}
/* TODO: SIMD8 GS */
- pipeline->gs_vec4 =
+ pipeline->gs_kernel =
anv_pipeline_upload_kernel(pipeline, shader_code, code_size);
pipeline->gs_vertex_count = nir->info.gs.vertices_in;
pipeline->vs_simd8 = NO_KERNEL;
pipeline->vs_vec4 = NO_KERNEL;
- pipeline->gs_vec4 = NO_KERNEL;
+ pipeline->gs_kernel = NO_KERNEL;
pipeline->active_stages = 0;
pipeline->total_scratch = 0;