource.layerCount ==
+                pRegions[r].dstSubresource.layerCount);
+         assert(pRegions[r].extent.depth == 1);
+         num_slices = pRegions[r].dstSubresource.layerCount;
+      }
 
-      struct anv_image_view dest_iview;
-      anv_image_view_init(&dest_iview, cmd_buffer->device,
-         &(VkImageViewCreateInfo) {
-            .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
-            .image = destImage,
-            .viewType = VK_IMAGE_VIEW_TYPE_2D,
-            .format = dest_image->format->vk_format,
-            .channels = {
-               VK_CHANNEL_SWIZZLE_R,
-               VK_CHANNEL_SWIZZLE_G,
-               VK_CHANNEL_SWIZZLE_B,
-               VK_CHANNEL_SWIZZLE_A
-            },
-            .subresourceRange = {
-               .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
-               .baseMipLevel = pRegions[r].destSubresource.mipLevel,
-               .mipLevels = 1,
-               .baseArrayLayer = dest_array_slice,
-               .arraySize = 1
+      const uint32_t dest_base_array_slice =
+         meta_blit_get_dest_view_base_array_slice(dest_image,
+                                                  &pRegions[r].dstSubresource,
+                                                  &pRegions[r].dstOffset);
+
+      for (unsigned slice = 0; slice < num_slices; slice++) {
+         VkOffset3D src_offset = pRegions[r].srcOffset;
+         src_offset.z += slice;
+
+         struct anv_image_view dest_iview;
+         anv_image_view_init(&dest_iview, cmd_buffer->device,
+            &(VkImageViewCreateInfo) {
+               .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+               .image = destImage,
+               .viewType = anv_meta_get_view_type(dest_image),
+               .format = dest_image->format->vk_format,
+               .subresourceRange = {
+                  .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+                  .baseMipLevel = pRegions[r].dstSubresource.mipLevel,
+                  .levelCount = 1,
+                  .baseArrayLayer = dest_base_array_slice + slice,
+                  .layerCount = 1
+               },
             },
-         },
-         cmd_buffer);
-
-      meta_emit_blit(cmd_buffer,
-                     src_image, &src_iview,
-                     pRegions[r].srcOffset,
-                     pRegions[r].extent,
-                     dest_image, &dest_iview,
-                     dest_offset,
-                     pRegions[r].extent);
+            cmd_buffer);
+
+         meta_emit_blit(cmd_buffer,
+                        src_image, &src_iview,
+                        src_offset,
+                        pRegions[r].extent,
+                        dest_image, &dest_iview,
+                        dest_offset,
+                        pRegions[r].extent,
+                        VK_FILTER_NEAREST);
+      }
    }
 
    meta_finish_blit(cmd_buffer, &saved_state);
 }
 
 void anv_CmdBlitImage(
-    VkCmdBuffer                                 cmdBuffer,
+    VkCommandBuffer                             commandBuffer,
     VkImage                                     srcImage,
     VkImageLayout                               srcImageLayout,
     VkImage                                     destImage,
     VkImageLayout                               destImageLayout,
     uint32_t                                    regionCount,
     const VkImageBlit*                          pRegions,
-    VkTexFilter                                 filter)
+    VkFilter                                    filter)
 
 {
-   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
    ANV_FROM_HANDLE(anv_image, src_image, srcImage);
    ANV_FROM_HANDLE(anv_image, dest_image, destImage);
 
-   const VkImageViewType src_iview_type =
-      meta_blit_get_src_image_view_type(src_image);
-
    struct anv_meta_saved_state saved_state;
 
-   anv_finishme("respect VkTexFilter");
+   anv_finishme("respect VkFilter");
 
    meta_prepare_blit(cmd_buffer, &saved_state);
 
@@ -950,39 +920,33 @@ void anv_CmdBlitImage(
          &(VkImageViewCreateInfo) {
             .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
             .image = srcImage,
-            .viewType = src_iview_type,
+            .viewType = anv_meta_get_view_type(src_image),
             .format = src_image->format->vk_format,
-            .channels = {
-               VK_CHANNEL_SWIZZLE_R,
-               VK_CHANNEL_SWIZZLE_G,
-               VK_CHANNEL_SWIZZLE_B,
-               VK_CHANNEL_SWIZZLE_A
-            },
             .subresourceRange = {
-               .aspectMask = 1 << pRegions[r].srcSubresource.aspect,
+               .aspectMask = pRegions[r].srcSubresource.aspectMask,
                .baseMipLevel = pRegions[r].srcSubresource.mipLevel,
-               .mipLevels = 1,
-               .baseArrayLayer = pRegions[r].srcSubresource.arrayLayer,
-               .arraySize = 1
+               .levelCount = 1,
+               .baseArrayLayer = pRegions[r].srcSubresource.baseArrayLayer,
+               .layerCount = 1
             },
          },
          cmd_buffer);
 
       const VkOffset3D dest_offset = {
-         .x = pRegions[r].destOffset.x,
-         .y = pRegions[r].destOffset.y,
+         .x = pRegions[r].dstOffset.x,
+         .y = pRegions[r].dstOffset.y,
          .z = 0,
       };
 
       const uint32_t dest_array_slice =
          meta_blit_get_dest_view_base_array_slice(dest_image,
-                                                  &pRegions[r].destSubresource,
-                                                  &pRegions[r].destOffset);
+                                                  &pRegions[r].dstSubresource,
+                                                  &pRegions[r].dstOffset);
 
-      if (pRegions[r].srcSubresource.arraySize > 1)
+      if (pRegions[r].srcSubresource.layerCount > 1)
          anv_finishme("FINISHME: copy multiple array layers");
 
-      if (pRegions[r].destExtent.depth > 1)
+      if (pRegions[r].dstExtent.depth > 1)
          anv_finishme("FINISHME: copy multiple depth layers");
 
       struct anv_image_view dest_iview;
@@ -990,20 +954,14 @@ void anv_CmdBlitImage(
          &(VkImageViewCreateInfo) {
             .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
             .image = destImage,
-            .viewType = VK_IMAGE_VIEW_TYPE_2D,
+            .viewType = anv_meta_get_view_type(dest_image),
             .format = dest_image->format->vk_format,
-            .channels = {
-               VK_CHANNEL_SWIZZLE_R,
-               VK_CHANNEL_SWIZZLE_G,
-               VK_CHANNEL_SWIZZLE_B,
-               VK_CHANNEL_SWIZZLE_A
-            },
             .subresourceRange = {
                .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
-               .baseMipLevel = pRegions[r].destSubresource.mipLevel,
-               .mipLevels = 1,
+               .baseMipLevel = pRegions[r].dstSubresource.mipLevel,
+               .levelCount = 1,
                .baseArrayLayer = dest_array_slice,
-               .arraySize = 1
+               .layerCount = 1
             },
          },
          cmd_buffer);
@@ -1014,15 +972,18 @@ void anv_CmdBlitImage(
                      pRegions[r].srcExtent,
                      dest_image, &dest_iview,
                      dest_offset,
-                     pRegions[r].destExtent);
+                     pRegions[r].dstExtent,
+                     filter);
    }
 
    meta_finish_blit(cmd_buffer, &saved_state);
 }
 
-static VkImage
+static struct anv_image *
 make_image_for_buffer(VkDevice vk_device, VkBuffer vk_buffer, VkFormat format,
                       VkImageUsageFlags usage,
+                      VkImageType image_type,
+                      const VkAllocationCallbacks *alloc,
                       const VkBufferImageCopy *copy)
 {
    ANV_FROM_HANDLE(anv_buffer, buffer, vk_buffer);
@@ -1042,12 +1003,12 @@ make_image_for_buffer(VkDevice vk_device, VkBuffer vk_buffer, VkFormat format,
          .format = format,
          .extent = extent,
          .mipLevels = 1,
-         .arraySize = 1,
+         .arrayLayers = 1,
          .samples = 1,
          .tiling = VK_IMAGE_TILING_LINEAR,
          .usage = usage,
          .flags = 0,
-      }, &vk_image);
+      }, alloc, &vk_image);
    assert(result == VK_SUCCESS);
 
    ANV_FROM_HANDLE(anv_image, image, vk_image);
@@ -1058,18 +1019,18 @@ make_image_for_buffer(VkDevice vk_device, VkBuffer vk_buffer, VkFormat format,
    image->bo = buffer->bo;
    image->offset = buffer->offset + copy->bufferOffset;
 
-   return anv_image_to_handle(image);
+   return image;
 }
 
 void anv_CmdCopyBufferToImage(
-    VkCmdBuffer                                 cmdBuffer,
+    VkCommandBuffer                             commandBuffer,
     VkBuffer                                    srcBuffer,
     VkImage                                     destImage,
     VkImageLayout                               destImageLayout,
     uint32_t                                    regionCount,
     const VkBufferImageCopy*                    pRegions)
 {
-   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
    ANV_FROM_HANDLE(anv_image, dest_image, destImage);
    VkDevice vk_device = anv_device_to_handle(cmd_buffer->device);
    const VkFormat orig_format = dest_image->format->vk_format;
@@ -1079,136 +1040,133 @@ void anv_CmdCopyBufferToImage(
 
    for (unsigned r = 0; r < regionCount; r++) {
       VkFormat proxy_format = orig_format;
-      VkImageAspect proxy_aspect = pRegions[r].imageSubresource.aspect;
+      VkImageAspectFlags proxy_aspect = pRegions[r].imageSubresource.aspectMask;
 
       if (orig_format == VK_FORMAT_S8_UINT) {
          proxy_format = VK_FORMAT_R8_UINT;
-         proxy_aspect = VK_IMAGE_ASPECT_COLOR;
+         proxy_aspect = VK_IMAGE_ASPECT_COLOR_BIT;
       }
 
-      VkImage srcImage = make_image_for_buffer(vk_device, srcBuffer,
-            proxy_format, VK_IMAGE_USAGE_SAMPLED_BIT, &pRegions[r]);
+      struct anv_image *src_image =
+         make_image_for_buffer(vk_device, srcBuffer, proxy_format,
+                               VK_IMAGE_USAGE_SAMPLED_BIT,
+                               dest_image->type, &cmd_buffer->pool->alloc,
+                               &pRegions[r]);
 
-      struct anv_image_view src_iview;
-      anv_image_view_init(&src_iview, cmd_buffer->device,
-         &(VkImageViewCreateInfo) {
-            .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
-            .image = srcImage,
-            .viewType = VK_IMAGE_VIEW_TYPE_2D,
-            .format = proxy_format,
-            .channels = {
-               VK_CHANNEL_SWIZZLE_R,
-               VK_CHANNEL_SWIZZLE_G,
-               VK_CHANNEL_SWIZZLE_B,
-               VK_CHANNEL_SWIZZLE_A
-            },
-            .subresourceRange = {
-               .aspectMask = 1 << proxy_aspect,
-               .baseMipLevel = 0,
-               .mipLevels = 1,
-               .baseArrayLayer = 0,
-               .arraySize = 1
-            },
-         },
-         cmd_buffer);
-
-      const VkOffset3D dest_offset = {
-         .x = pRegions[r].imageOffset.x,
-         .y = pRegions[r].imageOffset.y,
-         .z = 0,
-      };
-
-      const uint32_t dest_array_slice =
+      const uint32_t dest_base_array_slice =
          meta_blit_get_dest_view_base_array_slice(dest_image,
                                                   &pRegions[r].imageSubresource,
                                                   &pRegions[r].imageOffset);
 
-      if (pRegions[r].imageExtent.depth > 1)
-         anv_finishme("FINISHME: copy multiple depth layers");
+      unsigned num_slices;
+      if (dest_image->type == VK_IMAGE_TYPE_3D) {
+         assert(pRegions[r].imageSubresource.layerCount == 1);
+         num_slices = pRegions[r].imageExtent.depth;
+      } else {
+         assert(pRegions[r].imageExtent.depth == 1);
+         num_slices = pRegions[r].imageSubresource.layerCount;
+      }
 
-      struct anv_image_view dest_iview;
-      anv_image_view_init(&dest_iview, cmd_buffer->device,
-         &(VkImageViewCreateInfo) {
-            .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
-            .image = anv_image_to_handle(dest_image),
-            .viewType = VK_IMAGE_VIEW_TYPE_2D,
-            .format = proxy_format,
-            .channels = {
-               VK_CHANNEL_SWIZZLE_R,
-               VK_CHANNEL_SWIZZLE_G,
-               VK_CHANNEL_SWIZZLE_B,
-               VK_CHANNEL_SWIZZLE_A
+      for (unsigned slice = 0; slice < num_slices; slice++) {
+         struct anv_image_view src_iview;
+         anv_image_view_init(&src_iview, cmd_buffer->device,
+            &(VkImageViewCreateInfo) {
+               .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+               .image = anv_image_to_handle(src_image),
+               .viewType = VK_IMAGE_VIEW_TYPE_2D,
+               .format = proxy_format,
+               .subresourceRange = {
+                  .aspectMask = proxy_aspect,
+                  .baseMipLevel = 0,
+                  .levelCount = 1,
+                  .baseArrayLayer = 0,
+                  .layerCount = 1,
+               },
             },
-            .subresourceRange = {
-               .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
-               .baseMipLevel = pRegions[r].imageSubresource.mipLevel,
-               .mipLevels = 1,
-               .baseArrayLayer = dest_array_slice,
-               .arraySize = 1
+            cmd_buffer);
+
+         struct anv_image_view dest_iview;
+         anv_image_view_init(&dest_iview, cmd_buffer->device,
+            &(VkImageViewCreateInfo) {
+               .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+               .image = anv_image_to_handle(dest_image),
+               .viewType = anv_meta_get_view_type(dest_image),
+               .format = proxy_format,
+               .subresourceRange = {
+                  .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+                  .baseMipLevel = pRegions[r].imageSubresource.mipLevel,
+                  .levelCount = 1,
+                  .baseArrayLayer = dest_base_array_slice + slice,
+                  .layerCount = 1
+               },
             },
-         },
-         cmd_buffer);
-
-      meta_emit_blit(cmd_buffer,
-                     anv_image_from_handle(srcImage),
-                     &src_iview,
-                     (VkOffset3D) { 0, 0, 0 },
-                     pRegions[r].imageExtent,
-                     dest_image,
-                     &dest_iview,
-                     dest_offset,
-                     pRegions[r].imageExtent);
+            cmd_buffer);
+
+         VkOffset3D src_offset = { 0, 0, slice };
+
+         const VkOffset3D dest_offset = {
+            .x = pRegions[r].imageOffset.x,
+            .y = pRegions[r].imageOffset.y,
+            .z = 0,
+         };
+
+         meta_emit_blit(cmd_buffer,
+                        src_image,
+                        &src_iview,
+                        src_offset,
+                        pRegions[r].imageExtent,
+                        dest_image,
+                        &dest_iview,
+                        dest_offset,
+                        pRegions[r].imageExtent,
+                        VK_FILTER_NEAREST);
+
+         /* Once we've done the blit, all of the actual information about
+          * the image is embedded in the command buffer so we can just
+          * increment the offset directly in the image effectively
+          * re-binding it to different backing memory.
+          */
+         /* XXX: Insert a real CPP */
+         src_image->offset += src_image->extent.width *
+                              src_image->extent.height * 4;
+      }
 
-      anv_DestroyImage(vk_device, srcImage);
+      anv_DestroyImage(vk_device, anv_image_to_handle(src_image),
+                       &cmd_buffer->pool->alloc);
    }
 
    meta_finish_blit(cmd_buffer, &saved_state);
 }
 
 void anv_CmdCopyImageToBuffer(
-    VkCmdBuffer                                 cmdBuffer,
+    VkCommandBuffer                             commandBuffer,
     VkImage                                     srcImage,
     VkImageLayout                               srcImageLayout,
     VkBuffer                                    destBuffer,
     uint32_t                                    regionCount,
     const VkBufferImageCopy*                    pRegions)
 {
-   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
    ANV_FROM_HANDLE(anv_image, src_image, srcImage);
    VkDevice vk_device = anv_device_to_handle(cmd_buffer->device);
    struct anv_meta_saved_state saved_state;
 
-   const VkImageViewType src_iview_type =
-      meta_blit_get_src_image_view_type(src_image);
-
    meta_prepare_blit(cmd_buffer, &saved_state);
 
    for (unsigned r = 0; r < regionCount; r++) {
-      if (pRegions[r].imageSubresource.arraySize > 1)
-         anv_finishme("FINISHME: copy multiple array layers");
-
-      if (pRegions[r].imageExtent.depth > 1)
-         anv_finishme("FINISHME: copy multiple depth layers");
-
       struct anv_image_view src_iview;
       anv_image_view_init(&src_iview, cmd_buffer->device,
          &(VkImageViewCreateInfo) {
             .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
             .image = srcImage,
-            .viewType = src_iview_type,
+            .viewType = anv_meta_get_view_type(src_image),
             .format = src_image->format->vk_format,
-            .channels = {
-               VK_CHANNEL_SWIZZLE_R,
-               VK_CHANNEL_SWIZZLE_G,
-               VK_CHANNEL_SWIZZLE_B,
-               VK_CHANNEL_SWIZZLE_A
-            },
             .subresourceRange = {
-               .aspectMask = 1 << pRegions[r].imageSubresource.aspect,
+               .aspectMask = pRegions[r].imageSubresource.aspectMask,
                .baseMipLevel = pRegions[r].imageSubresource.mipLevel,
-               .mipLevels = 1,
-               .baseArrayLayer = pRegions[r].imageSubresource.arrayLayer,
-               .arraySize = 1
+               .levelCount = 1,
+               .baseArrayLayer = pRegions[r].imageSubresource.baseArrayLayer,
+               .layerCount = pRegions[r].imageSubresource.layerCount,
             },
          },
          cmd_buffer);
@@ -1218,50 +1176,72 @@ void anv_CmdCopyImageToBuffer(
          dest_format = VK_FORMAT_R8_UINT;
       }
 
-      VkImage destImage = make_image_for_buffer(vk_device, destBuffer,
-            dest_format, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, &pRegions[r]);
+      struct anv_image *dest_image =
+         make_image_for_buffer(vk_device, destBuffer, dest_format,
+                               VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
+                               src_image->type, &cmd_buffer->pool->alloc,
+                               &pRegions[r]);
+
+      unsigned num_slices;
+      if (src_image->type == VK_IMAGE_TYPE_3D) {
+         assert(pRegions[r].imageSubresource.layerCount == 1);
+         num_slices = pRegions[r].imageExtent.depth;
+      } else {
+         assert(pRegions[r].imageExtent.depth == 1);
+         num_slices = pRegions[r].imageSubresource.layerCount;
+      }
 
-      struct anv_image_view dest_iview;
-      anv_image_view_init(&dest_iview, cmd_buffer->device,
-         &(VkImageViewCreateInfo) {
-            .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
-            .image = destImage,
-            .viewType = VK_IMAGE_VIEW_TYPE_2D,
-            .format = dest_format,
-            .channels = {
-               VK_CHANNEL_SWIZZLE_R,
-               VK_CHANNEL_SWIZZLE_G,
-               VK_CHANNEL_SWIZZLE_B,
-               VK_CHANNEL_SWIZZLE_A
-            },
-            .subresourceRange = {
-               .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
-               .baseMipLevel = 0,
-               .mipLevels = 1,
-               .baseArrayLayer = 0,
-               .arraySize = 1
+      for (unsigned slice = 0; slice < num_slices; slice++) {
+         VkOffset3D src_offset = pRegions[r].imageOffset;
+         src_offset.z += slice;
+
+         struct anv_image_view dest_iview;
+         anv_image_view_init(&dest_iview, cmd_buffer->device,
+            &(VkImageViewCreateInfo) {
+               .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+               .image = anv_image_to_handle(dest_image),
+               .viewType = VK_IMAGE_VIEW_TYPE_2D,
+               .format = dest_format,
+               .subresourceRange = {
+                  .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+                  .baseMipLevel = 0,
+                  .levelCount = 1,
+                  .baseArrayLayer = 0,
+                  .layerCount = 1
+               },
             },
-         },
-         cmd_buffer);
+            cmd_buffer);
+
+         meta_emit_blit(cmd_buffer,
+                        anv_image_from_handle(srcImage),
+                        &src_iview,
+                        src_offset,
+                        pRegions[r].imageExtent,
+                        dest_image,
+                        &dest_iview,
+                        (VkOffset3D) { 0, 0, 0 },
+                        pRegions[r].imageExtent,
+                        VK_FILTER_NEAREST);
+
+         /* Once we've done the blit, all of the actual information about
+          * the image is embedded in the command buffer so we can just
+          * increment the offset directly in the image effectively
+          * re-binding it to different backing memory.
+          */
+         /* XXX: Insert a real CPP */
+         dest_image->offset += dest_image->extent.width *
+                               dest_image->extent.height * 4;
+      }
 
-      meta_emit_blit(cmd_buffer,
-                     anv_image_from_handle(srcImage),
-                     &src_iview,
-                     pRegions[r].imageOffset,
-                     pRegions[r].imageExtent,
-                     anv_image_from_handle(destImage),
-                     &dest_iview,
-                     (VkOffset3D) { 0, 0, 0 },
-                     pRegions[r].imageExtent);
-
-      anv_DestroyImage(vk_device, destImage);
+      anv_DestroyImage(vk_device, anv_image_to_handle(dest_image),
+                       &cmd_buffer->pool->alloc);
    }
 
    meta_finish_blit(cmd_buffer, &saved_state);
 }
 
 void anv_CmdUpdateBuffer(
-    VkCmdBuffer                                 cmdBuffer,
+    VkCommandBuffer                             commandBuffer,
     VkBuffer                                    destBuffer,
     VkDeviceSize                                destOffset,
     VkDeviceSize                                dataSize,
@@ -1271,7 +1251,7 @@ void anv_CmdUpdateBuffer(
 }
 
 void anv_CmdFillBuffer(
-    VkCmdBuffer                                 cmdBuffer,
+    VkCommandBuffer                             commandBuffer,
     VkBuffer                                    destBuffer,
     VkDeviceSize                                destOffset,
     VkDeviceSize                                fillSize,
@@ -1281,7 +1261,7 @@ void anv_CmdFillBuffer(
 }
 
 void anv_CmdResolveImage(
-    VkCmdBuffer                                 cmdBuffer,
+    VkCommandBuffer                             commandBuffer,
     VkImage                                     srcImage,
     VkImageLayout                               srcImageLayout,
     VkImage                                     destImage,
@@ -1302,19 +1282,17 @@ anv_device_init_meta(struct anv_device *device)
 void
 anv_device_finish_meta(struct anv_device *device)
 {
-   /* Clear */
-   anv_DestroyPipeline(anv_device_to_handle(device),
-                       device->meta_state.clear.pipeline);
+   anv_device_finish_meta_clear_state(device);
 
    /* Blit */
    anv_DestroyRenderPass(anv_device_to_handle(device),
-                         device->meta_state.blit.render_pass);
+                         device->meta_state.blit.render_pass, NULL);
    anv_DestroyPipeline(anv_device_to_handle(device),
-                       device->meta_state.blit.pipeline_2d_src);
+                       device->meta_state.blit.pipeline_2d_src, NULL);
    anv_DestroyPipeline(anv_device_to_handle(device),
-                       device->meta_state.blit.pipeline_3d_src);
+                       device->meta_state.blit.pipeline_3d_src, NULL);
    anv_DestroyPipelineLayout(anv_device_to_handle(device),
-                             device->meta_state.blit.pipeline_layout);
+                             device->meta_state.blit.pipeline_layout, NULL);
    anv_DestroyDescriptorSetLayout(anv_device_to_handle(device),
-                                  device->meta_state.blit.ds_layout);
+                                  device->meta_state.blit.ds_layout, NULL);
 }