VkResult anv_CreateRenderPass(
VkDevice _device,
const VkRenderPassCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
VkRenderPass* pRenderPass)
{
ANV_FROM_HANDLE(anv_device, device, _device);
attachments_offset = size;
size += pCreateInfo->attachmentCount * sizeof(pass->attachments[0]);
- pass = anv_device_alloc(device, size, 8,
- VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+ pass = anv_alloc2(&device->alloc, pAllocator, size, 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
if (pass == NULL)
return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
if (desc->inputAttachmentCount > 0) {
subpass->input_attachments =
- anv_device_alloc(device,
- desc->inputAttachmentCount * sizeof(uint32_t),
- 8, VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+ anv_alloc2(&device->alloc, pAllocator,
+ desc->inputAttachmentCount * sizeof(uint32_t), 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
for (uint32_t j = 0; j < desc->inputAttachmentCount; j++) {
subpass->input_attachments[j]
if (desc->colorAttachmentCount > 0) {
subpass->color_attachments =
- anv_device_alloc(device,
- desc->colorAttachmentCount * sizeof(uint32_t),
- 8, VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+ anv_alloc2(&device->alloc, pAllocator,
+ desc->colorAttachmentCount * sizeof(uint32_t), 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
for (uint32_t j = 0; j < desc->colorAttachmentCount; j++) {
subpass->color_attachments[j]
if (desc->pResolveAttachments) {
subpass->resolve_attachments =
- anv_device_alloc(device,
- desc->colorAttachmentCount * sizeof(uint32_t),
- 8, VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+ anv_alloc2(&device->alloc, pAllocator,
+ desc->colorAttachmentCount * sizeof(uint32_t), 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
for (uint32_t j = 0; j < desc->colorAttachmentCount; j++) {
subpass->resolve_attachments[j]
void anv_DestroyRenderPass(
VkDevice _device,
- VkRenderPass _pass)
+ VkRenderPass _pass,
+ const VkAllocationCallbacks* pAllocator)
{
ANV_FROM_HANDLE(anv_device, device, _device);
ANV_FROM_HANDLE(anv_render_pass, pass, _pass);
*/
struct anv_subpass *subpass = &pass->subpasses[i];
- anv_device_free(device, subpass->input_attachments);
- anv_device_free(device, subpass->color_attachments);
- anv_device_free(device, subpass->resolve_attachments);
+ anv_free2(&device->alloc, pAllocator, subpass->input_attachments);
+ anv_free2(&device->alloc, pAllocator, subpass->color_attachments);
+ anv_free2(&device->alloc, pAllocator, subpass->resolve_attachments);
}
- anv_device_free(device, pass);
+ anv_free2(&device->alloc, pAllocator, pass);
}
void anv_GetRenderAreaGranularity(