pipeline->gen8.raster);
}
- /* Stencil reference values were moves from COLOR_CALC_STATE in gen8 to
+ /* Stencil reference values moved from COLOR_CALC_STATE in gen8 to
* 3DSTATE_WM_DEPTH_STENCIL in gen9. That means the dirty bits gets split
* across different state packets for gen8 and gen9. We handle that by
* using a big old #if switch here.
GEN9_3DSTATE_WM_DEPTH_STENCIL_pack(NULL, dwords, &wm_depth_stencil);
anv_batch_emit_merge(&cmd_buffer->batch, dwords,
- pipeline->gen8.wm_depth_stencil);
+ pipeline->gen9.wm_depth_stencil);
}
#endif