uint8_t v_align; /**< RENDER_SURFACE_STATE.SurfaceVerticalAlignment */
/** \} */
- uint8_t tile_mode; /**< RENDER_SURFACE_STATE.TileMode */
+ enum isl_tiling tiling;
};
struct anv_image {
struct anv_image_create_info {
const VkImageCreateInfo *vk_info;
- bool force_tile_mode;
- uint8_t tile_mode;
+ bool force_tiling;
+ enum isl_tiling tiling;
uint32_t stride;
};